Player Matchup

Horus
Horus
ReffBenii
Horus
Level 61
God Stats
2W - 0L
1,737 SR
Queue Stats
20W - 26L
1,398 Elo+
Party 2
Janus
Janus
Zuffelii
Janus
Level 143
God Stats
22W - 7L
1,515 SR
Queue Stats
933W - 331L
1,613 Elo+
Solo
Medusa
Medusa
boyex
Medusa
Level 69
God Stats
6W - 1L
1,735 SR
Queue Stats
20W - 28L
1,378 Elo+
Party 2
Team Averages
Level 91
1,662 SR
1,463 Elo+

VS

Team Averages
Level 114
1,455 SR
1,487 Elo+
Hercules
Hercules
EzbeginsYT
Hercules
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,529 Elo+
Party 1
Chiron
Chiron
FiRDaniets
Chiron
Level 128
God Stats
1W - 1L
1,271 SR
Queue Stats
25W - 23L
1,532 Elo+
Party 1
Janus
Janus
SuRge GOAT
Janus
Level 85
God Stats
0W - 2L
1,593 SR
Queue Stats
27W - 33L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ReffBenii
Horus
13
1 / 0 / 5
7,005
701
4,255
5,996
5,484
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
Zuffelii
Janus
12
4 / 0 / 2
7,555
756
9,324
3,998
1,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
boyex
Medusa
12
2 / 2 / 3
7,127
713
7,663
6,857
2,741
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
EzbeginsYT
Hercules
11
2 / 4 / 0
6,941
694
5,568
10,881
9,635
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chiron
FiRDaniets
Chiron
11
0 / 3 / 2
6,418
642
3,779
7,892
2,813
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
12
0 / 0 / 1
6,541
654
3,627
4,741
1,594
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
7
Kills
2
2
Deaths
7
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hercules
EzbeginsYT
Hercules
2
4
0
0.5
L
Chiron
FiRDaniets
Chiron
0
3
2
0.33
W
Horus
ReffBenii
Horus
1
0
5
3.5
L
Janus
0
0
1
0.5
W
Janus
Zuffelii
Janus
4
0
2
5
W
Medusa
boyex
Medusa
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,242
Damage
12,974
16,851
Taken
23,514
9,898
Mitigated
14,042
4,782
Healing
4,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
EzbeginsYT
Hercules
5,568
796
281
2,957
10,881
9,635
0
3,893
6,356
0
13,910
L
Chiron
FiRDaniets
Chiron
3,779
493
355
1,025
7,892
2,813
0
3,518
3,825
0
18,280
W
Horus
ReffBenii
Horus
4,255
2,137
1,651
1,983
5,996
5,484
0
1,570
4,149
0
10,840
L
Janus
3,627
0
0
250
4,741
1,594
0
673
3,952
30,043
0
W
Janus
Zuffelii
Janus
9,324
126
0
280
3,998
1,673
0
745
3,206
32,369
0
W
Medusa
boyex
Medusa
7,663
3,391
0
868
6,857
2,741
0
1,332
5,235
0
29,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,687
Gold Earned
19,900
129
Minions Killed
115
0
Camps Cleared
0
585,578
Distance Traveled
550,348
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,941
694
17
2
0
190,064
0
L
Chiron
6,418
642
26
3
0
163,181
0
W
Horus
7,005
701
16
2
0
186,998
2
L
Janus
6,541
654
72
7
0
197,103
0
W
Janus
7,555
756
67
7
0
207,207
0
W
Medusa
7,127
713
46
5
0
191,373
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role