Player Matchup

Neith
Neith
Gold IV
Baba yaga5473
Neith
Gold IV
Level 145
God Stats
51W - 43L
1,702 SR
Queue Stats
287W - 335L
1,503 MMR
Solo
Nike
Nike
Platinum IV
Zerjua
Nike
Platinum IV
Level 119
God Stats
15W - 10L
1,705 SR
Queue Stats
82W - 61L
1,812 MMR
Party 1
Discordia
Discordia
Platinum IV
r3vokt
Discordia
Platinum IV
Level 122
God Stats
47W - 36L
1,611 SR
Queue Stats
119W - 96L
1,717 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 129
1,673 SR
1,677 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 135
1,497 SR
1,545 MMR
Sobek
Sobek
Platinum I
 
Sobek
Platinum I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Skadi
Skadi
Silver II
KyloKelsey
Skadi
Silver II
Level 125
God Stats
180W - 143L
1,606 SR
Queue Stats
367W - 416L
1,494 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
smkbandit23
Baron Samedi
Gold II
Level 158
God Stats
7W - 11L
1,385 SR
Queue Stats
463W - 515L
1,641 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 1
8,908
636
6,701
12,979
6,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nike
Zerjua
Nike
14
1 / 2 / 1
8,795
628
7,378
13,965
11,059
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
r3vokt
Discordia
15
2 / 3 / 0
9,299
664
13,107
8,057
3,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
AchillesCharonKuzenboOdinThoth

VS

Bans
Ne ZhaShivaAresGilgameshCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
1 / 2 / 10
9,842
703
10,508
21,031
24,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Skadi
17
5 / 0 / 5
11,158
797
8,283
5,595
2,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Baron Samedi
smkbandit23
Baron Samedi
16
5 / 1 / 6
10,580
756
10,375
9,961
6,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
3
Kills
11
11
Deaths
3
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
2
10
3
L
0
6
1
0.08
W
Skadi
5
0
5
7.5
L
Nike
Zerjua
Nike
1
2
1
0.75
L
Discordia
r3vokt
Discordia
2
3
0
0.67
W
Baron Samedi
smkbandit23
Baron Samedi
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,186
Damage
29,166
35,001
Taken
36,587
21,028
Mitigated
33,995
5,407
Healing
13,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
10,508
650
0
5,612
21,031
24,731
282
5,400
14,180
17,607
2,339
L
6,701
2,446
0
3,526
12,979
6,455
0
6,786
5,725
0
39,801
W
Skadi
8,283
1,616
0
1,356
5,595
2,689
2,358
2,380
2,856
0
52,078
L
Nike
Zerjua
Nike
7,378
492
0
947
13,965
11,059
0
5,760
7,605
0
29,749
L
Discordia
r3vokt
Discordia
13,107
281
0
934
8,057
3,514
0
5,124
2,348
41,765
0
W
Baron Samedi
smkbandit23
Baron Samedi
10,375
639
1,633
4,514
9,961
6,575
600
4,943
4,573
37,542
844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,002
Gold Earned
31,580
179
Minions Killed
166
0
Camps Cleared
0
692,752
Distance Traveled
810,019
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,842
703
20
1
0
267,926
0
L
Neith
8,908
636
74
5
0
193,280
1
W
Skadi
11,158
797
99
7
0
286,145
0
L
Nike
8,795
628
38
3
0
265,706
1
L
Discordia
9,299
664
67
5
0
233,766
0
W
Baron Samedi
10,580
756
47
3
0
255,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role