Player Matchup

Merlin
Merlin
Bigjaffaman
Merlin
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 80L
1,447 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LuluTwentyFaces
Cu Chulainn
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 138L
1,348 Elo+
Party 1
Ishtar
Ishtar
Malahaaf
Ishtar
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 230L
1,414 Elo+
Party 1
Ratatoskr
Ratatoskr
Sapphirazure
Ratatoskr
Level 29
God Stats
12W - 22L
1,406 SR
Queue Stats
74W - 161L
1,297 Elo+
Party 1
Cerberus
Cerberus
theRadgeMahal
Cerberus
Level 102
God Stats
4W - 6L
1,511 SR
Queue Stats
139W - 236L
1,393 Elo+
Party 1
Team Averages
Level 59
1,483 SR
1,380 Elo+

VS

Team Averages
Level 68
1,569 SR
1,461 Elo+
Tyr
Tyr
DarthWarrax
Tyr
Level 158
God Stats
14W - 30L
1,339 SR
Queue Stats
66W - 71L
1,478 Elo+
Solo
Ymir
Ymir
GuardianOfYevon
Ymir
Level 36
God Stats
4W - 0L
1,807 SR
Queue Stats
59W - 54L
1,481 Elo+
Solo
Neith
Neith
Internum
Neith
Level 36
God Stats
9W - 5L
1,608 SR
Queue Stats
39W - 34L
1,506 Elo+
Solo
Kukulkan
Kukulkan
Rucksacksepp757
Kukulkan
Level 45
God Stats
8W - 10L
1,384 SR
Queue Stats
44W - 61L
1,391 Elo+
Solo
King Arthur
King Arthur
alex__mercer67
King Arthur
Level 64
God Stats
3W - 0L
1,708 SR
Queue Stats
88W - 89L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
0 / 3 / 0
7,820
521
4,095
7,100
3,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cu Chulainn
LuluTwentyFaces
Cu Chulainn
14
0 / 2 / 0
7,336
489
4,624
13,587
11,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ishtar
Malahaaf
Ishtar
12
0 / 3 / 1
6,379
425
3,265
11,014
4,406
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
Sapphirazure
Ratatoskr
10
0 / 3 / 0
6,026
402
2,533
13,339
5,071
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
theRadgeMahal
Cerberus
11
1 / 0 / 0
6,482
432
4,469
10,451
8,200
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 1
9,792
653
7,812
12,131
8,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
1 / 0 / 4
7,677
512
7,524
13,724
7,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Internum
Neith
15
2 / 0 / 4
9,100
607
8,152
3,950
1,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
15
0 / 0 / 3
8,694
580
4,568
5,260
2,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
alex__mercer67
King Arthur
12
4 / 1 / 2
7,499
500
7,179
13,183
9,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
11
11
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
3
0
0
W
4
0
1
4.5
W
1
0
4
3
W
Neith
Internum
Neith
2
0
4
4
L
Cu Chulainn
LuluTwentyFaces
Cu Chulainn
0
2
0
0
L
Ishtar
Malahaaf
Ishtar
0
3
1
0.17
W
Kukulkan
0
0
3
1.5
L
Ratatoskr
Sapphirazure
Ratatoskr
0
3
0
0
W
King Arthur
alex__mercer67
King Arthur
4
1
2
5
L
Cerberus
theRadgeMahal
Cerberus
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,986
Damage
35,235
55,491
Taken
48,248
32,725
Mitigated
29,980
17,151
Healing
14,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
4,095
288
0
982
7,100
3,410
0
2,685
4,392
69,238
485
W
7,812
1,284
0
6,103
12,131
8,690
419
315
11,816
201
84,567
W
7,524
2,439
0
3,768
13,724
7,617
243
2,504
11,220
67,619
625
W
Neith
Internum
Neith
8,152
2,631
0
2,584
3,950
1,556
354
671
3,279
0
80,835
L
Cu Chulainn
LuluTwentyFaces
Cu Chulainn
4,624
815
0
2,916
13,587
11,638
0
662
12,925
0
59,980
L
Ishtar
Malahaaf
Ishtar
3,265
1,774
0
4,678
11,014
4,406
0
1,620
9,382
0
44,931
W
Kukulkan
4,568
687
0
835
5,260
2,362
355
2,358
2,902
73,504
828
L
Ratatoskr
Sapphirazure
Ratatoskr
2,533
476
0
4,987
13,339
5,071
0
4,302
9,020
0
42,959
W
King Arthur
alex__mercer67
King Arthur
7,179
508
0
1,599
13,183
9,755
245
2,511
10,672
230
32,216
L
Cerberus
theRadgeMahal
Cerberus
4,469
384
0
3,588
10,451
8,200
0
2,897
7,534
23,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,043
Gold Earned
42,762
415
Minions Killed
565
0
Camps Cleared
0
1,408,368
Distance Traveled
1,471,683
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,820
521
112
7
0
242,295
0
W
Tyr
9,792
653
148
10
0
276,261
2
W
Ymir
7,677
512
106
7
0
319,410
0
W
Neith
9,100
607
147
10
0
278,224
0
L
Cu Chulainn
7,336
489
108
7
0
260,331
4
L
Ishtar
6,379
425
78
5
0
266,796
0
W
Kukulkan
8,694
580
139
9
0
300,400
0
L
Ratatoskr
6,026
402
75
5
0
325,515
0
W
King Arthur
7,499
500
25
2
0
297,388
0
L
Cerberus
6,482
432
42
3
0
313,431
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role