Player Matchup

Cerberus
Cerberus
Aaron2k02
Cerberus
Level 64
God Stats
4W - 4L
1,441 SR
Queue Stats
77W - 97L
1,503 Elo+
Solo
Danzaburou
Danzaburou
Cryooooooo
Danzaburou
Level 166
God Stats
4W - 6L
1,928 SR
Queue Stats
117W - 98L
1,618 Elo+
Solo
Lancelot
Lancelot
HolyCowMoo
Lancelot
Level 157
God Stats
2W - 4L
1,691 SR
Queue Stats
40W - 55L
1,505 Elo+
Solo
Aphrodite
Aphrodite
MoreChillies
Aphrodite
Level 144
God Stats
4W - 10L
1,376 SR
Queue Stats
216W - 252L
1,505 Elo+
Solo
Anubis
Anubis
TayMahhh
Anubis
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 131L
1,485 Elo+
Solo
Team Averages
Level 135
1,587 SR
1,523 Elo+

VS

Team Averages
Level 146
1,573 SR
1,573 Elo+
Izanami
Izanami
 
Izanami
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
BrotherTruk
Sun Wukong
Level 107
God Stats
28W - 22L
1,537 SR
Queue Stats
122W - 109L
1,594 Elo+
Party 1
Ao Kuang
Ao Kuang
BrotherYos
Ao Kuang
Level 158
God Stats
4W - 1L
1,500 SR
Queue Stats
188W - 102L
1,456 Elo+
Party 1
Nu Wa
Nu Wa
Redacteď
Nu Wa
Level 168
God Stats
5W - 0L
1,929 SR
Queue Stats
154W - 150L
1,484 Elo+
Solo
Atlas
Atlas
n0b1e8
Atlas
Level 121
God Stats
1W - 1L
1,398 SR
Queue Stats
4W - 3L
1,831 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Aaron2k02
Cerberus
12
2 / 3 / 3
7,854
561
8,117
14,380
11,222
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Cryooooooo
Danzaburou
14
2 / 3 / 2
8,078
577
9,666
12,858
5,389
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
HolyCowMoo
Lancelot
15
4 / 2 / 1
7,687
549
8,234
12,639
6,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
MoreChillies
Aphrodite
12
0 / 5 / 0
6,683
477
2,623
10,674
3,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anubis
TayMahhh
Anubis
12
1 / 4 / 0
7,288
521
3,747
11,459
4,512
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
6 / 2 / 6
9,791
699
13,582
10,634
4,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
BrotherTruk
Sun Wukong
14
2 / 2 / 6
8,635
617
9,312
12,507
6,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
BrotherYos
Ao Kuang
15
6 / 2 / 4
8,585
613
8,243
12,689
5,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
Redacteď
Nu Wa
14
2 / 2 / 2
7,992
571
5,545
6,341
1,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Atlas
n0b1e8
Atlas
13
1 / 2 / 7
7,772
555
7,003
14,436
12,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
9
Kills
17
17
Deaths
10
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
2
6
4.5
L
Cerberus
Aaron2k02
Cerberus
2
3
3
1.17
W
Sun Wukong
BrotherTruk
Sun Wukong
2
2
6
2.5
W
Ao Kuang
BrotherYos
Ao Kuang
6
2
4
4
L
Danzaburou
Cryooooooo
Danzaburou
2
3
2
1
L
Lancelot
HolyCowMoo
Lancelot
4
2
1
2.25
L
Aphrodite
MoreChillies
Aphrodite
0
5
0
0
W
Nu Wa
Redacteď
Nu Wa
2
2
2
1.5
L
Anubis
TayMahhh
Anubis
1
4
0
0.25
W
Atlas
n0b1e8
Atlas
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,387
Damage
43,685
62,010
Taken
56,607
31,028
Mitigated
30,363
21,548
Healing
16,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
13,582
9,076
0
3,185
10,634
4,315
207
3,302
7,332
0
83,328
L
Cerberus
Aaron2k02
Cerberus
8,117
864
0
3,744
14,380
11,222
218
5,633
8,747
34,063
0
W
Sun Wukong
BrotherTruk
Sun Wukong
9,312
1,725
0
4,193
12,507
6,912
0
3,068
9,439
0
70,117
W
Ao Kuang
BrotherYos
Ao Kuang
8,243
1,354
0
5,618
12,689
5,026
66
1,555
11,134
57,098
12,850
L
Danzaburou
Cryooooooo
Danzaburou
9,666
4,178
0
5,935
12,858
5,389
874
7,407
5,451
0
70,654
L
Lancelot
HolyCowMoo
Lancelot
8,234
1,896
0
1,996
12,639
6,121
0
2,388
10,251
0
79,420
L
Aphrodite
MoreChillies
Aphrodite
2,623
41
788
4,358
10,674
3,784
0
2,681
7,993
41,289
264
W
Nu Wa
Redacteď
Nu Wa
5,545
1,648
0
1,069
6,341
1,776
0
1,991
4,350
63,568
722
L
Anubis
TayMahhh
Anubis
3,747
233
0
4,727
11,459
4,512
0
2,045
9,414
52,309
0
W
Atlas
n0b1e8
Atlas
7,003
2,298
211
2,220
14,436
12,334
0
4,657
9,779
28,209
711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,590
Gold Earned
42,775
499
Minions Killed
500
0
Camps Cleared
0
1,359,007
Distance Traveled
1,362,303
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,791
699
134
10
0
251,483
2
L
Cerberus
7,854
561
62
4
0
279,443
0
W
Sun Wukong
8,635
617
105
8
0
267,377
2
W
Ao Kuang
8,585
613
112
8
0
309,935
4
L
Danzaburou
8,078
577
119
9
0
253,333
3
L
Lancelot
7,687
549
124
9
0
328,222
0
L
Aphrodite
6,683
477
84
6
0
254,885
1
W
Nu Wa
7,992
571
115
8
0
255,080
0
L
Anubis
7,288
521
110
8
0
243,124
5
W
Atlas
7,772
555
34
2
0
278,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role