Player Matchup

Horus
Horus
Cameronej2000
Horus
Level 48
God Stats
56W - 52L
1,449 SR
Queue Stats
281W - 305L
1,412 Elo+
Solo
Merlin
Merlin
HeadSwagepoel
Merlin
Level 162
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 49L
1,452 Elo+
Solo
Izanami
Izanami
SummerEclipse
Izanami
Level 159
God Stats
0W - 2L
1,285 SR
Queue Stats
26W - 61L
1,384 Elo+
Party 1
Danzaburou
Danzaburou
xXBasaraToujouX
Danzaburou
Level 127
God Stats
8W - 11L
1,512 SR
Queue Stats
76W - 90L
1,436 Elo+
Party 1
Khepri
Khepri
x_CH_xGuardian
Khepri
Level 157
God Stats
1W - 3L
1,727 SR
Queue Stats
89W - 131L
1,385 Elo+
Party 1
Team Averages
Level 131
1,494 SR
1,414 Elo+

VS

Team Averages
Level 111
1,587 SR
1,510 Elo+
Janus
Janus
Crims0nACE
Janus
Level 159
God Stats
13W - 15L
1,745 SR
Queue Stats
116W - 108L
1,718 Elo+
Solo
Achilles
Achilles
Thialga
Achilles
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Set
Set
bobmarley-72
Set
Level 115
God Stats
8W - 3L
1,612 SR
Queue Stats
252W - 241L
1,444 Elo+
Solo
Neith
Neith
mavilady
Neith
Level 140
God Stats
56W - 49L
1,579 SR
Queue Stats
261W - 244L
1,516 Elo+
Solo
Bacchus
Bacchus
nannna736
Bacchus
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 55L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 0
5,000
556
3,980
6,763
3,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

9
0 / 1 / 0
5,450
606
1,488
3,562
1,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
8
0 / 1 / 1
4,627
514
4,671
6,374
2,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
xXBasaraToujouX
Danzaburou
9
1 / 0 / 0
4,923
547
1,016
4,422
1,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 0 / 1
5,025
558
2,207
4,728
2,825
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
11
1 / 0 / 0
5,610
623
2,849
2,224
781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Thialga
Achilles
11
2 / 1 / 1
5,785
643
4,966
8,741
5,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
1 / 0 / 0
4,999
555
486
5,305
2,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
mavilady
Neith
9
1 / 1 / 0
4,995
555
4,961
6,622
2,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bacchus
nannna736
Bacchus
9
0 / 0 / 0
4,912
546
3,064
4,521
3,817
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
2
Kills
5
5
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Janus
1
0
0
1
L
0
1
0
0
L
Izanami
0
1
1
0.5
W
Achilles
Thialga
Achilles
2
1
1
2.5
W
1
0
0
1
W
Neith
mavilady
Neith
1
1
0
1
W
Bacchus
nannna736
Bacchus
0
0
0
0
L
Danzaburou
xXBasaraToujouX
Danzaburou
1
0
0
1
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,362
Damage
16,326
25,849
Taken
27,413
11,577
Mitigated
14,739
8,269
Healing
8,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,980
1,697
0
1,986
6,763
3,412
0
0
6,763
183
23,733
W
Janus
2,849
99
0
479
2,224
781
0
1,161
1,063
38,269
0
L
1,488
123
0
1,226
3,562
1,172
0
1,484
1,896
37,898
1,088
L
Izanami
4,671
3,254
0
1,799
6,374
2,433
0
1,677
4,697
0
36,968
W
Achilles
Thialga
Achilles
4,966
867
0
3,270
8,741
5,568
0
1,111
7,222
0
32,782
W
486
165
0
855
5,305
2,378
0
235
5,070
0
36,645
W
Neith
mavilady
Neith
4,961
1,440
0
1,701
6,622
2,195
800
624
5,998
0
40,478
W
Bacchus
nannna736
Bacchus
3,064
421
0
1,957
4,521
3,817
222
546
3,975
13,118
847
L
Danzaburou
xXBasaraToujouX
Danzaburou
1,016
689
0
1,196
4,422
1,735
0
992
3,316
0
29,078
L
2,207
282
917
1,145
4,728
2,825
0
1,299
3,353
17,068
1,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,025
Gold Earned
26,301
263
Minions Killed
287
0
Camps Cleared
0
817,414
Distance Traveled
940,782
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,000
556
38
4
0
105,677
0
W
Janus
5,610
623
94
10
0
193,184
0
L
Merlin
5,450
606
73
8
0
156,993
0
L
Izanami
4,627
514
70
8
0
153,216
4
W
Achilles
5,785
643
48
5
0
189,340
0
W
Set
4,999
555
57
6
0
208,294
0
W
Neith
4,995
555
75
8
0
167,581
0
W
Bacchus
4,912
546
13
1
0
182,383
0
L
Danzaburou
4,923
547
58
6
0
206,729
0
L
Khepri
5,025
558
24
3
0
194,799
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role