Player Matchup

Skadi
Skadi
 
Skadi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
A-killer-nugget
Arachne
Level 86
God Stats
82W - 62L
1,525 SR
Queue Stats
536W - 540L
1,437 Elo+
Party 1
Zhong Kui
Zhong Kui
CaseraBlanca
Zhong Kui
Level 158
God Stats
113W - 98L
1,571 SR
Queue Stats
814W - 848L
1,451 Elo+
Solo
Ratatoskr
Ratatoskr
Larzen_91
Ratatoskr
Level 192
God Stats
25W - 25L
1,492 SR
Queue Stats
591W - 603L
1,410 Elo+
Party 1
Team Averages
Level 145
1,517 SR
1,460 Elo+

VS

Team Averages
Level 84
1,414 SR
1,462 Elo+
Lancelot
Lancelot
Bantacr7
Lancelot
Level 84
God Stats
1W - 7L
1,388 SR
Queue Stats
291W - 291L
1,340 Elo+
Solo
Vulcan
Vulcan
GARYTHESNAIL59
Vulcan
Level 77
God Stats
0W - 1L
1,343 SR
Queue Stats
51W - 55L
1,495 Elo+
Solo
Artemis
Artemis
Juusoroccat
Artemis
Level 64
God Stats
1W - 1L
1,228 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Cthulhu
Cthulhu
brzydkii2
Cthulhu
Level 34
God Stats
0W - 3L
1,494 SR
Queue Stats
22W - 23L
1,543 Elo+
Solo
Odin
Odin
whitey148
Odin
Level 159
God Stats
1W - 4L
1,620 SR
Queue Stats
256W - 237L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
2 / 0 / 2
9,263
579
8,977
6,786
2,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
 
Cthulhu
12
2 / 0 / 0
7,274
455
4,076
7,553
6,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 2 / 3
8,007
500
4,681
12,550
5,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
CaseraBlanca
Zhong Kui
16
3 / 0 / 3
9,636
602
9,065
7,635
6,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Ratatoskr
Larzen_91
Ratatoskr
15
2 / 2 / 1
9,683
605
6,509
12,004
8,106
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Bantacr7
Lancelot
12
0 / 1 / 1
6,689
418
1,469
10,052
4,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 2 / 0
7,146
447
5,720
5,078
1,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
Juusoroccat
Artemis
13
0 / 3 / 0
7,040
440
3,539
7,385
2,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
brzydkii2
Cthulhu
12
1 / 2 / 0
6,828
427
4,453
15,725
13,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Odin
14
2 / 3 / 1
8,100
506
4,336
12,956
14,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
11
Kills
3
4
Deaths
11
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
0
2
3
W
Cthulhu
 
Cthulhu
2
0
0
2
W
2
2
3
1.75
L
Lancelot
Bantacr7
Lancelot
0
1
1
0.5
W
Zhong Kui
CaseraBlanca
Zhong Kui
3
0
3
4.5
L
0
2
0
0
L
Artemis
Juusoroccat
Artemis
0
3
0
0
W
Ratatoskr
Larzen_91
Ratatoskr
2
2
1
1.25
L
Cthulhu
brzydkii2
Cthulhu
1
2
0
0.5
L
Odin
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,308
Damage
19,517
46,528
Taken
51,196
29,790
Mitigated
37,128
11,729
Healing
11,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
8,977
3,787
0
3,150
6,786
2,931
96
1,185
5,286
0
86,380
W
Cthulhu
 
Cthulhu
4,076
78
58
1,669
7,553
6,503
0
553
6,836
43,568
1,596
W
4,681
3,776
0
2,505
12,550
5,967
0
1,731
10,686
0
68,992
L
Lancelot
Bantacr7
Lancelot
1,469
139
0
1,617
10,052
4,327
0
3,490
6,262
0
53,933
W
Zhong Kui
CaseraBlanca
Zhong Kui
9,065
717
0
1,750
7,635
6,283
468
4,705
2,881
66,467
2,302
L
5,720
3,293
79
321
5,078
1,640
0
3,055
1,735
54,658
0
L
Artemis
Juusoroccat
Artemis
3,539
917
0
2,420
7,385
2,726
0
1,688
5,486
0
46,978
W
Ratatoskr
Larzen_91
Ratatoskr
6,509
1,422
0
2,597
12,004
8,106
110
1,250
9,877
0
76,736
L
Cthulhu
brzydkii2
Cthulhu
4,453
260
0
3,812
15,725
13,687
0
2,091
13,363
39,771
0
L
Odin
4,336
411
0
3,188
12,956
14,748
0
1,517
11,287
0
58,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,863
Gold Earned
35,803
586
Minions Killed
451
0
Camps Cleared
0
1,478,449
Distance Traveled
1,451,205
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,263
579
138
9
0
319,160
0
W
Cthulhu
7,274
455
63
4
0
248,292
0
W
Arachne
8,007
500
104
7
0
316,696
2
L
Lancelot
6,689
418
94
6
0
283,530
0
W
Zhong Kui
9,636
602
148
9
0
319,192
2
L
Vulcan
7,146
447
98
6
0
301,441
4
L
Artemis
7,040
440
91
6
0
302,014
0
W
Ratatoskr
9,683
605
133
8
0
275,109
1
L
Cthulhu
6,828
427
59
4
0
300,388
0
L
Odin
8,100
506
109
7
0
263,832
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role