Player Matchup

Surtr
Surtr
Cached
Surtr
Level 100
God Stats
7W - 2L
1,756 SR
Queue Stats
133W - 109L
1,506 Elo+
Solo
Nemesis
Nemesis
FSM monpoke
Nemesis
Level 85
God Stats
6W - 10L
1,255 SR
Queue Stats
39W - 42L
1,419 Elo+
Party 1
Apollo
Apollo
Mick72
Apollo
Level 69
God Stats
1W - 5L
1,574 SR
Queue Stats
66W - 66L
1,463 Elo+
Party 1
Ra
Ra
PrestigiousPira
Ra
Level 107
God Stats
24W - 25L
1,601 SR
Queue Stats
494W - 452L
1,534 Elo+
Solo
Cerberus
Cerberus
weberdj
Cerberus
Level 109
God Stats
110W - 86L
1,612 SR
Queue Stats
204W - 196L
1,484 Elo+
Party 1
Team Averages
Level 94
1,560 SR
1,481 Elo+

VS

Team Averages
Level 82
1,506 SR
1,492 Elo+
Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
DDemonBBK
Amaterasu
Level 137
God Stats
1W - 0L
1,596 SR
Queue Stats
52W - 42L
1,492 Elo+
Solo
Poseidon
Poseidon
LatinaSlapper
Poseidon
Level 6
God Stats
2W - 1L
1,180 SR
Queue Stats
5W - 7L
1,458 Elo+
Party 2
Ares
Ares
YoJimbei
Ares
Level 106
God Stats
3W - 0L
1,755 SR
Queue Stats
22W - 21L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Cached
Surtr
7
0 / 1 / 0
5,174
470
3,894
4,823
3,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
FSM monpoke
Nemesis
10
0 / 1 / 2
5,565
506
5,262
9,462
4,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
Mick72
Apollo
11
2 / 3 / 2
5,946
541
3,000
7,478
3,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 2 / 0
6,268
570
5,986
7,379
3,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
weberdj
Cerberus
11
3 / 3 / 2
6,105
555
6,312
8,392
5,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
4 / 0 / 1
7,259
660
5,732
7,703
2,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Tsukuyomi
 
Tsukuyomi
12
1 / 1 / 3
5,966
542
4,451
13,354
5,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Amaterasu
DDemonBBK
Amaterasu
11
0 / 0 / 2
6,287
572
1,244
6,652
4,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
LatinaSlapper
Poseidon
9
1 / 4 / 4
5,315
483
6,531
6,226
2,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ares
10
4 / 1 / 3
6,395
581
4,587
8,543
5,687
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
6
Kills
10
10
Deaths
6
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
0
1
4.5
W
Tsukuyomi
 
Tsukuyomi
1
1
3
2.5
L
Surtr
Cached
Surtr
0
1
0
0
W
Amaterasu
DDemonBBK
Amaterasu
0
0
2
1
L
Nemesis
FSM monpoke
Nemesis
0
1
2
1
W
Poseidon
LatinaSlapper
Poseidon
1
4
4
0.75
L
Apollo
Mick72
Apollo
2
3
2
1
L
1
2
0
0.5
W
Ares
4
1
3
5.5
L
Cerberus
weberdj
Cerberus
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,454
Damage
22,545
37,534
Taken
42,478
19,878
Mitigated
20,607
10,318
Healing
17,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,732
3,135
0
3,590
7,703
2,976
106
4,135
3,497
0
60,342
W
Tsukuyomi
 
Tsukuyomi
4,451
1,387
0
7,460
13,354
5,488
0
2,443
10,789
0
44,295
L
Surtr
Cached
Surtr
3,894
1,938
0
1,266
4,823
3,723
21
0
4,823
264
28,512
W
Amaterasu
DDemonBBK
Amaterasu
1,244
840
0
2,776
6,652
4,456
453
91
6,219
0
40,536
L
Nemesis
FSM monpoke
Nemesis
5,262
2,308
0
2,200
9,462
4,248
0
1,530
7,918
0
44,087
W
Poseidon
LatinaSlapper
Poseidon
6,531
1,103
0
130
6,226
2,000
0
2,201
3,625
29,453
0
L
Apollo
Mick72
Apollo
3,000
1,705
0
2,022
7,478
3,045
0
5,198
1,932
0
29,263
L
5,986
174
168
3,246
7,379
3,172
0
0
7,379
49,938
836
W
Ares
4,587
365
1,240
1,851
8,543
5,687
0
2,050
6,081
15,093
0
L
Cerberus
weberdj
Cerberus
6,312
73
0
1,416
8,392
5,690
0
3,768
4,364
29,628
631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,058
Gold Earned
31,222
323
Minions Killed
327
0
Camps Cleared
0
1,004,723
Distance Traveled
1,109,902
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,259
660
93
8
0
209,232
0
W
Tsukuyomi
5,966
542
73
7
0
266,952
0
L
Surtr
5,174
470
48
4
0
134,645
0
W
Amaterasu
6,287
572
79
7
0
204,903
0
L
Nemesis
5,565
506
68
6
0
225,902
0
W
Poseidon
5,315
483
62
6
0
204,483
0
L
Apollo
5,946
541
61
6
0
201,557
5
L
Ra
6,268
570
91
8
0
213,329
1
W
Ares
6,395
581
20
2
0
224,332
0
L
Cerberus
6,105
555
55
5
0
229,290
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role