Player Matchup

Geb
Geb
BreakfastWizards
Geb
Level 140
God Stats
21W - 18L
1,299 SR
Queue Stats
475W - 464L
1,533 Elo+
Solo
Shiva
Shiva
Lovu Dogu
Shiva
Level 159
God Stats
121W - 73L
1,645 SR
Queue Stats
357W - 320L
1,627 Elo+
Solo
Ra
Ra
MonkeyLuffy5807
Ra
Level 89
God Stats
0W - 3L
1,281 SR
Queue Stats
342W - 334L
1,419 Elo+
Solo
Tyr
Tyr
iron_berseker
Tyr
Level 104
God Stats
10W - 6L
1,589 SR
Queue Stats
93W - 91L
1,361 Elo+
Solo
Izanami
Izanami
temp-04079761529
Izanami
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,348 Elo+
Solo
Team Averages
Level 107
1,463 SR
1,457 Elo+

VS

Team Averages
Level 115
1,521 SR
1,467 Elo+
Vulcan
Vulcan
 
Vulcan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Bryce101
Baba Yaga
Level 120
God Stats
5W - 3L
1,285 SR
Queue Stats
275W - 233L
1,509 Elo+
Solo
Ravana
Ravana
NadeNlay
Ravana
Level 157
God Stats
13W - 12L
1,459 SR
Queue Stats
108W - 156L
1,355 Elo+
Solo
Awilix
Awilix
WhoDini1145
Awilix
Level 108
God Stats
65W - 46L
1,632 SR
Queue Stats
184W - 180L
1,512 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
snapplepuss
Ah Muzen Cab
Level 63
God Stats
28W - 19L
1,729 SR
Queue Stats
249W - 256L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 1
4,055
507
2,078
5,705
3,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Shiva
Lovu Dogu
Shiva
8
2 / 2 / 0
4,500
563
3,925
6,244
2,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
0 / 0 / 0
4,514
564
1,653
4,539
1,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 2 / 1
4,619
577
2,192
7,680
4,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 3 / 1
4,006
501
1,767
5,195
1,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
9
0 / 1 / 0
5,182
648
4,217
4,083
1,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
Bryce101
Baba Yaga
10
1 / 0 / 1
5,835
729
3,418
4,021
1,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ravana
NadeNlay
Ravana
10
2 / 1 / 2
5,118
640
4,411
5,093
3,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
11
4 / 0 / 2
5,892
737
3,582
5,522
2,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
snapplepuss
Ah Muzen Cab
9
1 / 0 / 1
5,202
650
3,133
4,257
1,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
2
Kills
8
8
Deaths
2
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
0
1
0
0
L
0
1
1
0.5
W
Baba Yaga
Bryce101
Baba Yaga
1
0
1
1.5
L
Shiva
Lovu Dogu
Shiva
2
2
0
1
L
0
0
0
0
W
Ravana
NadeNlay
Ravana
2
1
2
3
W
Awilix
4
0
2
5
L
0
2
1
0.25
W
Ah Muzen Cab
snapplepuss
Ah Muzen Cab
1
0
1
1.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,615
Damage
18,761
29,363
Taken
22,976
12,956
Mitigated
9,608
9,008
Healing
7,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
4,217
1,758
0
604
4,083
1,516
0
1,601
2,482
32,516
0
L
2,078
533
0
1,964
5,705
3,193
0
0
5,526
8,269
0
W
Baba Yaga
Bryce101
Baba Yaga
3,418
1,098
0
2,410
4,021
1,229
0
0
4,021
38,208
1,656
L
Shiva
Lovu Dogu
Shiva
3,925
1,579
28
2,692
6,244
2,214
0
296
5,868
0
25,509
L
1,653
52
48
1,437
4,539
1,521
0
3,365
906
30,841
1,198
W
Ravana
NadeNlay
Ravana
4,411
1,274
0
1,658
5,093
3,262
0
1,515
3,578
0
24,921
W
Awilix
3,582
1,349
0
1,366
5,522
2,310
0
0
5,522
0
42,513
L
2,192
48
0
2,482
7,680
4,631
0
3,493
4,187
0
25,066
W
Ah Muzen Cab
snapplepuss
Ah Muzen Cab
3,133
1,053
0
1,200
4,257
1,291
550
563
3,694
0
37,996
L
1,767
1,605
0
357
5,195
1,397
0
0
4,962
0
23,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,694
Gold Earned
27,229
207
Minions Killed
299
0
Camps Cleared
0
808,898
Distance Traveled
897,544
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
5,182
648
60
8
0
182,272
0
L
Geb
4,055
507
11
1
0
123,965
1
W
Baba Yaga
5,835
729
68
9
0
148,053
0
L
Shiva
4,500
563
41
5
0
198,926
0
L
Ra
4,514
564
60
8
0
162,344
0
W
Ravana
5,118
640
38
5
0
176,297
0
W
Awilix
5,892
737
70
9
0
201,154
2
L
Tyr
4,619
577
47
6
0
185,240
0
W
Ah Muzen Cab
5,202
650
63
8
0
189,768
0
L
Izanami
4,006
501
48
6
0
138,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role