Player Matchup

Da Ji
Da Ji
AwwTisDyKk
Da Ji
Level 88
God Stats
2W - 1L
1,873 SR
Queue Stats
346W - 280L
1,605 Elo+
Solo
Artio
Artio
BumpMastaFlex
Artio
Level 156
God Stats
207W - 163L
1,602 SR
Queue Stats
568W - 560L
1,612 Elo+
Solo
Hou Yi
Hou Yi
CyaL8rG8r
Hou Yi
Level 141
God Stats
11W - 8L
1,561 SR
Queue Stats
338W - 301L
1,590 Elo+
Party 2
Zeus
Zeus
iAngxl01
Zeus
Level 129
God Stats
6W - 4L
1,706 SR
Queue Stats
229W - 204L
1,586 Elo+
Solo
Bakasura
Bakasura
kerbrarus
Bakasura
Level 195
God Stats
2W - 1L
1,587 SR
Queue Stats
171W - 127L
1,601 Elo+
Party 2
Team Averages
Level 142
1,666 SR
1,599 Elo+

VS

Team Averages
Level 162
1,725 SR
1,694 Elo+
Nu Wa
Nu Wa
Corrupt xChris
Nu Wa
Level 161
God Stats
8W - 3L
1,819 SR
Queue Stats
310W - 308L
1,570 Elo+
Solo
Sol
Sol
Genius
Sol
Level 173
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 60L
1,880 Elo+
Party 1
Thanatos
Thanatos
PuddinLesCup
Thanatos
Level 157
God Stats
2W - 2L
1,715 SR
Queue Stats
201W - 181L
1,561 Elo+
Solo
Bacchus
Bacchus
RomanMythology
Bacchus
Level 159
God Stats
6W - 2L
1,863 SR
Queue Stats
456W - 166L
1,716 Elo+
Party 1
Cliodhna
Cliodhna
Rvndumb
Cliodhna
Level 158
God Stats
2W - 3L
1,727 SR
Queue Stats
333W - 155L
1,744 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
10
4 / 1 / 3
5,997
600
6,912
7,906
2,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
3 / 1 / 4
5,747
575
1,988
7,379
5,157
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hou Yi
CyaL8rG8r
Hou Yi
11
1 / 0 / 3
5,700
570
3,964
6,520
2,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
11
2 / 1 / 4
6,521
652
4,037
4,294
1,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
kerbrarus
Bakasura
12
2 / 0 / 3
6,650
665
6,236
9,871
4,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 3 / 0
3,785
379
320
3,125
705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sol
Genius
Sol
11
0 / 2 / 0
5,558
556
5,612
6,597
2,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Thanatos
PuddinLesCup
Thanatos
9
0 / 1 / 1
4,978
498
2,597
7,771
3,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 4 / 1
5,719
572
3,961
9,652
8,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cliodhna
Rvndumb
Cliodhna
10
2 / 2 / 0
5,983
598
6,860
9,644
3,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
12
Kills
3
3
Deaths
12
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Da Ji
4
1
3
5.5
W
3
1
4
5
L
0
3
0
0
W
Hou Yi
CyaL8rG8r
Hou Yi
1
0
3
2.5
L
Sol
Genius
Sol
0
2
0
0
L
Thanatos
PuddinLesCup
Thanatos
0
1
1
0.5
L
1
4
1
0.38
L
Cliodhna
Rvndumb
Cliodhna
2
2
0
1
W
Zeus
2
1
4
4
W
Bakasura
kerbrarus
Bakasura
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,137
Damage
19,350
35,970
Taken
36,789
16,818
Mitigated
17,138
17,274
Healing
13,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
6,912
2,440
0
3,408
7,906
2,987
0
553
7,353
0
38,646
W
1,988
85
443
2,788
7,379
5,157
0
3,575
3,804
12,183
0
L
320
184
0
202
3,125
705
0
479
2,567
5,957
0
W
Hou Yi
CyaL8rG8r
Hou Yi
3,964
2,687
0
2,945
6,520
2,771
0
3,984
2,536
0
44,369
L
Sol
Genius
Sol
5,612
3,412
0
3,102
6,597
2,157
0
628
5,969
47,752
5,417
L
Thanatos
PuddinLesCup
Thanatos
2,597
1,004
0
4,511
7,771
3,204
0
908
6,811
0
30,604
L
3,961
963
0
2,338
9,652
8,045
0
3,176
6,252
13,494
380
L
Cliodhna
Rvndumb
Cliodhna
6,860
779
0
2,935
9,644
3,027
0
318
8,490
0
46,596
W
Zeus
4,037
920
0
1,388
4,294
1,473
0
1,267
3,027
46,153
1,058
W
Bakasura
kerbrarus
Bakasura
6,236
3,781
0
6,302
9,871
4,430
28
231
9,640
0
38,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,615
Gold Earned
26,023
345
Minions Killed
259
0
Camps Cleared
0
1,036,435
Distance Traveled
884,357
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,997
600
66
7
0
224,633
0
W
Artio
5,747
575
11
1
0
225,363
4
L
Nu Wa
3,785
379
13
1
0
69,719
0
W
Hou Yi
5,700
570
68
7
0
180,096
1
L
Sol
5,558
556
99
10
0
185,342
0
L
Thanatos
4,978
498
55
6
0
209,172
0
L
Bacchus
5,719
572
9
1
0
208,042
0
L
Cliodhna
5,983
598
83
8
0
212,082
0
W
Zeus
6,521
652
103
10
0
182,756
0
W
Bakasura
6,650
665
97
10
0
223,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role