Player Matchup

Surtr
Surtr
JustAPengu
Surtr
Level 51
God Stats
6W - 8L
1,711 SR
Queue Stats
53W - 44L
1,556 Elo+
Party 2
Eset
Eset
cooky-killerMX
Eset
Level 127
God Stats
1W - 1L
1,353 SR
Queue Stats
149W - 144L
1,456 Elo+
Solo
Medusa
Medusa
darkmare89_ttv
Medusa
Level 159
God Stats
2W - 2L
1,291 SR
Queue Stats
321W - 319L
1,405 Elo+
Solo
Maman Brigitte
Maman Brigitte
sakari_12
Maman Brigitte
Level 128
God Stats
6W - 4L
1,182 SR
Queue Stats
203W - 183L
1,413 Elo+
Solo
Sobek
Sobek
sinister024giant
Sobek
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 129L
1,591 Elo+
Party 2
Team Averages
Level 104
1,407 SR
1,484 Elo+

VS

Team Averages
Level 67
1,492 SR
1,406 Elo+
Kukulkan
Kukulkan
CHIPOTCR
Kukulkan
Level 121
God Stats
4W - 11L
1,510 SR
Queue Stats
47W - 48L
1,382 Elo+
Party 1
Izanami
Izanami
DiablosDaughter
Izanami
Level 86
God Stats
1W - 1L
1,702 SR
Queue Stats
7W - 13L
1,393 Elo+
Solo
Bellona
Bellona
Wendell1902
Bellona
Level 22
God Stats
0W - 3L
1,382 SR
Queue Stats
28W - 34L
1,319 Elo+
Party 1
Hun Batz
Hun Batz
iReMRaF
Hun Batz
Level 86
God Stats
1W - 3L
1,493 SR
Queue Stats
44W - 46L
1,541 Elo+
Solo
Maui
Maui
kensalas2112
Maui
Level 21
God Stats
0W - 2L
1,375 SR
Queue Stats
41W - 41L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
17
5 / 0 / 5
11,715
617
12,301
14,125
12,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
4 / 0 / 2
11,593
610
11,977
10,807
5,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 0 / 2
9,869
519
12,260
9,736
4,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Maman Brigitte
sakari_12
Maman Brigitte
14
3 / 1 / 1
9,112
480
2,618
13,575
5,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
2 / 0 / 5
9,804
516
7,251
16,683
18,989
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CHIPOTCR
Kukulkan
14
0 / 4 / 0
7,857
414
9,034
11,713
5,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
0 / 2 / 0
8,082
425
5,464
16,071
6,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Wendell1902
Bellona
10
0 / 5 / 0
7,019
369
7,899
18,158
18,434
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hun Batz
iReMRaF
Hun Batz
4
0 / 1 / 0
5,884
310
526
2,719
766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

11
0 / 2 / 0
7,389
389
3,078
15,209
12,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
14
Kills
0
1
Deaths
14
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
CHIPOTCR
Kukulkan
0
4
0
0
L
0
2
0
0
W
Surtr
5
0
5
7.5
L
Bellona
Wendell1902
Bellona
0
5
0
0
W
4
0
2
5
W
0
0
2
1
L
Hun Batz
iReMRaF
Hun Batz
0
1
0
0
L
0
2
0
0
W
Maman Brigitte
sakari_12
Maman Brigitte
3
1
1
3.5
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,407
Damage
26,001
64,926
Taken
63,870
47,739
Mitigated
43,416
19,557
Healing
11,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
CHIPOTCR
Kukulkan
9,034
340
0
1,830
11,713
5,050
0
7,387
4,172
71,512
0
L
5,464
3,399
0
2,153
16,071
6,885
0
3,892
12,179
0
81,068
W
Surtr
12,301
4,997
0
4,055
14,125
12,957
2,850
2,939
10,887
1,581
70,028
L
Bellona
Wendell1902
Bellona
7,899
1,224
0
1,848
18,158
18,434
0
4,018
13,187
0
40,187
W
11,977
1,230
451
3,660
10,807
5,670
4,610
4,317
6,323
100,647
3,926
W
12,260
5,512
0
560
9,736
4,475
2,645
929
8,717
0
88,361
L
Hun Batz
iReMRaF
Hun Batz
526
226
0
1,412
2,719
766
0
1,002
1,689
0
6,176
L
3,078
575
0
3,774
15,209
12,281
0
4,894
10,214
12,807
0
W
Maman Brigitte
sakari_12
Maman Brigitte
2,618
281
0
6,302
13,575
5,648
62
1,271
12,304
58,247
0
W
7,251
780
0
4,529
16,683
18,989
230
2,656
13,847
19,595
3,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,093
Gold Earned
36,231
515
Minions Killed
353
0
Camps Cleared
0
1,765,583
Distance Traveled
1,331,044
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,857
414
124
7
0
339,469
0
L
Izanami
8,082
425
128
7
0
328,710
0
W
Surtr
11,715
617
111
6
0
330,179
0
L
Bellona
7,019
369
65
3
0
236,199
0
W
Eset
11,593
610
165
9
0
347,280
0
W
Medusa
9,869
519
131
7
0
347,936
5
L
Hun Batz
5,884
310
18
1
0
69,946
0
L
Maui
7,389
389
18
1
0
356,720
2
W
Maman Brigitte
9,112
480
88
5
0
330,610
0
W
Sobek
9,804
516
20
1
0
409,578
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role