Player Matchup

Martichoras
Martichoras
Decim100
Martichoras
Level 85
God Stats
1W - 1L
1,750 SR
Queue Stats
14W - 20L
1,412 Elo+
Party 2
Athena
Athena
MrMasterBait
Athena
Level 107
God Stats
4W - 4L
1,500 SR
Queue Stats
162W - 141L
1,563 Elo+
Solo
Nemesis
Nemesis
hipr3
Nemesis
Level 86
God Stats
6W - 5L
1,597 SR
Queue Stats
36W - 43L
1,462 Elo+
Solo
Aphrodite
Aphrodite
ninjasasinn
Aphrodite
Level 158
God Stats
68W - 83L
1,600 SR
Queue Stats
326W - 309L
1,505 Elo+
Solo
Hercules
Hercules
yellowishbee666
Hercules
Level 66
God Stats
1W - 2L
1,508 SR
Queue Stats
24W - 27L
1,429 Elo+
Party 2
Team Averages
Level 100
1,591 SR
1,474 Elo+

VS

Team Averages
Level 124
1,656 SR
1,465 Elo+
Chaac
Chaac
DreamFruits
Chaac
Level 139
God Stats
23W - 18L
1,614 SR
Queue Stats
515W - 483L
1,476 Elo+
Solo
Horus
Horus
GayToast69Ttv
Horus
Level 120
God Stats
2W - 2L
1,571 SR
Queue Stats
96W - 107L
1,416 Elo+
Party 1
Mercury
Mercury
MiniFuse
Mercury
Level 64
God Stats
2W - 0L
1,659 SR
Queue Stats
191W - 169L
1,457 Elo+
Solo
Apollo
Apollo
gambling_panda
Apollo
Level 139
God Stats
18W - 29L
1,536 SR
Queue Stats
351W - 339L
1,463 Elo+
Party 1
Ra
Ra
shdwtch
Ra
Level 159
God Stats
8W - 6L
1,897 SR
Queue Stats
103W - 107L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Decim100
Martichoras
10
1 / 3 / 0
5,672
516
3,285
7,138
2,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
9
0 / 1 / 1
5,372
488
4,990
7,927
8,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
hipr3
Nemesis
7
0 / 3 / 0
4,648
423
2,847
8,847
2,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
ninjasasinn
Aphrodite
10
0 / 1 / 0
5,186
471
1,283
8,033
3,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hercules
10
0 / 1 / 0
5,546
504
5,385
11,800
8,202
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 0
6,847
622
7,285
10,416
7,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 0 / 6
5,847
532
3,137
9,308
6,932
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
MiniFuse
Mercury
12
1 / 0 / 5
6,197
563
2,392
7,475
2,650
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
4 / 1 / 0
6,923
629
6,022
6,659
2,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 0 / 1
6,948
632
6,985
4,720
2,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
1
Kills
9
9
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Martichoras
Decim100
Martichoras
1
3
0
0.33
W
2
0
0
2
W
0
0
6
3
W
Mercury
MiniFuse
Mercury
1
0
5
3.5
L
Athena
0
1
1
0.5
W
4
1
0
4
L
Nemesis
hipr3
Nemesis
0
3
0
0
L
Aphrodite
ninjasasinn
Aphrodite
0
1
0
0
W
2
0
1
2.5
L
Hercules
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,790
Damage
25,821
43,745
Taken
38,578
25,200
Mitigated
21,316
17,556
Healing
17,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
Decim100
Martichoras
3,285
1,722
0
839
7,138
2,646
0
0
7,138
0
35,632
W
7,285
1,551
0
4,604
10,416
7,247
0
0
10,416
0
49,880
W
3,137
1,269
860
3,503
9,308
6,932
0
2,153
7,155
0
21,793
W
Mercury
MiniFuse
Mercury
2,392
1,023
0
2,900
7,475
2,650
0
942
6,533
0
48,144
L
Athena
4,990
1,896
0
2,326
7,927
8,141
0
1,123
6,804
27,476
291
W
6,022
3,815
0
2,304
6,659
2,445
0
1,364
5,295
0
46,958
L
Nemesis
hipr3
Nemesis
2,847
667
0
3,529
8,847
2,950
0
1,734
7,050
0
26,482
L
Aphrodite
ninjasasinn
Aphrodite
1,283
272
1,326
4,499
8,033
3,261
0
4,065
3,968
37,362
1,190
W
6,985
580
1,092
2,508
4,720
2,042
0
1,615
3,105
70,063
428
L
Hercules
5,385
2,305
0
5,037
11,800
8,202
0
0
11,800
0
32,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,424
Gold Earned
32,762
295
Minions Killed
387
0
Camps Cleared
0
1,023,233
Distance Traveled
1,204,499
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
5,672
516
68
6
0
188,186
0
W
Chaac
6,847
622
86
8
0
235,532
2
W
Horus
5,847
532
22
2
0
246,292
5
W
Mercury
6,197
563
72
7
0
271,016
0
L
Athena
5,372
488
40
4
0
234,611
1
W
Apollo
6,923
629
82
7
0
222,543
2
L
Nemesis
4,648
423
45
4
0
233,876
0
L
Aphrodite
5,186
471
83
8
0
177,969
0
W
Ra
6,948
632
125
11
0
229,116
2
L
Hercules
5,546
504
59
5
0
188,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role