Player Matchup

Eset
Eset
 
Eset
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
BumBreezy
Cu Chulainn
Level 148
God Stats
0W - 2L
1,259 SR
Queue Stats
89W - 81L
1,529 Elo+
Solo
Odin
Odin
RainTiger
Odin
Level 170
God Stats
6W - 4L
1,608 SR
Queue Stats
306W - 310L
1,535 Elo+
Solo
Raijin
Raijin
TuTurambar
Raijin
Level 186
God Stats
7W - 11L
1,331 SR
Queue Stats
711W - 734L
1,630 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
uLtRa GrOuNdHoG
Morgan Le Fay
Level 191
God Stats
7W - 5L
1,540 SR
Queue Stats
268W - 276L
1,572 Elo+
Solo
Team Averages
Level 180
1,448 SR
1,553 Elo+

VS

Team Averages
Level 159
1,582 SR
1,506 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
BabbIeOn
Persephone
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,542 Elo+
Solo
Medusa
Medusa
Decwangchong
Medusa
Level 159
God Stats
5W - 2L
1,699 SR
Queue Stats
222W - 218L
1,483 Elo+
Solo
Lancelot
Lancelot
Hdrizzle
Lancelot
Level 147
God Stats
6W - 4L
1,709 SR
Queue Stats
413W - 406L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
14
2 / 5 / 6
8,276
828
6,274
10,702
5,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cu Chulainn
BumBreezy
Cu Chulainn
14
1 / 5 / 7
7,436
744
8,848
22,042
18,407
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Odin
14
2 / 5 / 5
7,771
777
5,673
14,597
15,819
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Raijin
TuTurambar
Raijin
15
4 / 3 / 3
8,032
803
11,587
9,417
4,557
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
uLtRa GrOuNdHoG
Morgan Le Fay
13
1 / 5 / 4
7,563
756
9,384
10,591
5,589
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
5 / 2 / 13
9,737
974
12,837
10,745
7,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sol
 
Sol
16
4 / 1 / 14
9,316
932
9,007
9,904
4,507
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Persephone
BabbIeOn
Persephone
15
1 / 1 / 13
8,773
877
12,517
7,322
3,353
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
17
9 / 2 / 14
10,427
1,043
20,796
11,236
5,081
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Lancelot
Hdrizzle
Lancelot
15
4 / 4 / 10
8,816
882
9,179
15,291
16,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
87
10
Kills
23
23
Deaths
10
25
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
2
5
6
1
W
Baron Samedi
 
Baron Samedi
5
2
13
5.75
W
Sol
 
Sol
4
1
14
11
W
Persephone
BabbIeOn
Persephone
1
1
13
7.5
L
Cu Chulainn
BumBreezy
Cu Chulainn
1
5
7
0.9
W
Medusa
9
2
14
8
W
Lancelot
Hdrizzle
Lancelot
4
4
10
2.25
L
Odin
2
5
5
0.9
L
Raijin
TuTurambar
Raijin
4
3
3
1.83
L
Morgan Le Fay
uLtRa GrOuNdHoG
Morgan Le Fay
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,766
Damage
64,336
67,349
Taken
54,498
49,673
Mitigated
37,150
18,060
Healing
23,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
6,274
271
1,171
2,785
10,702
5,301
0
5,777
4,806
19,884
0
W
Baron Samedi
 
Baron Samedi
12,837
1,276
4,219
3,682
10,745
7,702
391
5,586
5,033
23,275
0
W
Sol
 
Sol
9,007
2,864
821
3,237
9,904
4,507
3,844
3,812
6,020
17,628
0
W
Persephone
BabbIeOn
Persephone
12,517
532
1,365
1,476
7,322
3,353
812
3,967
3,339
28,955
80
L
Cu Chulainn
BumBreezy
Cu Chulainn
8,848
926
680
7,046
22,042
18,407
0
11,561
9,951
0
16,083
W
Medusa
20,796
8,313
1,486
2,368
11,236
5,081
2,446
7,304
3,686
0
37,824
W
Lancelot
Hdrizzle
Lancelot
9,179
1,348
1,965
2,903
15,291
16,507
246
5,683
9,526
0
9,906
L
Odin
5,673
817
674
1,773
14,597
15,819
0
7,524
6,905
0
7,901
L
Raijin
TuTurambar
Raijin
11,587
824
1,385
1,193
9,417
4,557
0
3,586
5,734
18,712
600
L
Morgan Le Fay
uLtRa GrOuNdHoG
Morgan Le Fay
9,384
308
638
715
10,591
5,589
0
5,833
4,632
23,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,078
Gold Earned
47,069
101
Minions Killed
129
0
Camps Cleared
0
892,398
Distance Traveled
1,020,292
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,276
828
32
3
0
182,554
0
W
Baron Samedi
9,737
974
29
3
0
196,130
0
W
Sol
9,316
932
26
3
0
198,625
0
W
Persephone
8,773
877
33
3
0
213,606
0
L
Cu Chulainn
7,436
744
17
2
0
186,876
0
W
Medusa
10,427
1,043
32
3
0
195,663
0
W
Lancelot
8,816
882
9
1
0
216,268
0
L
Odin
7,771
777
6
1
0
179,139
0
L
Raijin
8,032
803
19
2
0
177,598
0
L
Morgan Le Fay
7,563
756
27
3
0
166,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role