Player Matchup

Achilles
Achilles
Gold IV
 
Achilles
Gold IV
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Silver I
DonKeedic001
Hun Batz
Silver I
Level 149
God Stats
1W - 2L
1,413 SR
Queue Stats
51W - 54L
1,481 MMR
Solo
Sol
Sol
Bronze III
Z Herdo1006
Sol
Bronze III
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 76L
1,500 MMR
Solo
Nut
Nut
Silver III
illEagalParrot2
Nut
Silver III
Level 97
God Stats
1W - 2L
1,808 SR
Queue Stats
14W - 14L
1,501 MMR
Solo
Cthulhu
Cthulhu
Bronze III
unborncake
Cthulhu
Bronze III
Level 124
God Stats
0W - 1L
1,539 SR
Queue Stats
1W - 2L
1,501 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,552 SR
1,497 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 147
1,676 SR
1,450 MMR
Scylla
Scylla
Platinum V
 
Scylla
Platinum V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Gold IV
ATBSoka
Ymir
Gold IV
Level 149
God Stats
3W - 0L
1,773 SR
Queue Stats
105W - 100L
1,356 MMR
Party 1
Danzaburou
Danzaburou
Gold II
GazapoSH
Danzaburou
Gold II
Level 159
God Stats
14W - 14L
1,560 SR
Queue Stats
129W - 117L
1,511 MMR
Solo
Jormungandr
Jormungandr
Silver I
Tyronebigms
Jormungandr
Silver I
Level 136
God Stats
10W - 6L
1,583 SR
Queue Stats
25W - 26L
1,529 MMR
Solo
Lancelot
Lancelot
Gold V
joshvelra
Lancelot
Gold V
Level 138
God Stats
8W - 9L
1,962 SR
Queue Stats
689W - 697L
1,355 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
0 / 4 / 1
6,629
390
4,122
17,396
13,630
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
DonKeedic001
Hun Batz
14
2 / 3 / 0
7,826
460
4,709
12,364
4,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

11
1 / 11 / 0
7,231
425
2,556
13,969
3,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
0 / 4 / 0
7,939
467
2,993
11,550
3,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
unborncake
Cthulhu
10
2 / 4 / 0
7,058
415
6,574
10,986
4,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
OdinBacchusBake Kujira

VS

Bans
ThanatosAgniVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
10 / 0 / 8
11,385
670
15,438
7,933
3,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
ATBSoka
Ymir
15
4 / 0 / 10
10,361
609
4,842
12,148
12,376
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
GazapoSH
Danzaburou
17
6 / 1 / 5
11,266
663
10,549
9,045
4,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Jormungandr
Tyronebigms
Jormungandr
16
4 / 3 / 9
10,438
614
9,222
13,953
12,456
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lancelot
joshvelra
Lancelot
17
2 / 1 / 9
10,244
603
7,563
13,918
6,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
67
5
Kills
26
26
Deaths
5
1
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
4
1
0.13
W
Scylla
 
Scylla
10
0
8
14
W
Ymir
ATBSoka
Ymir
4
0
10
9
L
Hun Batz
DonKeedic001
Hun Batz
2
3
0
0.67
W
Danzaburou
GazapoSH
Danzaburou
6
1
5
8.5
W
Jormungandr
Tyronebigms
Jormungandr
4
3
9
2.83
L
1
11
0
0.09
L
0
4
0
0
W
Lancelot
joshvelra
Lancelot
2
1
9
6.5
L
Cthulhu
unborncake
Cthulhu
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,954
Damage
47,614
66,265
Taken
56,997
30,712
Mitigated
39,357
15,091
Healing
19,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,122
650
0
2,187
17,396
13,630
0
8,489
8,907
0
21,893
W
Scylla
 
Scylla
15,438
2,531
0
2,012
7,933
3,352
5,118
2,474
5,010
96,980
848
W
Ymir
ATBSoka
Ymir
4,842
1,405
136
3,672
12,148
12,376
436
1,670
10,003
42,626
2,174
L
Hun Batz
DonKeedic001
Hun Batz
4,709
1,607
0
4,969
12,364
4,772
0
3,056
9,308
0
61,176
W
Danzaburou
GazapoSH
Danzaburou
10,549
2,584
0
3,865
9,045
4,568
1,784
206
8,762
0
100,339
W
Jormungandr
Tyronebigms
Jormungandr
9,222
2,763
0
4,653
13,953
12,456
477
3,933
9,392
77,368
766
L
2,556
513
0
1,449
13,969
3,810
0
7,796
6,173
31,599
0
L
2,993
2,225
0
3,936
11,550
3,734
0
2,678
8,872
0
74,403
W
Lancelot
joshvelra
Lancelot
7,563
1,876
0
5,583
13,918
6,605
2,656
2,031
11,624
0
87,705
L
Cthulhu
unborncake
Cthulhu
6,574
390
56
2,494
10,986
4,766
0
7,018
3,968
26,825
422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,683
Gold Earned
53,694
409
Minions Killed
579
0
Camps Cleared
0
1,311,234
Distance Traveled
1,675,892
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,629
390
42
2
0
267,724
0
W
Scylla
11,385
670
138
8
0
317,168
2
W
Ymir
10,361
609
50
3
0
319,142
3
L
Hun Batz
7,826
460
114
7
0
339,595
2
W
Danzaburou
11,266
663
146
9
0
319,502
3
W
Jormungandr
10,438
614
120
7
0
335,893
0
L
Sol
7,231
425
49
3
0
269,821
0
L
Nut
7,939
467
142
8
0
258,725
0
W
Lancelot
10,244
603
125
7
0
384,187
0
L
Cthulhu
7,058
415
62
4
0
175,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role