Player Matchup

Surtr
Surtr
ApeRcade
Surtr
Level 33
God Stats
3W - 1L
1,528 SR
Queue Stats
3W - 2L
1,355 Elo+
Party 1
Fenrir
Fenrir
HadesGodDeath
Fenrir
Level 128
God Stats
4W - 2L
1,596 SR
Queue Stats
51W - 49L
1,456 Elo+
Party 1
Sylvanus
Sylvanus
TheOneToFear4
Sylvanus
Level 121
God Stats
54W - 46L
1,568 SR
Queue Stats
88W - 80L
1,539 Elo+
Solo
Ishtar
Ishtar
kingvonny
Ishtar
Level 134
God Stats
1W - 1L
1,273 SR
Queue Stats
53W - 49L
1,456 Elo+
Party 1
Ra
Ra
uzumaki1518
Ra
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 48L
1,457 Elo+
Party 1
Team Averages
Level 113
1,493 SR
1,453 Elo+

VS

Team Averages
Level 97
1,454 SR
1,465 Elo+
Thanatos
Thanatos
HessenFinessin
Thanatos
Level 123
God Stats
19W - 17L
1,570 SR
Queue Stats
163W - 175L
1,515 Elo+
Party 2
Charybdis
Charybdis
JAXATTACX9188
Charybdis
Level 66
God Stats
26W - 32L
1,565 SR
Queue Stats
139W - 154L
1,466 Elo+
Party 2
Bellona
Bellona
Ragin Selk
Bellona
Level 106
God Stats
0W - 1L
1,177 SR
Queue Stats
36W - 40L
1,404 Elo+
Solo
Kumbhakarna
Kumbhakarna
XJrufenerX
Kumbhakarna
Level 67
God Stats
16W - 20L
1,386 SR
Queue Stats
259W - 236L
1,456 Elo+
Solo
Hera
Hera
XxXTentation311
Hera
Level 122
God Stats
2W - 3L
1,572 SR
Queue Stats
84W - 85L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
ApeRcade
Surtr
11
1 / 1 / 1
6,346
453
5,648
9,016
7,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
7 / 3 / 4
8,035
574
7,717
11,321
5,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sylvanus
TheOneToFear4
Sylvanus
16
4 / 1 / 2
9,482
677
12,173
10,650
6,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
kingvonny
Ishtar
11
0 / 2 / 1
6,534
467
6,466
8,922
3,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 1 / 6
8,804
629
5,173
5,846
2,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
4 / 4 / 0
7,351
525
5,367
15,027
6,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
JAXATTACX9188
Charybdis
11
1 / 2 / 3
5,894
421
8,802
11,774
4,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Ragin Selk
Bellona
11
0 / 5 / 1
6,537
467
6,065
19,597
15,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
XJrufenerX
Kumbhakarna
12
1 / 1 / 3
6,862
490
3,290
10,610
8,385
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
2 / 2 / 1
7,124
509
4,221
6,161
2,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
14
Kills
8
8
Deaths
14
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Surtr
ApeRcade
Surtr
1
1
1
1.5
W
7
3
4
3
L
Thanatos
4
4
0
1
L
Charybdis
JAXATTACX9188
Charybdis
1
2
3
1.25
L
Bellona
Ragin Selk
Bellona
0
5
1
0.1
W
Sylvanus
TheOneToFear4
Sylvanus
4
1
2
5
L
Kumbhakarna
XJrufenerX
Kumbhakarna
1
1
3
2.5
L
2
2
1
1.25
W
Ishtar
kingvonny
Ishtar
0
2
1
0.25
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,177
Damage
27,745
45,755
Taken
63,169
24,221
Mitigated
36,358
18,538
Healing
23,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
ApeRcade
Surtr
5,648
1,646
0
1,466
9,016
7,344
0
2,651
6,365
555
26,430
W
7,717
1,714
0
4,810
11,321
5,004
0
2,474
8,847
0
43,324
L
Thanatos
5,367
2,249
0
9,510
15,027
6,370
0
4,354
10,555
0
72,848
L
Charybdis
JAXATTACX9188
Charybdis
8,802
4,663
0
5,018
11,774
4,015
0
213
11,316
0
42,531
L
Bellona
Ragin Selk
Bellona
6,065
2,504
0
6,819
19,597
15,583
0
9,434
10,163
0
49,505
W
Sylvanus
TheOneToFear4
Sylvanus
12,173
3,851
0
6,698
10,650
6,301
0
0
10,650
63,350
15,488
L
Kumbhakarna
XJrufenerX
Kumbhakarna
3,290
312
0
1,876
10,610
8,385
0
190
9,917
23,300
2,456
L
4,221
1,244
0
250
6,161
2,005
126
2,097
4,064
48,973
0
W
Ishtar
kingvonny
Ishtar
6,466
3,331
0
3,561
8,922
3,218
0
897
8,025
0
43,011
W
5,173
259
312
1,691
5,846
2,354
253
1,348
4,498
65,037
1,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,201
Gold Earned
33,768
433
Minions Killed
385
0
Camps Cleared
0
1,267,189
Distance Traveled
1,304,572
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,346
453
44
3
0
254,682
4
W
Fenrir
8,035
574
59
4
0
270,658
0
L
Thanatos
7,351
525
107
8
0
306,614
0
L
Charybdis
5,894
421
66
5
0
227,492
0
L
Bellona
6,537
467
82
6
0
253,281
0
W
Sylvanus
9,482
677
131
9
0
208,148
0
L
Kumbhakarna
6,862
490
40
3
0
282,008
0
L
Hera
7,124
509
90
6
0
235,177
0
W
Ishtar
6,534
467
75
5
0
252,402
6
W
Ra
8,804
629
124
9
0
281,299
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role