Player Matchup

Arachne
Arachne
ChinatownBeats
Arachne
Level 31
God Stats
8W - 9L
1,492 SR
Queue Stats
18W - 17L
1,594 Elo+
Solo
Erlang Shen
Erlang Shen
Hipnotode16
Erlang Shen
Level 27
God Stats
14W - 17L
1,523 SR
Queue Stats
45W - 50L
1,469 Elo+
Party 2
Chernobog
Chernobog
MrNobody4207
Chernobog
Level 139
God Stats
6W - 14L
1,427 SR
Queue Stats
129W - 144L
1,454 Elo+
Party 2
Team Averages
Level 66
1,481 SR
1,506 Elo+

VS

Team Averages
Level 133
1,511 SR
1,471 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
BeN-Flames
Cupid
Level 129
God Stats
14W - 8L
1,534 SR
Queue Stats
82W - 98L
1,433 Elo+
Party 1
Agni
Agni
ismeze12
Agni
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 3
8,708
670
8,163
15,402
5,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Erlang Shen
Hipnotode16
Erlang Shen
15
1 / 1 / 3
8,992
692
6,833
14,705
13,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chernobog
MrNobody4207
Chernobog
14
2 / 5 / 2
9,176
706
8,033
14,338
5,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
5 / 3 / 5
10,029
771
11,906
18,464
15,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cupid
15
1 / 1 / 9
9,689
745
8,321
9,095
3,800
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Agni
17
7 / 0 / 6
10,935
841
17,060
12,210
4,874
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
4
Kills
13
13
Deaths
4
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
5
3
5
2.5
W
Cupid
1
1
9
5.5
L
1
7
3
0.36
L
Erlang Shen
Hipnotode16
Erlang Shen
1
1
3
2.5
L
Chernobog
MrNobody4207
Chernobog
2
5
2
0.6
W
Agni
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,029
Damage
37,287
44,445
Taken
39,769
24,126
Mitigated
23,815
6,731
Healing
17,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
11,906
1,222
2,160
4,483
18,464
15,141
257
237
18,214
0
23,777
W
Cupid
8,321
4,798
1,526
3,458
9,095
3,800
1,568
295
8,800
0
53,961
L
8,163
6,711
0
2,847
15,402
5,641
0
3,949
11,446
0
31,590
L
Erlang Shen
Hipnotode16
Erlang Shen
6,833
1,514
0
2,439
14,705
13,072
0
7,498
7,200
0
23,432
L
Chernobog
MrNobody4207
Chernobog
8,033
4,812
0
1,445
14,338
5,413
0
5,696
8,626
0
39,093
W
Agni
17,060
1,004
318
5,312
12,210
4,874
562
24
12,186
61,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,876
Gold Earned
30,653
147
Minions Killed
211
0
Camps Cleared
0
736,157
Distance Traveled
775,165
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,029
771
32
2
0
281,931
1
W
Cupid
9,689
745
81
6
0
243,935
4
L
Arachne
8,708
670
41
3
0
242,804
0
L
Erlang Shen
8,992
692
37
3
0
273,796
0
L
Chernobog
9,176
706
69
5
0
219,557
2
W
Agni
10,935
841
98
8
0
249,299
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role