Player Matchup

Neith
Neith
 
Neith
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
ITS-_-NELLY
Horus
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
155W - 137L
1,572 Elo+
Party 1
Nox
Nox
Shybaby147
Nox
Level 86
God Stats
1W - 5L
1,500 SR
Queue Stats
165W - 159L
1,512 Elo+
Party 1
Mulan
Mulan
SleepySnowman
Mulan
Level 159
God Stats
6W - 8L
1,420 SR
Queue Stats
275W - 257L
1,494 Elo+
Party 3
Awilix
Awilix
ThRiFTyRaVeN427
Awilix
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
130W - 130L
1,429 Elo+
Party 3
Team Averages
Level 118
1,484 SR
1,502 Elo+

VS

Team Averages
Level 97
1,493 SR
1,452 Elo+
Sobek
Sobek
 
Sobek
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
ErMichael94
Sylvanus
Level 67
God Stats
1W - 1L
1,264 SR
Queue Stats
52W - 48L
1,481 Elo+
Solo
Hera
Hera
GooNHowler
Hera
Level 67
God Stats
12W - 10L
1,620 SR
Queue Stats
223W - 236L
1,500 Elo+
Party 2
Mercury
Mercury
aleown
Mercury
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,274 Elo+
Solo
Skadi
Skadi
xXJammiesXx
Skadi
Level 122
God Stats
2W - 2L
1,580 SR
Queue Stats
541W - 560L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 1 / 2
5,296
1,059
3,783
3,512
1,450
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

5
0 / 0 / 0
4,437
887
0
297
169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
0 / 1 / 3
5,031
1,006
2,753
3,278
1,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 4 / 3
5,356
1,071
5,118
7,140
5,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
2 / 3 / 1
5,333
1,067
2,631
5,562
2,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
2 / 2 / 5
6,311
1,262
2,730
7,085
5,464
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sylvanus
ErMichael94
Sylvanus
9
0 / 1 / 7
5,811
1,162
2,675
4,749
3,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

11
3 / 1 / 5
6,204
1,241
5,369
3,421
1,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
aleown
Mercury
10
1 / 1 / 6
5,802
1,160
1,242
3,334
1,393
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
3 / 0 / 5
6,343
1,269
6,004
3,817
1,845
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
5
Kills
9
9
Deaths
5
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
1
2
3
W
Sobek
 
Sobek
2
2
5
2.25
W
Sylvanus
ErMichael94
Sylvanus
0
1
7
3.5
W
3
1
5
5.5
L
0
0
0
0
L
0
1
3
1.5
L
1
4
3
0.63
L
2
3
1
0.83
W
Mercury
aleown
Mercury
1
1
6
4
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,285
Damage
18,020
19,789
Taken
22,406
10,405
Mitigated
13,722
3,385
Healing
9,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,783
1,301
84
1,588
3,512
1,450
0
1,052
2,460
0
7,703
W
Sobek
 
Sobek
2,730
203
388
1,907
7,085
5,464
260
502
6,583
6,921
0
W
Sylvanus
ErMichael94
Sylvanus
2,675
606
2,872
2,062
4,749
3,537
278
564
4,185
4,468
0
W
5,369
962
82
710
3,421
1,483
363
456
2,965
10,197
93
L
0
0
0
184
297
169
0
167
130
0
0
L
2,753
270
22
649
3,278
1,296
0
1,587
1,691
7,911
0
L
5,118
321
0
0
7,140
5,377
0
3,835
3,305
0
8,080
L
2,631
556
116
742
5,562
2,113
0
4,128
1,434
0
4,587
W
Mercury
aleown
Mercury
1,242
687
175
55
3,334
1,393
878
691
2,643
0
2,154
W
6,004
1,767
374
829
3,817
1,845
748
540
3,277
0
16,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,453
Gold Earned
30,471
37
Minions Killed
56
0
Camps Cleared
0
368,933
Distance Traveled
542,270
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,296
1,059
19
4
0
90,527
0
W
Sobek
6,311
1,262
10
2
0
98,248
0
W
Sylvanus
5,811
1,162
1
0
0
90,777
0
W
Hera
6,204
1,241
20
4
0
104,157
0
L
Horus
4,437
887
0
0
0
23,537
0
L
Nox
5,031
1,006
10
2
0
96,658
0
L
Mulan
5,356
1,071
5
1
0
75,683
0
L
Awilix
5,333
1,067
3
1
0
82,528
0
W
Mercury
5,802
1,160
7
1
0
125,831
0
W
Skadi
6,343
1,269
18
4
0
123,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role