Player Matchup

Discordia
Discordia
Gold V
HoldMyLane
Discordia
Gold V
Level 127
God Stats
4W - 1L
1,708 SR
Queue Stats
13W - 16L
1,591 MMR
Party 1
Hercules
Hercules
Gold IV
Sleepy Gura
Hercules
Gold IV
Level 113
God Stats
3W - 3L
1,588 SR
Queue Stats
18W - 19L
1,707 MMR
Party 1
Sobek
Sobek
Gold III
mybrainsmooth
Sobek
Gold III
Level 46
God Stats
5W - 6L
1,452 SR
Queue Stats
85W - 111L
1,634 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 95
1,583 SR
1,644 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 122
1,687 SR
1,644 MMR
Guan Yu
Guan Yu
Gold II
FuzzyVessel8080
Guan Yu
Gold II
Level 109
God Stats
7W - 6L
1,500 SR
Queue Stats
302W - 296L
1,600 MMR
Solo
Charybdis
Charybdis
Gold I
ReallyBigBurd
Charybdis
Gold I
Level 61
God Stats
1W - 0L
1,677 SR
Queue Stats
21W - 22L
1,705 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
Sessyoin8312
Morgan Le Fay
Gold V
Level 196
God Stats
4W - 1L
1,883 SR
Queue Stats
52W - 41L
1,627 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HoldMyLane
Discordia
15
2 / 3 / 0
9,592
685
8,968
7,741
3,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Sleepy Gura
Hercules
14
0 / 2 / 2
8,428
602
7,143
17,294
16,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

14
0 / 3 / 2
8,773
627
9,412
14,147
14,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
BacchusAchillesKuzenboAthenaAtlas

VS

Bans
ThothCthulhuAgniCharonKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 8
9,727
695
7,744
13,914
14,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
ReallyBigBurd
Charybdis
15
3 / 2 / 3
10,119
723
8,821
12,057
4,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Sessyoin8312
Morgan Le Fay
17
5 / 0 / 3
10,950
782
16,776
8,351
3,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
2
Kills
8
8
Deaths
2
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
0
0
8
4
L
Discordia
HoldMyLane
Discordia
2
3
0
0.67
W
Charybdis
ReallyBigBurd
Charybdis
3
2
3
2.25
W
Morgan Le Fay
Sessyoin8312
Morgan Le Fay
5
0
3
6.5
L
Hercules
Sleepy Gura
Hercules
0
2
2
0.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,523
Damage
33,341
39,182
Taken
34,322
33,622
Mitigated
22,817
8,155
Healing
9,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,744
802
1,661
5,015
13,914
14,061
264
6,403
6,755
2,492
21,860
L
Discordia
HoldMyLane
Discordia
8,968
186
0
200
7,741
3,270
0
3,312
3,992
58,053
0
W
Charybdis
ReallyBigBurd
Charybdis
8,821
3,828
0
1,106
12,057
4,867
946
5,590
5,862
0
46,294
W
Morgan Le Fay
Sessyoin8312
Morgan Le Fay
16,776
861
57
1,815
8,351
3,889
652
5,114
2,797
47,635
1,165
L
Hercules
Sleepy Gura
Hercules
7,143
1,461
0
4,375
17,294
16,184
0
6,636
9,258
0
24,690
L
9,412
435
0
3,580
14,147
14,168
0
5,282
7,739
25,603
579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,793
Gold Earned
30,796
168
Minions Killed
196
0
Camps Cleared
0
839,040
Distance Traveled
871,686
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,727
695
39
3
0
328,094
9
L
Discordia
9,592
685
107
8
0
263,459
1
W
Charybdis
10,119
723
70
5
0
254,178
2
W
Morgan Le Fay
10,950
782
87
6
0
289,414
2
L
Hercules
8,428
602
21
2
0
285,520
4
L
Sobek
8,773
627
40
3
0
290,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role