Player Matchup

Achilles
Achilles
Platinum IV
Drafikii
Achilles
Platinum IV
Level 155
God Stats
1W - 0L
1,802 SR
Queue Stats
30W - 22L
1,636 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Platinum IV
OwNCh1p
Morgan Le Fay
Platinum IV
Level 126
God Stats
19W - 9L
1,610 SR
Queue Stats
70W - 50L
1,692 MMR
Party 2
Cthulhu
Cthulhu
Gold I
iManiacSlayer
Cthulhu
Gold I
Level 128
God Stats
9W - 5L
1,493 SR
Queue Stats
63W - 46L
1,469 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 136
1,635 SR
1,599 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 139
1,479 SR
1,534 MMR
Ares
Ares
Bronze III
 
Ares
Bronze III
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold V
Performancing
Ah Muzen Cab
Gold V
Level 129
God Stats
0W - 1L
1,279 SR
Queue Stats
5W - 4L
1,576 MMR
Party 1
Geb
Geb
Gold V
mitigatedeez
Geb
Gold V
Level 145
God Stats
0W - 1L
1,659 SR
Queue Stats
5W - 6L
1,527 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Drafikii
Achilles
14
2 / 1 / 5
8,647
721
11,655
16,158
14,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
OwNCh1p
Morgan Le Fay
15
4 / 0 / 3
9,199
767
15,524
5,358
2,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cthulhu
14
1 / 0 / 6
8,541
712
9,335
9,667
7,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ThothNe Zha

VS

Bans
HorusIx Chel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
0 / 3 / 1
7,189
599
8,250
12,476
9,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
Performancing
Ah Muzen Cab
13
1 / 2 / 0
7,729
644
9,027
13,295
5,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
0 / 2 / 1
7,375
615
4,583
14,472
11,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
7
Kills
1
1
Deaths
7
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
3
1
0.17
W
Achilles
Drafikii
Achilles
2
1
5
4.5
W
Morgan Le Fay
OwNCh1p
Morgan Le Fay
4
0
3
5.5
L
Ah Muzen Cab
Performancing
Ah Muzen Cab
1
2
0
0.5
W
Cthulhu
1
0
6
4
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,514
Damage
21,860
31,183
Taken
40,243
24,592
Mitigated
26,002
9,197
Healing
3,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
8,250
86
0
750
12,476
9,269
0
7,063
3,940
17,887
0
W
Achilles
Drafikii
Achilles
11,655
1,502
0
7,130
16,158
14,141
173
5,290
9,810
0
34,713
W
Morgan Le Fay
OwNCh1p
Morgan Le Fay
15,524
698
0
1,567
5,358
2,573
1,413
1,360
3,714
39,409
0
L
Ah Muzen Cab
Performancing
Ah Muzen Cab
9,027
2,053
0
1,323
13,295
5,613
0
5,453
6,401
0
42,945
W
Cthulhu
9,335
164
0
500
9,667
7,878
232
3,791
5,182
21,321
990
L
4,583
223
0
1,790
14,472
11,120
0
8,000
4,583
14,786
884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,387
Gold Earned
22,293
193
Minions Killed
131
0
Camps Cleared
0
770,807
Distance Traveled
737,728
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,189
599
18
2
0
223,614
0
W
Achilles
8,647
721
35
3
0
268,059
0
W
Morgan Le Fay
9,199
767
93
8
0
246,757
4
L
Ah Muzen Cab
7,729
644
86
7
0
266,963
0
W
Cthulhu
8,541
712
65
5
0
255,991
0
L
Geb
7,375
615
27
2
0
247,151
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role