Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Mrbighock
Cupid
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
203W - 184L
1,430 Elo+
Solo
Atlas
Atlas
TRAPTOMISPRIME
Atlas
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 36L
1,459 Elo+
Party 1
Sobek
Sobek
urboimango
Sobek
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,698 Elo+
Solo
Cu Chulainn
Cu Chulainn
ysam
Cu Chulainn
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 125L
1,488 Elo+
Party 1
Team Averages
Level 62
1,500 SR
1,515 Elo+

VS

Team Averages
Level 89
1,490 SR
1,476 Elo+
Artio
Artio
 
Artio
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
 
Odin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Main Lokii
Cthulhu
Level 88
God Stats
13W - 3L
1,659 SR
Queue Stats
198W - 207L
1,449 Elo+
Solo
Artemis
Artemis
MnePoxyiKtoTi
Artemis
Level 63
God Stats
1W - 2L
1,293 SR
Queue Stats
95W - 99L
1,465 Elo+
Party 2
Hou Yi
Hou Yi
TEkA009
Hou Yi
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
97W - 81L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
12
0 / 2 / 5
6,103
872
3,892
5,476
2,671
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
Mrbighock
Cupid
12
1 / 4 / 4
6,494
928
7,907
8,792
4,023
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 3 / 1
7,039
1,006
5,668
8,666
9,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sobek
11
1 / 3 / 3
6,110
873
3,045
8,334
7,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
ysam
Cu Chulainn
1
0 / 0 / 0
1,816
259
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
1 / 2 / 8
7,464
1,066
1,784
13,509
10,569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Odin
 
Odin
11
2 / 0 / 3
6,597
942
2,354
1,623
1,264
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cthulhu
Main Lokii
Cthulhu
12
1 / 1 / 2
7,104
1,015
4,196
5,565
5,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
13
7 / 2 / 4
7,665
1,095
11,330
6,285
3,162
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
TEkA009
Hou Yi
14
1 / 1 / 8
7,316
1,045
8,223
5,073
2,474
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
37
6
Kills
12
12
Deaths
6
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
2
5
1.25
W
Artio
 
Artio
1
2
8
2.5
W
Odin
 
Odin
2
0
3
3.5
W
Cthulhu
Main Lokii
Cthulhu
1
1
2
2
W
Artemis
7
2
4
4.5
L
Cupid
Mrbighock
Cupid
1
4
4
0.75
W
Hou Yi
TEkA009
Hou Yi
1
1
8
5
L
4
3
1
1.5
L
Sobek
1
3
3
0.83
L
Cu Chulainn
ysam
Cu Chulainn
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,512
Damage
27,887
31,268
Taken
32,055
23,069
Mitigated
22,869
7,699
Healing
13,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
3,892
1,276
482
661
5,476
2,671
0
1,330
4,108
0
12,742
W
Artio
 
Artio
1,784
508
1,324
4,988
13,509
10,569
125
3,583
9,926
5,154
181
W
Odin
 
Odin
2,354
48
243
92
1,623
1,264
29
363
1,260
0
2,486
W
Cthulhu
Main Lokii
Cthulhu
4,196
26
421
837
5,565
5,400
27
1,652
3,913
13,138
0
W
Artemis
11,330
4,302
1,755
1,363
6,285
3,162
865
1,799
4,486
0
17,395
L
Cupid
Mrbighock
Cupid
7,907
3,691
1,435
1,716
8,792
4,023
0
893
7,855
0
17,067
W
Hou Yi
TEkA009
Hou Yi
8,223
3,532
1,076
1,168
5,073
2,474
1,026
925
4,148
0
19,080
L
5,668
2,294
621
826
8,666
9,134
0
1,680
6,864
11,945
0
L
Sobek
3,045
182
391
1,567
8,334
7,241
0
1,967
6,367
4,030
501
L
Cu Chulainn
ysam
Cu Chulainn
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,562
Gold Earned
36,146
51
Minions Killed
72
0
Camps Cleared
0
555,582
Distance Traveled
656,118
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,103
872
14
2
0
148,343
0
W
Artio
7,464
1,066
6
1
0
129,297
0
W
Odin
6,597
942
2
0
0
101,379
0
W
Cthulhu
7,104
1,015
22
3
0
174,273
0
W
Artemis
7,665
1,095
17
2
0
125,548
0
L
Cupid
6,494
928
22
3
0
120,539
0
W
Hou Yi
7,316
1,045
25
4
0
125,621
0
L
Atlas
7,039
1,006
13
2
0
143,599
0
L
Sobek
6,110
873
2
0
0
143,101
0
L
Cu Chulainn
1,816
259
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role