Player Matchup

Thanatos
Thanatos
F12-Repent-_-
Thanatos
Level 84
God Stats
12W - 8L
1,737 SR
Queue Stats
49W - 39L
1,519 Elo+
Solo
Athena
Athena
Kamaukcooper24-7
Athena
Level 64
God Stats
23W - 22L
1,512 SR
Queue Stats
124W - 133L
1,407 Elo+
Solo
Baron Samedi
Baron Samedi
Slim_Weeb
Baron Samedi
Level 55
God Stats
3W - 3L
1,415 SR
Queue Stats
127W - 151L
1,493 Elo+
Party 1
Charybdis
Charybdis
Starsky157
Charybdis
Level 124
God Stats
6W - 1L
1,934 SR
Queue Stats
123W - 108L
1,497 Elo+
Solo
Hercules
Hercules
shrek2005
Hercules
Level 80
God Stats
7W - 6L
1,425 SR
Queue Stats
103W - 118L
1,512 Elo+
Party 1
Team Averages
Level 81
1,605 SR
1,486 Elo+

VS

Team Averages
Level 194
1,537 SR
1,504 Elo+
Nemesis
Nemesis
 
Nemesis
Level 247
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 230
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
BootySchmeat
Sol
Level 104
God Stats
3W - 2L
1,628 SR
Queue Stats
45W - 44L
1,477 Elo+
Solo
Cthulhu
Cthulhu
trilliondollas
Cthulhu
Level 227
God Stats
81W - 63L
1,558 SR
Queue Stats
243W - 226L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
F12-Repent-_-
Thanatos
17
3 / 3 / 6
9,206
575
8,341
17,111
8,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
1 / 1 / 6
8,703
544
4,915
11,984
13,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
Slim_Weeb
Baron Samedi
15
7 / 3 / 0
9,396
587
8,403
12,065
6,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Starsky157
Charybdis
15
3 / 2 / 3
9,146
572
10,988
9,991
3,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Hercules
shrek2005
Hercules
16
4 / 2 / 3
9,906
619
12,845
18,125
11,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
5 / 0 / 1
8,478
530
10,783
13,053
6,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
 
Neith
14
2 / 5 / 1
8,463
529
10,279
13,882
6,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Apollo
 
Apollo
12
1 / 6 / 0
7,319
457
6,194
16,147
6,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

13
1 / 5 / 3
8,835
552
6,751
10,979
4,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

13
1 / 2 / 2
7,722
483
8,581
13,007
9,657
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
18
Kills
10
11
Deaths
18
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
5
0
1
5.5
L
Neith
 
Neith
2
5
1
0.5
L
Apollo
 
Apollo
1
6
0
0.17
L
1
5
3
0.5
W
Thanatos
F12-Repent-_-
Thanatos
3
3
6
2
W
1
1
6
4
W
Baron Samedi
Slim_Weeb
Baron Samedi
7
3
0
2.33
W
Charybdis
Starsky157
Charybdis
3
2
3
2.25
W
Hercules
shrek2005
Hercules
4
2
3
2.75
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,492
Damage
42,588
69,276
Taken
67,068
43,989
Mitigated
33,146
33,777
Healing
17,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
10,783
3,771
0
2,959
13,053
6,558
0
790
12,263
0
70,973
L
Neith
 
Neith
10,279
3,229
0
3,494
13,882
6,203
0
1,129
12,753
0
64,416
L
Apollo
 
Apollo
6,194
4,086
0
3,690
16,147
6,482
0
1,882
14,265
0
58,182
L
6,751
1,658
0
3,693
10,979
4,246
1,911
6,573
4,406
61,277
1,332
W
Thanatos
F12-Repent-_-
Thanatos
8,341
2,187
0
13,814
17,111
8,719
0
1,942
15,011
0
91,218
W
4,915
1,233
0
2,707
11,984
13,937
116
2,451
9,086
25,662
2,667
W
Baron Samedi
Slim_Weeb
Baron Samedi
8,403
604
708
4,151
12,065
6,213
360
5,645
6,312
57,769
0
W
Charybdis
Starsky157
Charybdis
10,988
5,810
0
5,035
9,991
3,843
645
3,599
5,852
0
86,761
W
Hercules
shrek2005
Hercules
12,845
5,567
0
7,362
18,125
11,277
405
0
18,125
0
88,641
L
8,581
427
0
3,449
13,007
9,657
0
2,404
10,603
52,276
1,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,357
Gold Earned
40,817
528
Minions Killed
496
0
Camps Cleared
0
1,612,091
Distance Traveled
1,479,205
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,478
530
104
7
0
367,654
0
L
Neith
8,463
529
114
7
0
266,381
2
L
Apollo
7,319
457
92
6
0
244,130
0
L
Sol
8,835
552
103
6
0
262,487
0
W
Thanatos
9,206
575
119
7
0
358,662
1
W
Athena
8,703
544
35
2
0
327,505
6
W
Baron Samedi
9,396
587
99
6
0
317,858
5
W
Charybdis
9,146
572
144
9
0
302,702
2
W
Hercules
9,906
619
131
8
0
305,364
3
L
Cthulhu
7,722
483
83
5
0
338,553
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role