Player Matchup

Nox
Nox
 
Nox
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Dbz-san22
Odin
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 135L
1,523 Elo+
Party 2
Kuzenbo
Kuzenbo
Higginz420
Kuzenbo
Level 49
God Stats
1W - 2L
1,315 SR
Queue Stats
45W - 33L
1,538 Elo+
Party 1
Guan Yu
Guan Yu
Sir_SayehVain
Guan Yu
Level 100
God Stats
1W - 1L
1,412 SR
Queue Stats
41W - 35L
1,538 Elo+
Party 2
Team Averages
Level 101
1,445 SR
1,520 Elo+

VS

Team Averages
Level 111
1,615 SR
1,455 Elo+
Guan Yu
Guan Yu
Conan4444
Guan Yu
Level 24
God Stats
4W - 1L
1,689 SR
Queue Stats
176W - 182L
1,364 Elo+
Solo
Arachne
Arachne
DayWalkerXx75
Arachne
Level 116
God Stats
2W - 0L
1,733 SR
Queue Stats
123W - 124L
1,463 Elo+
Solo
Ah Puch
Ah Puch
Demeter92802
Ah Puch
Level 147
God Stats
12W - 7L
1,652 SR
Queue Stats
424W - 449L
1,466 Elo+
Solo
Hera
Hera
Fast Aperature
Hera
Level 112
God Stats
3W - 3L
1,501 SR
Queue Stats
248W - 244L
1,494 Elo+
Party 3
Neith
Neith
sassybaldsalmon
Neith
Level 157
God Stats
8W - 7L
1,502 SR
Queue Stats
241W - 242L
1,488 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
2 / 2 / 1
7,260
726
10,460
6,469
3,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
 
Apollo
13
0 / 3 / 2
6,852
685
7,348
10,125
4,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odin
11
0 / 5 / 2
6,446
645
4,906
11,725
12,568
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
Higginz420
Kuzenbo
13
2 / 4 / 2
7,441
744
6,573
15,387
15,757
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
14
1 / 4 / 2
7,418
742
4,971
13,633
16,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Conan4444
Guan Yu
11
0 / 1 / 14
7,163
716
3,550
13,299
11,821
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Arachne
13
3 / 2 / 11
7,940
794
6,942
13,073
12,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Ah Puch
Demeter92802
Ah Puch
15
4 / 1 / 12
8,791
879
15,276
6,306
3,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 0 / 12
8,638
864
12,978
7,163
3,579
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
8 / 1 / 6
9,570
957
14,764
10,484
5,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
73
5
Kills
18
18
Deaths
5
9
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
2
1
1.25
L
Apollo
 
Apollo
0
3
2
0.33
W
Guan Yu
Conan4444
Guan Yu
0
1
14
7
W
Arachne
3
2
11
4.25
L
Odin
0
5
2
0.2
W
Ah Puch
Demeter92802
Ah Puch
4
1
12
10
W
3
0
12
9
L
Kuzenbo
Higginz420
Kuzenbo
2
4
2
0.75
L
Guan Yu
1
4
2
0.5
W
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,258
Damage
53,510
57,339
Taken
50,325
52,460
Mitigated
37,524
18,501
Healing
23,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
10,460
907
495
1,193
6,469
3,543
0
3,541
2,854
28,338
0
L
Apollo
 
Apollo
7,348
2,675
0
2,106
10,125
4,324
0
4,133
5,954
0
21,469
W
Guan Yu
Conan4444
Guan Yu
3,550
295
5,855
6,171
13,299
11,821
0
4,419
8,574
0
4,647
W
Arachne
6,942
3,889
992
1,804
13,073
12,635
207
5,213
7,737
0
10,150
L
Odin
4,906
418
1,624
1,481
11,725
12,568
0
5,488
6,026
0
11,303
W
Ah Puch
Demeter92802
Ah Puch
15,276
544
1,517
1,242
6,306
3,618
221
2,073
4,233
27,277
0
W
12,978
2,796
344
1,096
7,163
3,579
1,405
2,705
4,458
28,762
0
L
Kuzenbo
Higginz420
Kuzenbo
6,573
2,392
703
1,621
15,387
15,757
0
9,263
6,083
9,482
325
L
Guan Yu
4,971
592
5,395
3,883
13,633
16,268
0
5,829
7,722
0
11,313
W
14,764
3,353
1,924
2,757
10,484
5,871
621
2,298
7,950
0
34,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,417
Gold Earned
42,102
141
Minions Killed
118
0
Camps Cleared
0
813,505
Distance Traveled
1,005,089
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,260
726
52
5
0
153,390
0
L
Apollo
6,852
685
46
5
0
155,299
0
W
Guan Yu
7,163
716
4
0
0
237,737
0
W
Arachne
7,940
794
4
0
0
191,142
0
L
Odin
6,446
645
15
2
0
164,298
0
W
Ah Puch
8,791
879
30
3
0
189,018
0
W
Hera
8,638
864
38
4
0
194,797
0
L
Kuzenbo
7,441
744
7
1
0
149,814
0
L
Guan Yu
7,418
742
21
2
0
190,704
0
W
Neith
9,570
957
42
4
0
192,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role