Player Matchup

Tyr
Tyr
Platinum III
 
Tyr
Platinum III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Platinum I
DaddyPain8820
Hachiman
Platinum I
Level 78
God Stats
8W - 8L
1,741 SR
Queue Stats
99W - 82L
2,001 MMR
Solo
Thoth
Thoth
Platinum IV
Hong300OG
Thoth
Platinum IV
Level 150
God Stats
5W - 6L
1,593 SR
Queue Stats
90W - 78L
1,798 MMR
Solo
Bacchus
Bacchus
Platinum III
Pablo Blarto
Bacchus
Platinum III
Level 156
God Stats
18W - 12L
1,756 SR
Queue Stats
88W - 81L
1,800 MMR
Solo
Thor
Thor
Platinum IV
Şunstep
Thor
Platinum IV
Level 127
God Stats
5W - 1L
1,500 SR
Queue Stats
55W - 30L
1,893 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 127
1,618 SR
1,799 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 131
1,670 SR
1,748 MMR
Raijin
Raijin
Platinum IV
 
Raijin
Platinum IV
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xbalanque
Xbalanque
Platinum IV
 
Xbalanque
Platinum IV
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Platinum II
Epsilon0001
Cthulhu
Platinum II
Level 128
God Stats
25W - 19L
1,614 SR
Queue Stats
95W - 92L
1,820 MMR
Solo
Loki
Loki
Platinum II
IMISSDmBrAnDoN
Loki
Platinum II
Level 60
God Stats
58W - 29L
1,787 SR
Queue Stats
89W - 72L
1,881 MMR
Solo
Sylvanus
Sylvanus
Diamond V
SlingDiscs
Sylvanus
Diamond V
Level 89
God Stats
7W - 1L
1,948 SR
Queue Stats
55W - 38L
2,040 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
2 / 3 / 0
7,455
573
4,595
12,570
9,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
DaddyPain8820
Hachiman
13
0 / 1 / 2
7,073
544
7,496
9,113
3,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
Hong300OG
Thoth
14
1 / 1 / 2
7,657
589
5,281
4,468
1,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
Pablo Blarto
Bacchus
10
1 / 3 / 1
6,288
484
4,513
12,306
10,153
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
10
5 / 3 / 1
6,484
499
6,305
10,717
4,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AgniAthenaThanatos

VS

Bans
OdinAwilixNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
2 / 2 / 1
8,016
617
3,672
5,683
2,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xbalanque
 
Xbalanque
13
0 / 1 / 2
7,255
558
7,872
9,326
3,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Epsilon0001
Cthulhu
12
0 / 4 / 2
7,694
592
6,943
7,600
7,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
8 / 1 / 2
8,697
669
10,039
10,544
4,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
SlingDiscs
Sylvanus
13
1 / 1 / 2
7,441
572
4,550
12,779
8,489
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
20
9
Kills
11
11
Deaths
9
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
3
0
0.67
W
Raijin
 
Raijin
2
2
1
1.25
W
Xbalanque
 
Xbalanque
0
1
2
1
L
Hachiman
DaddyPain8820
Hachiman
0
1
2
1
W
Cthulhu
Epsilon0001
Cthulhu
0
4
2
0.25
L
Thoth
Hong300OG
Thoth
1
1
2
2
W
8
1
2
9
L
Bacchus
Pablo Blarto
Bacchus
1
3
1
0.5
W
Sylvanus
SlingDiscs
Sylvanus
1
1
2
2
L
Thor
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,190
Damage
33,076
49,174
Taken
45,932
28,842
Mitigated
26,001
14,615
Healing
16,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
4,595
843
0
3,915
12,570
9,385
0
5,621
5,809
0
59,555
W
Raijin
 
Raijin
3,672
692
0
260
5,683
2,058
0
2,498
2,911
73,784
863
W
Xbalanque
 
Xbalanque
7,872
3,287
0
2,882
9,326
3,711
480
1,715
7,571
0
68,151
L
Hachiman
DaddyPain8820
Hachiman
7,496
4,536
0
3,194
9,113
3,178
0
1,574
7,489
0
70,100
W
Cthulhu
Epsilon0001
Cthulhu
6,943
427
0
570
7,600
7,496
0
0
7,600
43,801
1,739
L
Thoth
Hong300OG
Thoth
5,281
184
0
999
4,468
1,460
0
1,982
2,320
57,332
2,384
W
10,039
3,179
0
4,196
10,544
4,247
0
1,182
9,322
0
72,884
L
Bacchus
Pablo Blarto
Bacchus
4,513
641
1,341
2,734
12,306
10,153
0
3,037
9,139
18,883
0
W
Sylvanus
SlingDiscs
Sylvanus
4,550
1,294
3,477
4,934
12,779
8,489
0
3,540
9,103
29,699
1,712
L
Thor
6,305
2,581
0
2,432
10,717
4,666
0
786
9,831
0
35,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,957
Gold Earned
39,103
458
Minions Killed
532
0
Camps Cleared
0
1,346,761
Distance Traveled
1,327,851
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,455
573
115
9
0
295,367
6
W
Raijin
8,016
617
155
12
0
282,693
2
W
Xbalanque
7,255
558
111
9
0
252,477
3
L
Hachiman
7,073
544
119
9
0
239,621
0
W
Cthulhu
7,694
592
115
9
0
256,250
5
L
Thoth
7,657
589
147
11
0
296,826
3
W
Loki
8,697
669
107
8
0
305,103
0
L
Bacchus
6,288
484
23
2
0
285,516
2
W
Sylvanus
7,441
572
44
3
0
231,328
2
L
Thor
6,484
499
54
4
0
229,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role