Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
JustMike6582
Shiva
Level 149
God Stats
0W - 3L
1,375 SR
Queue Stats
35W - 44L
1,341 Elo+
Solo
Nu Wa
Nu Wa
KOBECJZ
Nu Wa
Level 154
God Stats
2W - 4L
1,733 SR
Queue Stats
238W - 254L
1,565 Elo+
Party 1
Apollo
Apollo
Namrow
Apollo
Level 156
God Stats
12W - 7L
1,568 SR
Queue Stats
250W - 247L
1,534 Elo+
Solo
Mulan
Mulan
slyviperaroma
Mulan
Level 186
God Stats
24W - 15L
1,673 SR
Queue Stats
268W - 257L
1,473 Elo+
Solo
Team Averages
Level 160
1,570 SR
1,483 Elo+

VS

Team Averages
Level 125
1,619 SR
1,485 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
DrBlu3Shell
Sylvanus
Level 93
God Stats
1W - 0L
1,781 SR
Queue Stats
75W - 69L
1,542 Elo+
Solo
Loki
Loki
JOKER04 SON
Loki
Level 117
God Stats
21W - 25L
1,499 SR
Queue Stats
123W - 144L
1,470 Elo+
Solo
Bellona
Bellona
NathanR808
Bellona
Level 155
God Stats
29W - 21L
1,656 SR
Queue Stats
290W - 274L
1,458 Elo+
Solo
Neith
Neith
OGxMoOFs
Neith
Level 102
God Stats
22W - 24L
1,662 SR
Queue Stats
96W - 97L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
2
0 / 0 / 0
4,200
323
763
3,037
2,289
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

5
0 / 0 / 0
4,489
345
902
6,438
1,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
KOBECJZ
Nu Wa
2
0 / 4 / 0
4,026
310
0
4,238
174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
Namrow
Apollo
11
1 / 6 / 1
5,960
458
2,266
11,041
3,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

3
0 / 1 / 0
4,265
328
237
2,892
782
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
16
7 / 0 / 1
10,036
772
10,283
6,193
3,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
DrBlu3Shell
Sylvanus
12
0 / 2 / 4
7,973
613
1,825
12,838
9,821
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
2 / 1 / 1
8,250
635
1,194
8,372
2,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
NathanR808
Bellona
14
0 / 0 / 3
8,714
670
4,185
8,122
7,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Neith
OGxMoOFs
Neith
14
2 / 0 / 3
8,501
654
3,602
7,249
2,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
11
11
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
0
0
0
W
Yu Huang
 
Yu Huang
7
0
1
7.5
W
Sylvanus
DrBlu3Shell
Sylvanus
0
2
4
1
W
2
1
1
2.5
L
0
0
0
0
L
Nu Wa
KOBECJZ
Nu Wa
0
4
0
0
L
Apollo
Namrow
Apollo
1
6
1
0.25
W
Bellona
NathanR808
Bellona
0
0
3
1.5
W
Neith
OGxMoOFs
Neith
2
0
3
3.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,168
Damage
21,089
27,646
Taken
42,774
8,290
Mitigated
25,486
3,926
Healing
17,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
763
407
0
870
3,037
2,289
0
665
2,372
2,262
0
W
Yu Huang
 
Yu Huang
10,283
226
0
537
6,193
3,002
5,087
0
6,193
95,460
0
W
Sylvanus
DrBlu3Shell
Sylvanus
1,825
809
2,650
4,235
12,838
9,821
1,996
891
11,947
19,313
1,654
W
1,194
495
0
3,363
8,372
2,929
2,663
92
8,280
0
41,687
L
902
75
0
704
6,438
1,643
0
3,551
2,887
0
9,008
L
Nu Wa
KOBECJZ
Nu Wa
0
0
0
0
4,238
174
0
3,264
974
435
0
L
Apollo
Namrow
Apollo
2,266
870
0
2,022
11,041
3,402
0
3,161
7,880
0
32,832
W
Bellona
NathanR808
Bellona
4,185
413
0
3,567
8,122
7,072
1,967
0
7,917
0
64,197
W
Neith
OGxMoOFs
Neith
3,602
1,179
0
2,959
7,249
2,662
4,216
474
6,775
0
65,340
L
237
54
0
330
2,892
782
0
1,467
1,425
0
6,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,940
Gold Earned
43,474
92
Minions Killed
455
0
Camps Cleared
0
325,471
Distance Traveled
1,154,976
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
4,200
323
2
0
0
42,243
0
W
Yu Huang
10,036
772
151
12
0
242,504
3
W
Sylvanus
7,973
613
18
1
0
204,276
0
W
Loki
8,250
635
80
6
0
235,061
1
L
Shiva
4,489
345
18
1
0
65,299
0
L
Nu Wa
4,026
310
0
0
0
15,108
0
L
Apollo
5,960
458
58
4
0
142,179
0
W
Bellona
8,714
670
110
8
0
230,432
0
W
Neith
8,501
654
96
7
0
242,703
0
L
Mulan
4,265
328
14
1
0
60,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role