Player Matchup

Erlang Shen
Erlang Shen
Platinum II
DarkDalarius
Erlang Shen
Platinum II
Level 159
God Stats
3W - 3L
1,386 SR
Queue Stats
61W - 47L
1,891 MMR
Solo
Nu Wa
Nu Wa
Platinum IV
NuwasKnockers
Nu Wa
Platinum IV
Level 55
God Stats
12W - 8L
1,738 SR
Queue Stats
51W - 41L
1,915 MMR
Party 1
Arachne
Arachne
Platinum III
XxChipixX4016
Arachne
Platinum III
Level 222
God Stats
7W - 7L
1,893 SR
Queue Stats
447W - 419L
1,857 MMR
Solo
Eset
Eset
Gold III
YoungHustle
Eset
Gold III
Level 90
God Stats
1W - 0L
1,748 SR
Queue Stats
17W - 3L
1,846 MMR
Party 1
Ullr
Ullr
Platinum III
dredjuko
Ullr
Platinum III
Level 99
God Stats
19W - 16L
1,629 SR
Queue Stats
264W - 245L
1,894 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 125
1,679 SR
1,880 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 165
1,591 SR
1,737 MMR
Kukulkan
Kukulkan
Platinum III
 
Kukulkan
Platinum III
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Platinum II
 
Lancelot
Platinum II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Platinum I
ActiveAnt
Pele
Platinum I
Level 250
God Stats
2W - 2L
1,922 SR
Queue Stats
407W - 389L
1,966 MMR
Party 2
Anhur
Anhur
Platinum V
Boomerouts
Anhur
Platinum V
Level 223
God Stats
7W - 9L
1,479 SR
Queue Stats
150W - 138L
1,854 MMR
Party 2
Bacchus
Bacchus
Gold I
SamuraiLui
Bacchus
Gold I
Level 79
God Stats
1W - 1L
1,552 SR
Queue Stats
106W - 104L
1,866 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DarkDalarius
Erlang Shen
7
0 / 0 / 0
3,821
764
1,135
4,146
1,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 0 / 0
4,016
803
1,368
2,476
661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
6
1 / 0 / 1
3,442
688
1,365
4,016
1,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

5
0 / 2 / 1
3,483
697
1,328
3,744
1,458
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ullr
6
1 / 1 / 0
3,460
692
1,956
3,851
998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
CthulhuThorAthenaThanatos

VS

Bans
GebThothBastetAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
6
0 / 0 / 0
3,478
696
449
2,668
848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
 
Lancelot
1
0 / 0 / 0
2,439
488
0
140
31
Pele
6
2 / 2 / 1
3,772
754
2,457
5,130
1,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Anhur
7
1 / 1 / 1
3,697
739
3,524
4,753
1,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
SamuraiLui
Bacchus
6
0 / 0 / 0
3,400
680
1,178
3,154
1,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
5
3
Kills
3
3
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
0
0
0
L
Lancelot
 
Lancelot
0
0
0
0
L
Pele
2
2
1
1.25
L
Anhur
1
1
1
1.5
W
Erlang Shen
DarkDalarius
Erlang Shen
0
0
0
0
W
1
0
0
1
L
Bacchus
SamuraiLui
Bacchus
0
0
0
0
W
Arachne
1
0
1
1.5
W
0
2
1
0.25
W
Ullr
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,152
Damage
7,608
18,233
Taken
15,845
6,271
Mitigated
5,977
6,476
Healing
4,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
449
39
0
500
2,668
848
0
405
2,181
18,314
0
L
Lancelot
 
Lancelot
0
0
0
0
140
31
0
100
0
0
0
L
Pele
2,457
732
0
616
5,130
1,827
0
710
4,350
0
15,927
L
Anhur
3,524
2,047
0
2,134
4,753
1,350
0
1,039
3,674
0
21,959
W
Erlang Shen
DarkDalarius
Erlang Shen
1,135
502
0
2,476
4,146
1,963
0
1,178
2,968
0
19,869
W
1,368
30
0
520
2,476
661
0
90
2,386
24,020
0
L
Bacchus
SamuraiLui
Bacchus
1,178
272
0
832
3,154
1,921
0
77
3,041
13,877
0
W
Arachne
1,365
854
0
1,559
4,016
1,191
0
23
3,993
0
14,161
W
1,328
301
0
1,034
3,744
1,458
0
249
3,495
10,752
574
W
Ullr
1,956
869
0
887
3,851
998
0
87
3,764
0
14,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,222
Gold Earned
16,786
162
Minions Killed
120
0
Camps Cleared
0
538,250
Distance Traveled
424,575
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
3,478
696
39
8
0
107,699
0
L
Lancelot
2,439
488
0
0
0
0
0
L
Pele
3,772
754
27
5
0
129,429
0
L
Anhur
3,697
739
32
6
0
96,511
0
W
Erlang Shen
3,821
764
38
8
0
104,679
0
W
Nu Wa
4,016
803
52
10
0
95,531
0
L
Bacchus
3,400
680
22
4
0
90,936
2
W
Arachne
3,442
688
24
5
0
121,838
0
W
Eset
3,483
697
17
3
0
119,961
2
W
Ullr
3,460
692
31
6
0
96,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role