Player Matchup

Pele
Pele
 
Pele
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Death_killer325
Artemis
Level 129
God Stats
0W - 2L
1,315 SR
Queue Stats
58W - 76L
1,437 Elo+
Solo
Surtr
Surtr
GearsVeteran419
Surtr
Level 88
God Stats
4W - 5L
1,344 SR
Queue Stats
253W - 267L
1,523 Elo+
Solo
Maui
Maui
SniperLuke2000
Maui
Level 117
God Stats
1W - 15L
1,500 SR
Queue Stats
925W - 863L
1,524 Elo+
Solo
Agni
Agni
VascularTip
Agni
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,333 Elo+
Solo
Team Averages
Level 110
1,432 SR
1,463 Elo+

VS

Team Averages
Level 123
1,476 SR
1,428 Elo+
Scylla
Scylla
GibbyDKill
Scylla
Level 109
God Stats
15W - 28L
1,319 SR
Queue Stats
436W - 430L
1,361 Elo+
Solo
Kuzenbo
Kuzenbo
ILoveYourTie
Kuzenbo
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,283 Elo+
Party 1
Nut
Nut
MeatTrainWOOT
Nut
Level 147
God Stats
3W - 2L
1,561 SR
Queue Stats
510W - 485L
1,418 Elo+
Solo
Thanatos
Thanatos
NinjaHippo03
Thanatos
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 26L
1,627 Elo+
Party 1
Chaac
Chaac
Unibolt
Chaac
Level 65
God Stats
9W - 6L
1,500 SR
Queue Stats
162W - 154L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
8
1 / 2 / 0
5,237
403
2,375
6,534
2,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
1 / 3 / 3
6,323
486
6,570
9,132
3,590
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
0 / 2 / 0
7,270
559
9,219
10,538
9,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 2 / 1
6,533
503
4,026
10,450
8,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 1 / 0
7,484
576
1,763
4,530
1,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
GibbyDKill
Scylla
14
1 / 0 / 1
7,069
544
2,309
3,366
1,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
ILoveYourTie
Kuzenbo
11
2 / 0 / 5
6,747
519
6,431
8,578
6,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 3 / 2
5,925
456
3,554
8,147
2,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Thanatos
NinjaHippo03
Thanatos
13
7 / 1 / 3
7,432
572
8,397
12,269
5,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
Unibolt
Chaac
12
0 / 0 / 4
6,913
532
4,986
11,543
6,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
4
Kills
10
10
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
2
0
0.5
L
1
3
3
0.83
L
0
2
0
0
W
Scylla
GibbyDKill
Scylla
1
0
1
1.5
W
Kuzenbo
ILoveYourTie
Kuzenbo
2
0
5
4.5
W
0
3
2
0.33
W
Thanatos
NinjaHippo03
Thanatos
7
1
3
8.5
L
2
2
1
1.25
W
Chaac
Unibolt
Chaac
0
0
4
2
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,953
Damage
25,677
41,184
Taken
43,903
25,650
Mitigated
22,999
9,088
Healing
21,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
2,375
670
0
770
6,534
2,377
0
1,082
5,452
0
25,041
L
6,570
2,756
0
2,191
9,132
3,590
123
3,242
5,890
0
45,824
L
9,219
3,349
0
1,976
10,538
9,666
0
287
10,251
1,670
57,357
W
Scylla
GibbyDKill
Scylla
2,309
116
0
750
3,366
1,147
0
1,283
2,083
57,220
0
W
Kuzenbo
ILoveYourTie
Kuzenbo
6,431
3,149
0
3,118
8,578
6,685
149
1,547
7,031
19,178
0
W
3,554
1,590
0
781
8,147
2,966
0
1,609
6,538
0
45,591
W
Thanatos
NinjaHippo03
Thanatos
8,397
2,743
0
11,262
12,269
5,945
274
1,119
10,958
0
50,100
L
4,026
876
0
3,431
10,450
8,475
0
2,021
8,429
30,382
435
W
Chaac
Unibolt
Chaac
4,986
544
0
5,615
11,543
6,256
186
539
10,469
0
59,209
L
1,763
51
0
720
4,530
1,542
0
2,108
2,422
69,572
1,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,847
Gold Earned
34,086
380
Minions Killed
417
0
Camps Cleared
0
1,130,764
Distance Traveled
1,306,405
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,237
403
38
3
0
202,161
1
L
Artemis
6,323
486
65
5
0
222,695
0
L
Surtr
7,270
559
106
8
0
240,731
0
W
Scylla
7,069
544
121
9
0
249,926
4
W
Kuzenbo
6,747
519
22
2
0
267,263
0
W
Nut
5,925
456
76
6
0
228,142
0
W
Thanatos
7,432
572
82
6
0
299,236
0
L
Maui
6,533
503
49
4
0
230,879
1
W
Chaac
6,913
532
116
9
0
261,838
4
L
Agni
7,484
576
122
9
0
234,298
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role