Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
HuckIeberrie
Hercules
Level 119
God Stats
3W - 3L
1,128 SR
Queue Stats
283W - 269L
1,417 Elo+
Solo
Arachne
Arachne
beckofmen
Arachne
Level 114
God Stats
2W - 0L
1,724 SR
Queue Stats
34W - 31L
1,587 Elo+
Solo
Charybdis
Charybdis
iJoraa
Charybdis
Level 66
God Stats
15W - 8L
1,558 SR
Queue Stats
129W - 126L
1,446 Elo+
Solo
Team Averages
Level 91
1,482 SR
1,490 Elo+

VS

Team Averages
Level 64
1,544 SR
1,477 Elo+
Neith
Neith
BOBYxBuffalo
Neith
Level 88
God Stats
9W - 12L
1,363 SR
Queue Stats
61W - 45L
1,471 Elo+
Party 1
Nu Wa
Nu Wa
BR4GG3R
Nu Wa
Level 73
God Stats
12W - 5L
1,718 SR
Queue Stats
276W - 258L
1,439 Elo+
Solo
Odin
Odin
Lunkelii
Odin
Level 49
God Stats
3W - 2L
1,500 SR
Queue Stats
308W - 332L
1,476 Elo+
Solo
Hun Batz
Hun Batz
MicK0201
Hun Batz
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 13L
1,545 Elo+
Party 1
Athena
Athena
bLugaaa
Athena
Level 96
God Stats
27W - 9L
1,638 SR
Queue Stats
65W - 55L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
1 / 4 / 2
8,866
554
10,075
8,905
3,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
 
Sylvanus
12
1 / 2 / 2
8,424
527
6,279
14,758
7,775
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Hercules
HuckIeberrie
Hercules
17
5 / 0 / 0
10,914
682
9,816
8,796
8,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
beckofmen
Arachne
14
2 / 1 / 1
8,503
531
5,899
17,628
7,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Charybdis
iJoraa
Charybdis
15
2 / 2 / 1
8,795
550
8,567
15,177
5,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 4
7,408
463
9,588
9,896
4,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
BR4GG3R
Nu Wa
13
3 / 2 / 3
7,807
488
10,822
9,530
3,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
12
0 / 5 / 0
6,951
434
3,066
15,391
13,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
MicK0201
Hun Batz
15
5 / 1 / 2
8,244
515
9,328
14,239
6,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
bLugaaa
Athena
11
1 / 1 / 5
7,264
454
5,126
11,883
10,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
23
11
Kills
9
9
Deaths
11
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
4
2
0.5
W
Sylvanus
 
Sylvanus
1
2
2
1
L
0
2
4
1
L
Nu Wa
BR4GG3R
Nu Wa
3
2
3
2.25
W
Hercules
HuckIeberrie
Hercules
5
0
0
5
L
Odin
0
5
0
0
L
Hun Batz
MicK0201
Hun Batz
5
1
2
6
L
Athena
bLugaaa
Athena
1
1
5
3.5
W
Arachne
beckofmen
Arachne
2
1
1
2.5
W
Charybdis
iJoraa
Charybdis
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,636
Damage
37,930
65,264
Taken
60,939
32,048
Mitigated
38,435
29,543
Healing
8,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
10,075
922
0
313
8,905
3,510
1,626
4,362
4,495
73,489
0
W
Sylvanus
 
Sylvanus
6,279
743
3,641
5,464
14,758
7,775
1,034
5,501
9,257
28,338
2,389
L
9,588
2,635
0
1,889
9,896
4,195
717
888
9,008
0
68,422
L
Nu Wa
BR4GG3R
Nu Wa
10,822
2,642
0
1,131
9,530
3,797
0
6,043
3,487
56,382
1,021
W
Hercules
HuckIeberrie
Hercules
9,816
2,553
0
4,702
8,796
8,089
46
1,177
6,784
5,167
77,518
L
Odin
3,066
537
0
2,661
15,391
13,164
0
1,873
12,473
0
40,390
L
Hun Batz
MicK0201
Hun Batz
9,328
3,201
0
1,453
14,239
6,688
0
3,147
11,092
0
83,925
L
Athena
bLugaaa
Athena
5,126
1,872
0
1,800
11,883
10,591
0
4,412
7,415
17,987
0
W
Arachne
beckofmen
Arachne
5,899
4,124
0
8,728
17,628
7,245
0
2,858
14,770
0
53,088
W
Charybdis
iJoraa
Charybdis
8,567
7,057
0
6,695
15,177
5,429
750
1,973
13,204
0
72,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,502
Gold Earned
37,674
530
Minions Killed
407
0
Camps Cleared
0
1,494,502
Distance Traveled
1,588,345
2
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,866
554
121
8
0
301,684
0
W
Sylvanus
8,424
527
55
3
0
290,608
0
L
Neith
7,408
463
96
6
0
281,825
2
L
Nu Wa
7,807
488
98
6
0
271,313
0
W
Hercules
10,914
682
138
9
0
309,504
0
L
Odin
6,951
434
68
4
0
322,554
6
L
Hun Batz
8,244
515
121
8
0
367,871
2
L
Athena
7,264
454
24
2
0
344,782
11
W
Arachne
8,503
531
94
6
0
345,313
0
W
Charybdis
8,795
550
122
8
0
247,393
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role