Player Matchup

Ravana
Ravana
GotSkilla
Ravana
Level 164
God Stats
4W - 4L
1,576 SR
Queue Stats
130W - 124L
1,518 Elo+
Solo
Artemis
Artemis
SxcRif1Ce
Artemis
Level 82
God Stats
3W - 1L
1,514 SR
Queue Stats
11W - 6L
1,501 Elo+
Solo
Atlas
Atlas
WarmFishSalad
Atlas
Level 127
God Stats
169W - 139L
1,536 SR
Queue Stats
366W - 370L
1,466 Elo+
Solo
Nu Wa
Nu Wa
asierdro22
Nu Wa
Level 28
God Stats
27W - 25L
1,505 SR
Queue Stats
122W - 164L
1,393 Elo+
Party 1
Serqet
Serqet
x-Andeer10
Serqet
Level 86
God Stats
10W - 17L
1,343 SR
Queue Stats
221W - 235L
1,380 Elo+
Party 1
Team Averages
Level 97
1,495 SR
1,452 Elo+

VS

Team Averages
Level 131
1,480 SR
1,488 Elo+
Lancelot
Lancelot
Feargives
Lancelot
Level 145
God Stats
7W - 8L
1,399 SR
Queue Stats
14W - 12L
1,444 Elo+
Solo
Yemoja
Yemoja
June__Baby__
Yemoja
Level 113
God Stats
37W - 27L
1,598 SR
Queue Stats
98W - 89L
1,434 Elo+
Solo
Nu Wa
Nu Wa
Supremacy Gaia
Nu Wa
Level 145
God Stats
32W - 28L
1,498 SR
Queue Stats
259W - 307L
1,440 Elo+
Solo
Danzaburou
Danzaburou
losleones40
Danzaburou
Level 108
God Stats
1W - 1L
1,406 SR
Queue Stats
12W - 10L
1,517 Elo+
Solo
Nemesis
Nemesis
qetapasat
Nemesis
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 14L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
GotSkilla
Ravana
14
3 / 1 / 2
8,904
594
7,949
9,789
6,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
SxcRif1Ce
Artemis
14
4 / 0 / 2
8,416
561
9,626
6,870
2,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
3 / 2 / 7
7,583
506
5,232
12,022
10,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
14
2 / 0 / 3
8,167
544
7,484
5,101
1,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Serqet
x-Andeer10
Serqet
13
1 / 2 / 3
7,038
469
4,195
11,420
4,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Feargives
Lancelot
12
1 / 1 / 0
6,651
443
3,200
10,954
4,098
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
10
1 / 4 / 2
6,453
430
5,289
12,546
7,227
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 1 / 0
6,282
419
2,397
2,984
851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Danzaburou
losleones40
Danzaburou
9
0 / 6 / 1
5,520
368
2,568
10,360
3,201
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nemesis
qetapasat
Nemesis
14
2 / 1 / 2
7,344
490
8,590
14,954
5,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
13
Kills
5
5
Deaths
13
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Feargives
Lancelot
1
1
0
1
W
Ravana
GotSkilla
Ravana
3
1
2
4
L
Yemoja
1
4
2
0.5
L
1
1
0
1
W
Artemis
SxcRif1Ce
Artemis
4
0
2
5
W
3
2
7
3.25
W
Nu Wa
2
0
3
3.5
L
Danzaburou
losleones40
Danzaburou
0
6
1
0.08
L
Nemesis
qetapasat
Nemesis
2
1
2
3
W
Serqet
x-Andeer10
Serqet
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,486
Damage
22,044
45,202
Taken
51,798
26,672
Mitigated
21,198
14,130
Healing
10,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Feargives
Lancelot
3,200
792
0
1,687
10,954
4,098
0
738
9,083
0
44,073
W
Ravana
GotSkilla
Ravana
7,949
1,765
0
4,356
9,789
6,991
1,130
315
9,474
0
63,895
L
Yemoja
5,289
533
1,235
1,166
12,546
7,227
0
2,774
9,080
30,630
0
L
2,397
498
0
250
2,984
851
33
1,261
1,535
35,295
959
W
Artemis
SxcRif1Ce
Artemis
9,626
3,863
0
1,051
6,870
2,972
846
1,954
4,858
0
67,529
W
5,232
1,588
0
1,693
12,022
10,146
0
2,034
9,890
22,300
1,143
W
Nu Wa
7,484
1,282
0
1,350
5,101
1,742
641
1,383
3,538
58,815
553
L
Danzaburou
losleones40
Danzaburou
2,568
746
0
325
10,360
3,201
0
3,716
6,134
0
23,601
L
Nemesis
qetapasat
Nemesis
8,590
3,658
0
5,429
14,954
5,821
0
2,713
11,570
0
55,838
W
Serqet
x-Andeer10
Serqet
4,195
747
0
5,680
11,420
4,821
0
1,538
9,756
0
49,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,108
Gold Earned
32,250
449
Minions Killed
322
0
Camps Cleared
0
1,400,097
Distance Traveled
1,254,593
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,651
443
86
6
0
319,375
0
W
Ravana
8,904
594
96
6
0
242,793
2
L
Yemoja
6,453
430
39
3
0
225,173
0
L
Nu Wa
6,282
419
64
4
0
135,905
0
W
Artemis
8,416
561
110
7
0
259,186
0
W
Atlas
7,583
506
35
2
0
296,844
0
W
Nu Wa
8,167
544
115
8
0
268,480
4
L
Danzaburou
5,520
368
33
2
0
260,742
0
L
Nemesis
7,344
490
100
7
0
313,398
0
W
Serqet
7,038
469
93
6
0
332,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role