Player Matchup

Medusa
Medusa
 
Medusa
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
KiffieBOSS
Bacchus
Level 118
God Stats
209W - 200L
1,615 SR
Queue Stats
473W - 488L
1,553 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Ravinexe
Morgan Le Fay
Level 128
God Stats
94W - 67L
1,618 SR
Queue Stats
392W - 409L
1,557 Elo+
Party 2
Team Averages
Level 98
1,578 SR
1,537 Elo+

VS

Team Averages
Level 70
1,435 SR
1,477 Elo+
Izanami
Izanami
AshleyyM8
Izanami
Level 16
God Stats
2W - 4L
1,499 SR
Queue Stats
7W - 9L
1,434 Elo+
Party 1
Ix Chel
Ix Chel
Skadadi
Ix Chel
Level 89
God Stats
1W - 3L
1,374 SR
Queue Stats
9W - 11L
1,468 Elo+
Party 1
Chiron
Chiron
StefanCallow10
Chiron
Level 106
God Stats
5W - 7L
1,433 SR
Queue Stats
123W - 129L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
2 / 1 / 5
8,827
802
6,636
5,950
2,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
KiffieBOSS
Bacchus
14
4 / 0 / 4
8,577
780
7,240
9,908
10,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morgan Le Fay
Ravinexe
Morgan Le Fay
14
4 / 2 / 6
9,300
845
10,955
6,723
3,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AshleyyM8
Izanami
12
0 / 3 / 3
7,419
674
6,791
8,479
3,063
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
Skadadi
Ix Chel
12
2 / 5 / 0
7,740
704
6,551
9,073
3,503
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 2 / 1
8,268
752
1,812
10,065
3,984
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
10
Kills
3
3
Deaths
10
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
1
5
4.5
L
Izanami
AshleyyM8
Izanami
0
3
3
0.5
W
Bacchus
KiffieBOSS
Bacchus
4
0
4
6
W
Morgan Le Fay
Ravinexe
Morgan Le Fay
4
2
6
3.5
L
Ix Chel
Skadadi
Ix Chel
2
5
0
0.4
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,831
Damage
15,154
22,581
Taken
27,617
16,466
Mitigated
10,550
3,877
Healing
3,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,636
1,962
0
342
5,950
2,519
638
1,235
4,715
0
33,985
L
Izanami
AshleyyM8
Izanami
6,791
4,333
0
1,328
8,479
3,063
0
5,300
2,872
0
16,112
W
Bacchus
KiffieBOSS
Bacchus
7,240
468
444
2,449
9,908
10,586
32
3,187
6,721
17,880
3,535
W
Morgan Le Fay
Ravinexe
Morgan Le Fay
10,955
577
0
642
6,723
3,361
270
2,155
4,568
43,440
111
L
Ix Chel
Skadadi
Ix Chel
6,551
1,256
89
844
9,073
3,503
0
6,198
2,264
22,238
0
L
1,812
306
121
1,546
10,065
3,984
0
4,629
5,037
0
35,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,704
Gold Earned
23,427
180
Minions Killed
138
0
Camps Cleared
0
647,273
Distance Traveled
566,614
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,827
802
58
5
0
209,673
0
L
Izanami
7,419
674
35
3
0
189,246
0
W
Bacchus
8,577
780
33
3
0
222,698
0
W
Morgan Le Fay
9,300
845
89
8
0
214,902
2
L
Ix Chel
7,740
704
33
3
0
178,951
0
L
Chiron
8,268
752
70
6
0
198,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role