Player Matchup

Hachiman
Hachiman
Shandrall
Hachiman
Level 58
God Stats
84W - 76L
1,480 SR
Queue Stats
221W - 225L
1,475 Elo+
Party 1
Bacchus
Bacchus
Yilixzer
Bacchus
Level 142
God Stats
60W - 28L
1,742 SR
Queue Stats
603W - 593L
1,547 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xzxRELAXxzx
Tsukuyomi
Level 148
God Stats
365W - 331L
1,503 SR
Queue Stats
731W - 752L
1,449 Elo+
Solo
Team Averages
Level 116
1,575 SR
1,490 Elo+

VS

Team Averages
Level 100
1,519 SR
1,491 Elo+
Sol
Sol
 
Sol
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Barthaz_Rudy
Discordia
Level 46
God Stats
25W - 13L
1,558 SR
Queue Stats
131W - 124L
1,473 Elo+
Solo
Hercules
Hercules
Salut343
Hercules
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Shandrall
Hachiman
14
4 / 0 / 3
8,336
834
6,623
4,806
1,930
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
Yilixzer
Bacchus
12
2 / 0 / 4
7,329
733
7,190
9,498
11,046
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
xzxRELAXxzx
Tsukuyomi
12
1 / 1 / 3
7,571
757
5,353
7,585
3,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 3 / 1
6,211
621
6,716
7,164
2,370
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Discordia
Barthaz_Rudy
Discordia
11
0 / 2 / 0
6,129
613
2,489
5,172
1,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Salut343
Hercules
11
1 / 2 / 0
6,353
635
4,107
9,960
8,741
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
7
Kills
1
1
Deaths
7
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
3
1
0.17
L
Discordia
Barthaz_Rudy
Discordia
0
2
0
0
L
Hercules
Salut343
Hercules
1
2
0
0.5
W
Hachiman
Shandrall
Hachiman
4
0
3
5.5
W
Bacchus
Yilixzer
Bacchus
2
0
4
4
W
Tsukuyomi
xzxRELAXxzx
Tsukuyomi
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,166
Damage
13,312
21,889
Taken
22,296
16,328
Mitigated
12,989
6,940
Healing
2,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,716
2,721
0
1,625
7,164
2,370
0
1,366
5,758
25,021
1,296
L
Discordia
Barthaz_Rudy
Discordia
2,489
0
0
250
5,172
1,878
0
2,344
2,738
16,653
416
L
Hercules
Salut343
Hercules
4,107
338
0
616
9,960
8,741
0
3,022
6,868
97
11,903
W
Hachiman
Shandrall
Hachiman
6,623
4,022
0
1,991
4,806
1,930
826
2,669
2,137
0
32,390
W
Bacchus
Yilixzer
Bacchus
7,190
507
0
3,359
9,498
11,046
274
4,030
5,468
17,322
1,260
W
Tsukuyomi
xzxRELAXxzx
Tsukuyomi
5,353
900
0
1,590
7,585
3,352
186
2,297
5,288
0
37,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,236
Gold Earned
18,693
139
Minions Killed
92
0
Camps Cleared
0
594,516
Distance Traveled
520,463
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,211
621
43
4
0
168,265
0
L
Discordia
6,129
613
34
3
0
174,675
1
L
Hercules
6,353
635
15
2
0
177,523
0
W
Hachiman
8,336
834
48
5
0
184,275
0
W
Bacchus
7,329
733
30
3
0
205,013
7
W
Tsukuyomi
7,571
757
61
6
0
205,228
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role