Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 247
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
NadegaValente
Mulan
Level 122
God Stats
5W - 3L
1,646 SR
Queue Stats
18W - 23L
1,393 Elo+
Solo
Terra
Terra
PlayerTwo1828
Terra
Level 50
God Stats
8W - 11L
1,286 SR
Queue Stats
122W - 165L
1,495 Elo+
Solo
Nu Wa
Nu Wa
Zeck1905
Nu Wa
Level 127
God Stats
20W - 14L
1,612 SR
Queue Stats
214W - 185L
1,500 Elo+
Solo
Team Averages
Level 139
1,509 SR
1,477 Elo+

VS

Team Averages
Level 120
1,549 SR
1,479 Elo+
Chaac
Chaac
BildoSagginz
Chaac
Level 124
God Stats
18W - 27L
1,438 SR
Queue Stats
553W - 554L
1,466 Elo+
Solo
Horus
Horus
H8ME_504
Horus
Level 68
God Stats
3W - 4L
1,502 SR
Queue Stats
295W - 292L
1,475 Elo+
Solo
Chronos
Chronos
MurderKarp
Chronos
Level 159
God Stats
0W - 7L
1,500 SR
Queue Stats
143W - 184L
1,481 Elo+
Party 1
Hel
Hel
VroskiBroski
Hel
Level 147
God Stats
0W - 2L
1,557 SR
Queue Stats
53W - 104L
1,401 Elo+
Party 1
Vamana
Vamana
côre
Vamana
Level 104
God Stats
4W - 2L
1,748 SR
Queue Stats
65W - 76L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
2 / 2 / 0
5,680
631
3,625
7,480
2,666
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nemesis
 
Nemesis
10
1 / 1 / 1
4,982
554
4,453
7,846
2,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 0 / 0
5,807
645
2,762
7,522
3,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
2 / 0 / 3
5,534
615
1,533
6,804
3,067
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
Zeck1905
Nu Wa
9
2 / 2 / 2
5,161
573
4,813
6,412
1,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,301
589
2,922
6,690
3,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Horus
H8ME_504
Horus
5
0 / 2 / 1
3,811
423
2,688
5,334
3,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chronos
MurderKarp
Chronos
9
1 / 2 / 0
5,257
584
5,177
5,455
1,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
1 / 3 / 2
5,408
601
4,419
6,975
2,312
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
côre
Vamana
11
3 / 0 / 0
5,538
615
4,065
8,086
3,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
9
Kills
5
5
Deaths
9
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
2
0
1
W
Nemesis
 
Nemesis
1
1
1
1.5
L
0
2
0
0
L
Horus
H8ME_504
Horus
0
2
1
0.25
L
Chronos
MurderKarp
Chronos
1
2
0
0.5
W
2
0
0
2
W
2
0
3
3.5
L
1
3
2
0.67
W
Nu Wa
Zeck1905
Nu Wa
2
2
2
1.5
L
Vamana
côre
Vamana
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,186
Damage
19,271
36,064
Taken
32,540
13,604
Mitigated
14,898
13,369
Healing
11,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
3,625
64
320
2,812
7,480
2,666
0
3,476
4,004
37,070
2,653
W
Nemesis
 
Nemesis
4,453
2,385
0
1,316
7,846
2,982
0
711
7,113
0
40,656
L
2,922
207
0
1,549
6,690
3,509
0
60
6,630
0
33,998
L
Horus
H8ME_504
Horus
2,688
1,407
346
2,206
5,334
3,327
0
2,951
2,383
0
11,383
L
Chronos
MurderKarp
Chronos
5,177
1,646
0
1,775
5,455
1,924
26
2,492
2,963
37,778
3,250
W
2,762
261
0
3,177
7,522
3,073
0
0
7,522
0
36,638
W
1,533
307
1,065
2,444
6,804
3,067
81
2,009
4,334
15,705
0
L
4,419
302
382
2,792
6,975
2,312
0
3,460
3,091
40,604
0
W
Nu Wa
Zeck1905
Nu Wa
4,813
3,175
0
2,235
6,412
1,816
204
2,680
3,297
32,572
0
L
Vamana
côre
Vamana
4,065
2,573
0
2,211
8,086
3,826
0
518
7,552
0
45,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,164
Gold Earned
25,315
262
Minions Killed
277
0
Camps Cleared
0
903,369
Distance Traveled
810,060
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,680
631
70
8
0
184,881
1
W
Nemesis
4,982
554
63
7
0
203,521
0
L
Chaac
5,301
589
60
7
0
150,246
3
L
Horus
3,811
423
10
1
0
93,463
0
L
Chronos
5,257
584
73
8
0
169,483
0
W
Mulan
5,807
645
67
7
0
176,821
0
W
Terra
5,534
615
19
2
0
197,799
4
L
Hel
5,408
601
58
6
0
160,137
0
W
Nu Wa
5,161
573
43
5
0
140,347
0
L
Vamana
5,538
615
76
8
0
236,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role