Player Matchup

Anhur
Anhur
 
Anhur
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Abdul3792
Cthulhu
Level 66
God Stats
6W - 2L
1,584 SR
Queue Stats
533W - 530L
1,444 Elo+
Solo
Neith
Neith
MenceyRT
Neith
Level 108
God Stats
5W - 3L
1,597 SR
Queue Stats
181W - 198L
1,475 Elo+
Solo
Hercules
Hercules
SliserReidez
Hercules
Level 139
God Stats
16W - 12L
1,723 SR
Queue Stats
563W - 553L
1,506 Elo+
Solo
Awilix
Awilix
Stjerne falle
Awilix
Level 156
God Stats
1W - 2L
1,182 SR
Queue Stats
756W - 757L
1,417 Elo+
Solo
Team Averages
Level 122
1,517 SR
1,468 Elo+

VS

Team Averages
Level 94
1,558 SR
1,475 Elo+
Kukulkan
Kukulkan
BigDaddyMufin
Kukulkan
Level 65
God Stats
3W - 2L
1,415 SR
Queue Stats
327W - 336L
1,483 Elo+
Party 1
Tiamat
Tiamat
Bladesboy2450
Tiamat
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
160W - 158L
1,520 Elo+
Solo
Skadi
Skadi
BongSmokeEnema
Skadi
Level 147
God Stats
2W - 2L
1,665 SR
Queue Stats
360W - 367L
1,483 Elo+
Party 1
Chronos
Chronos
Riverhorn
Chronos
Level 89
God Stats
1W - 3L
1,465 SR
Queue Stats
166W - 183L
1,457 Elo+
Solo
Hun Batz
Hun Batz
alexander270
Hun Batz
Level 42
God Stats
1W - 1L
1,747 SR
Queue Stats
104W - 98L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
2 / 1 / 10
7,448
931
2,930
5,083
2,255
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cthulhu
Abdul3792
Cthulhu
15
1 / 0 / 12
7,935
992
5,458
4,789
4,224
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Neith
MenceyRT
Neith
14
6 / 2 / 7
8,122
1,015
11,253
10,221
4,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
SliserReidez
Hercules
12
3 / 1 / 6
7,394
924
2,381
6,591
5,486
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
5 / 1 / 10
8,080
1,010
6,567
7,274
3,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BigDaddyMufin
Kukulkan
13
2 / 4 / 1
6,491
811
7,009
6,896
2,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 3 / 3
6,073
759
2,746
6,051
4,581
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 4 / 1
6,232
779
4,119
6,245
2,060
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos
Riverhorn
Chronos
13
0 / 3 / 4
6,317
790
4,559
6,955
2,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hun Batz
alexander270
Hun Batz
7
0 / 3 / 1
5,326
666
930
4,131
1,756
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
14
17
Kills
4
5
Deaths
17
45
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
1
10
7
W
Cthulhu
Abdul3792
Cthulhu
1
0
12
7
L
Kukulkan
BigDaddyMufin
Kukulkan
2
4
1
0.63
L
0
3
3
0.5
L
2
4
1
0.63
W
Neith
MenceyRT
Neith
6
2
7
4.75
L
Chronos
Riverhorn
Chronos
0
3
4
0.67
W
Hercules
SliserReidez
Hercules
3
1
6
6
W
5
1
10
10
L
Hun Batz
alexander270
Hun Batz
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,589
Damage
19,363
33,958
Taken
30,278
20,334
Mitigated
13,761
15,942
Healing
4,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
2,930
1,245
716
470
5,083
2,255
1,023
2,167
2,916
0
10,192
W
Cthulhu
Abdul3792
Cthulhu
5,458
39
493
340
4,789
4,224
201
2,124
2,665
19,059
999
L
Kukulkan
BigDaddyMufin
Kukulkan
7,009
386
0
1,133
6,896
2,823
0
860
5,905
13,500
453
L
2,746
147
174
942
6,051
4,581
0
1,478
4,573
10,614
0
L
4,119
2,115
0
0
6,245
2,060
0
1,713
4,450
0
8,959
W
Neith
MenceyRT
Neith
11,253
2,238
862
3,512
10,221
4,948
72
3,851
6,370
0
24,095
L
Chronos
Riverhorn
Chronos
4,559
1,018
566
1,243
6,955
2,541
0
731
6,047
15,030
0
W
Hercules
SliserReidez
Hercules
2,381
125
2,235
3,334
6,591
5,486
31
1,576
5,015
0
4,661
W
6,567
2,168
2,459
1,521
7,274
3,421
347
4,279
2,995
0
13,463
L
Hun Batz
alexander270
Hun Batz
930
274
0
370
4,131
1,756
0
523
3,608
0
2,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,979
Gold Earned
30,439
113
Minions Killed
69
0
Camps Cleared
0
866,729
Distance Traveled
575,942
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,448
931
18
2
0
158,700
0
W
Cthulhu
7,935
992
41
5
0
170,842
0
L
Kukulkan
6,491
811
17
2
0
130,615
0
L
Tiamat
6,073
759
21
3
0
140,993
0
L
Skadi
6,232
779
7
1
0
98,897
0
W
Neith
8,122
1,015
19
2
0
168,966
0
L
Chronos
6,317
790
19
2
0
139,890
0
W
Hercules
7,394
924
8
1
0
172,787
0
W
Awilix
8,080
1,010
27
3
0
195,434
0
L
Hun Batz
5,326
666
5
1
0
65,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role