Player Matchup

Yu Huang
Yu Huang
ItsMiz
Yu Huang
Level 129
God Stats
0W - 1L
1,318 SR
Queue Stats
24W - 33L
1,423 Elo+
Party 4
Awilix
Awilix
Kyono25
Awilix
Level 145
God Stats
2W - 4L
1,323 SR
Queue Stats
180W - 177L
1,525 Elo+
Solo
Ymir
Ymir
M3sterMind
Ymir
Level 109
God Stats
1W - 2L
1,308 SR
Queue Stats
70W - 65L
1,685 Elo+
Party 2
Yemoja
Yemoja
SageNaruflo
Yemoja
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 65L
1,685 Elo+
Party 2
Chaac
Chaac
Souℓ
Chaac
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 31L
1,465 Elo+
Party 4
Team Averages
Level 121
1,390 SR
1,557 Elo+

VS

Team Averages
Level 90
1,461 SR
1,595 Elo+
Cabrakan
Cabrakan
Big Chunnga
Cabrakan
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,467 Elo+
Solo
Neith
Neith
ChaosDundy
Neith
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,766 Elo+
Party 1
Jormungandr
Jormungandr
ExPxRxMxNT
Jormungandr
Level 27
God Stats
1W - 2L
1,303 SR
Queue Stats
16W - 16L
1,483 Elo+
Party 1
Hel
Hel
Joebug46809
Hel
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 22L
1,697 Elo+
Party 3
Awilix
Awilix
KamakaziDonkey
Awilix
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 50L
1,562 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
ItsMiz
Yu Huang
1
0 / 0 / 0
1,232
246
0
0
0
Awilix
Kyono25
Awilix
11
4 / 2 / 0
5,760
1,152
5,818
5,083
2,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 2 / 3
5,388
1,078
3,081
5,942
5,335
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Yemoja
11
1 / 2 / 3
5,726
1,145
2,438
5,382
4,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
Souℓ
Chaac
6
0 / 1 / 0
4,392
878
1,277
1,484
1,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Big Chunnga
Cabrakan
11
2 / 2 / 4
6,052
1,210
3,887
5,586
6,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
11
4 / 1 / 2
6,366
1,273
3,709
4,264
1,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
ExPxRxMxNT
Jormungandr
11
1 / 1 / 3
5,996
1,199
2,244
4,945
4,598
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
0 / 1 / 3
5,484
1,097
1,900
3,936
2,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 2 / 4
5,197
1,039
4,604
4,611
1,739
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
6
Kills
7
7
Deaths
7
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Big Chunnga
Cabrakan
2
2
4
2
W
Neith
4
1
2
5
W
Jormungandr
ExPxRxMxNT
Jormungandr
1
1
3
2.5
L
Yu Huang
ItsMiz
Yu Huang
0
0
0
0
W
0
1
3
1.5
W
0
2
4
1
L
Awilix
Kyono25
Awilix
4
2
0
2
L
1
2
3
1.25
L
Yemoja
1
2
3
1.25
L
Chaac
Souℓ
Chaac
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,614
Damage
16,344
17,891
Taken
23,342
13,871
Mitigated
17,389
4,254
Healing
9,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Big Chunnga
Cabrakan
3,887
409
0
439
5,586
6,898
56
1,167
4,419
4,188
2,097
W
Neith
3,709
1,433
0
306
4,264
1,846
440
1,753
2,511
0
10,669
W
Jormungandr
ExPxRxMxNT
Jormungandr
2,244
335
1,524
1,343
4,945
4,598
50
182
4,763
6,563
0
L
Yu Huang
ItsMiz
Yu Huang
0
0
0
0
0
0
0
0
0
0
0
W
1,900
145
2,922
2,105
3,936
2,308
84
904
3,032
7,685
0
W
4,604
1,486
8
795
4,611
1,739
93
1,513
3,098
0
5,041
L
Awilix
Kyono25
Awilix
5,818
1,313
713
463
5,083
2,173
0
2,024
2,938
0
11,026
L
3,081
736
417
831
5,942
5,335
0
3,210
2,604
6,795
0
L
Yemoja
2,438
395
704
950
5,382
4,911
0
1,674
3,626
5,592
0
L
Chaac
Souℓ
Chaac
1,277
169
0
176
1,484
1,452
0
384
1,043
0
2,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,498
Gold Earned
29,095
34
Minions Killed
45
0
Camps Cleared
0
277,405
Distance Traveled
497,698
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
6,052
1,210
11
2
0
92,322
0
W
Neith
6,366
1,273
12
2
0
102,421
0
W
Jormungandr
5,996
1,199
8
2
0
100,561
0
L
Yu Huang
1,232
246
0
0
0
0
0
W
Hel
5,484
1,097
14
3
0
93,430
0
W
Awilix
5,197
1,039
0
0
0
108,964
0
L
Awilix
5,760
1,152
12
2
0
86,172
0
L
Ymir
5,388
1,078
13
3
0
90,279
0
L
Yemoja
5,726
1,145
6
1
0
81,364
0
L
Chaac
4,392
878
3
1
0
19,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role