Player Matchup

Poseidon
Poseidon
Zultrog
Poseidon
Level 18
God Stats
5W - 4L
1,589 SR
Queue Stats
43W - 34L
1,428 Elo+
Party 1
Mulan
Mulan
controllingcargo
Mulan
Level 14
God Stats
20W - 13L
1,555 SR
Queue Stats
28W - 22L
1,404 Elo+
Party 1
Heimdallr
Heimdallr
legendz1101
Heimdallr
Level 58
God Stats
6W - 11L
1,249 SR
Queue Stats
155W - 142L
1,468 Elo+
Solo
Hun Batz
Hun Batz
ot123431
Hun Batz
Level 83
God Stats
3W - 2L
1,520 SR
Queue Stats
164W - 157L
1,555 Elo+
Solo
Cthulhu
Cthulhu
sonllgoku
Cthulhu
Level 123
God Stats
2W - 0L
1,709 SR
Queue Stats
54W - 50L
1,433 Elo+
Party 1
Team Averages
Level 59
1,524 SR
1,457 Elo+

VS

Team Averages
Level 98
1,627 SR
1,484 Elo+
Kali
Kali
 
Kali
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
CHRIStark04 629
Anubis
Level 56
God Stats
19W - 20L
1,548 SR
Queue Stats
168W - 157L
1,501 Elo+
Solo
Bacchus
Bacchus
NokschOP
Bacchus
Level 139
God Stats
2W - 1L
1,861 SR
Queue Stats
49W - 44L
1,499 Elo+
Solo
Janus
Janus
Wrapitup05
Janus
Level 49
God Stats
10W - 8L
1,731 SR
Queue Stats
140W - 160L
1,445 Elo+
Solo
Charybdis
Charybdis
its_just_game22
Charybdis
Level 98
God Stats
10W - 12L
1,496 SR
Queue Stats
323W - 318L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Zultrog
Poseidon
11
0 / 2 / 2
6,777
484
2,436
7,855
2,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 1 / 0
8,974
641
8,595
11,769
6,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
legendz1101
Heimdallr
15
7 / 0 / 2
8,868
633
9,578
10,930
5,039
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
ot123431
Hun Batz
15
6 / 2 / 1
8,437
603
6,127
13,159
5,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
sonllgoku
Cthulhu
12
1 / 1 / 6
7,855
561
8,007
14,234
11,561
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
15
4 / 1 / 1
8,227
588
5,057
13,056
7,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 3 / 1
7,987
571
6,125
10,320
4,569
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bacchus
NokschOP
Bacchus
12
1 / 3 / 2
6,982
499
7,564
11,113
12,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
12
0 / 4 / 2
7,094
507
7,507
8,221
3,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charybdis
its_just_game22
Charybdis
11
0 / 6 / 0
6,655
475
4,411
11,044
3,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
17
Kills
6
6
Deaths
17
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
4
1
1
4.5
L
1
3
1
0.5
L
Bacchus
NokschOP
Bacchus
1
3
2
0.67
L
Janus
0
4
2
0.25
W
Poseidon
Zultrog
Poseidon
0
2
2
0.5
W
3
1
0
3
L
Charybdis
its_just_game22
Charybdis
0
6
0
0
W
Heimdallr
legendz1101
Heimdallr
7
0
2
8
W
Hun Batz
ot123431
Hun Batz
6
2
1
3.25
W
Cthulhu
sonllgoku
Cthulhu
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,743
Damage
30,664
57,947
Taken
53,754
30,581
Mitigated
31,362
19,749
Healing
11,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
5,057
2,841
0
3,833
13,056
7,356
0
818
12,238
0
77,146
L
6,125
323
0
3,641
10,320
4,569
0
0
10,320
65,840
0
L
Bacchus
NokschOP
Bacchus
7,564
385
0
2,725
11,113
12,098
0
4,833
6,050
26,564
0
L
Janus
7,507
674
0
352
8,221
3,406
0
2,201
5,912
45,868
2,321
W
Poseidon
Zultrog
Poseidon
2,436
298
0
1,493
7,855
2,639
180
4,495
2,984
39,125
255
W
8,595
1,115
0
3,023
11,769
6,028
222
5,147
6,622
0
73,566
L
Charybdis
its_just_game22
Charybdis
4,411
1,798
0
794
11,044
3,933
603
1,708
9,335
0
43,050
W
Heimdallr
legendz1101
Heimdallr
9,578
4,545
0
5,388
10,930
5,039
365
2,578
8,350
0
75,667
W
Hun Batz
ot123431
Hun Batz
6,127
1,452
0
5,953
13,159
5,314
0
3,224
9,773
0
59,992
W
Cthulhu
sonllgoku
Cthulhu
8,007
913
1,761
2,131
14,234
11,561
636
4,879
9,187
35,083
1,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,911
Gold Earned
36,945
445
Minions Killed
422
0
Camps Cleared
0
1,536,547
Distance Traveled
1,524,399
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,227
588
114
8
0
333,507
0
L
Anubis
7,987
571
119
9
0
273,122
5
L
Bacchus
6,982
499
21
2
0
337,795
2
L
Janus
7,094
507
97
7
0
273,098
0
W
Poseidon
6,777
484
77
6
0
284,536
0
W
Mulan
8,974
641
125
9
0
311,974
4
L
Charybdis
6,655
475
71
5
0
306,877
0
W
Heimdallr
8,868
633
115
8
0
258,930
0
W
Hun Batz
8,437
603
87
6
0
363,233
0
W
Cthulhu
7,855
561
41
3
0
317,874
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role