Player Matchup

Ra
Ra
FaygoQ
Ra
Level 238
God Stats
1W - 0L
1,710 SR
Queue Stats
2W - 1L
1,798 Elo+
Party 1
Arachne
Arachne
LifeAsKirb
Arachne
Level 126
God Stats
1W - 0L
1,586 SR
Queue Stats
3W - 1L
1,730 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LukaMαgic
Morgan Le Fay
Level 47
God Stats
1W - 0L
1,774 SR
Queue Stats
6W - 1L
1,798 Elo+
Party 1
Serqet
Serqet
ataeta
Serqet
Level 156
God Stats
9W - 1L
2,045 SR
Queue Stats
68W - 68L
1,628 Elo+
Party 1
Artemis
Artemis
evixp
Artemis
Level 159
God Stats
2W - 2L
1,612 SR
Queue Stats
102W - 64L
1,681 Elo+
Party 1
Team Averages
Level 145
1,745 SR
1,727 Elo+

VS

Team Averages
Level 19
1,489 SR
1,365 Elo+
Chaac
Chaac
AllEyezOnAngelx
Chaac
Level 27
God Stats
80W - 95L
1,469 SR
Queue Stats
123W - 172L
1,384 Elo+
Solo
Janus
Janus
ChincyWinky
Janus
Level 13
God Stats
0W - 3L
1,240 SR
Queue Stats
20W - 27L
1,283 Elo+
Solo
Neith
Neith
Drayved
Neith
Level 23
God Stats
5W - 4L
1,649 SR
Queue Stats
24W - 34L
1,393 Elo+
Party 2
Jormungandr
Jormungandr
SAUCExPAN
Jormungandr
Level 17
God Stats
4W - 5L
1,774 SR
Queue Stats
10W - 19L
1,412 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
xxThePersonxx
Morgan Le Fay
Level 15
God Stats
4W - 6L
1,311 SR
Queue Stats
13W - 18L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
16
4 / 1 / 15
9,053
905
14,547
9,037
4,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Arachne
LifeAsKirb
Arachne
15
5 / 0 / 13
9,046
905
8,215
12,181
10,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Morgan Le Fay
LukaMαgic
Morgan Le Fay
15
5 / 2 / 12
8,801
880
15,953
10,375
4,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Serqet
ataeta
Serqet
17
12 / 0 / 7
9,783
978
12,592
10,498
8,806
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Artemis
evixp
Artemis
13
2 / 0 / 6
7,840
784
4,373
4,385
1,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 0
7,271
727
5,393
13,618
10,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
2 / 4 / 1
8,137
814
6,209
10,932
3,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Drayved
Neith
12
0 / 6 / 0
7,101
710
5,818
12,388
4,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
SAUCExPAN
Jormungandr
13
0 / 5 / 1
7,152
715
8,109
13,053
10,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
xxThePersonxx
Morgan Le Fay
13
0 / 6 / 2
7,343
734
5,794
10,161
3,334
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
7
28
Kills
3
3
Deaths
28
53
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
L
2
4
1
0.63
L
Neith
Drayved
Neith
0
6
0
0
W
Ra
4
1
15
11.5
W
Arachne
LifeAsKirb
Arachne
5
0
13
11.5
W
Morgan Le Fay
LukaMαgic
Morgan Le Fay
5
2
12
5.5
L
Jormungandr
SAUCExPAN
Jormungandr
0
5
1
0.1
W
Serqet
ataeta
Serqet
12
0
7
15.5
W
Artemis
evixp
Artemis
2
0
6
5
L
Morgan Le Fay
xxThePersonxx
Morgan Le Fay
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,680
Damage
31,323
46,476
Taken
60,152
30,207
Mitigated
32,220
12,902
Healing
5,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,393
388
0
1,231
13,618
10,246
0
6,933
5,251
0
18,854
L
6,209
202
0
1,357
10,932
3,574
0
3,922
6,145
30,221
0
L
Neith
Drayved
Neith
5,818
1,082
0
1,197
12,388
4,088
107
4,711
6,838
0
16,787
W
Ra
14,547
1,823
2,076
2,880
9,037
4,296
452
3,370
5,526
35,426
553
W
Arachne
LifeAsKirb
Arachne
8,215
5,640
0
2,974
12,181
10,506
15
3,858
7,998
82
23,819
W
Morgan Le Fay
LukaMαgic
Morgan Le Fay
15,953
1,050
62
1,542
10,375
4,825
204
6,467
3,741
27,134
551
L
Jormungandr
SAUCExPAN
Jormungandr
8,109
2,054
0
1,141
13,053
10,978
0
5,532
6,554
18,775
0
W
Serqet
ataeta
Serqet
12,592
2,673
0
2,868
10,498
8,806
1,003
2,877
7,332
33
26,092
W
Artemis
evixp
Artemis
4,373
1,577
0
500
4,385
1,774
884
2,534
1,767
0
14,063
L
Morgan Le Fay
xxThePersonxx
Morgan Le Fay
5,794
523
0
992
10,161
3,334
235
5,690
3,761
16,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,523
Gold Earned
37,004
209
Minions Killed
174
0
Camps Cleared
0
1,103,023
Distance Traveled
947,932
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,271
727
25
3
0
184,180
0
L
Janus
8,137
814
66
7
0
194,659
0
L
Neith
7,101
710
32
3
0
182,900
0
W
Ra
9,053
905
70
7
0
251,146
0
W
Arachne
9,046
905
42
4
0
245,786
0
W
Morgan Le Fay
8,801
880
42
4
0
225,908
0
L
Jormungandr
7,152
715
22
2
0
196,047
0
W
Serqet
9,783
978
26
3
0
257,126
1
W
Artemis
7,840
784
29
3
0
123,057
0
L
Morgan Le Fay
7,343
734
29
3
0
190,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role