Player Matchup

Sol
Sol
GeneralFear
Sol
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 35L
1,627 Elo+
Party 2
Aphrodite
Aphrodite
Nixele
Aphrodite
Level 142
God Stats
41W - 17L
1,704 SR
Queue Stats
59W - 31L
1,628 Elo+
Party 2
Cthulhu
Cthulhu
TemperedSaiyan
Cthulhu
Level 126
God Stats
3W - 0L
1,500 SR
Queue Stats
53W - 37L
1,638 Elo+
Party 2
Fenrir
Fenrir
Vaduroth
Fenrir
Level 124
God Stats
8W - 8L
1,500 SR
Queue Stats
55W - 50L
1,436 Elo+
Solo
Athena
Athena
ZenAku316
Athena
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 11L
1,701 Elo+
Party 2
Team Averages
Level 125
1,541 SR
1,606 Elo+

VS

Team Averages
Level 88
1,440 SR
1,497 Elo+
Scylla
Scylla
Avaister
Scylla
Level 106
God Stats
2W - 7L
1,240 SR
Queue Stats
125W - 124L
1,478 Elo+
Party 1
Awilix
Awilix
ChildOfPandora
Awilix
Level 87
God Stats
6W - 15L
1,339 SR
Queue Stats
98W - 91L
1,472 Elo+
Party 1
Odin
Odin
Dre3w1143
Odin
Level 69
God Stats
1W - 2L
1,458 SR
Queue Stats
29W - 41L
1,458 Elo+
Party 1
Aphrodite
Aphrodite
EternityApex
Aphrodite
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 30L
1,586 Elo+
Solo
Nut
Nut
ThePhoenixian
Nut
Level 115
God Stats
47W - 23L
1,662 SR
Queue Stats
162W - 139L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 3
9,746
609
19,373
14,306
5,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Aphrodite
Nixele
Aphrodite
14
5 / 2 / 1
8,970
561
8,216
10,517
5,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
2 / 1 / 3
8,805
550
8,992
11,856
14,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Fenrir
Vaduroth
Fenrir
16
2 / 1 / 5
8,275
517
5,885
15,503
8,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Athena
ZenAku316
Athena
12
0 / 1 / 6
7,844
490
3,790
11,719
11,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Avaister
Scylla
15
2 / 2 / 2
8,863
554
9,827
7,814
3,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

14
1 / 4 / 1
7,808
488
1,796
13,346
5,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Odin
15
2 / 1 / 2
8,788
549
8,919
11,751
11,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Aphrodite
EternityApex
Aphrodite
12
0 / 4 / 2
7,747
484
4,495
17,934
10,428
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
1 / 4 / 1
8,602
538
11,074
18,160
7,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
15
Kills
6
6
Deaths
15
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Scylla
Avaister
Scylla
2
2
2
1.5
L
1
4
1
0.38
L
Odin
2
1
2
3
L
Aphrodite
EternityApex
Aphrodite
0
4
2
0.25
W
6
1
3
7.5
W
Aphrodite
Nixele
Aphrodite
5
2
1
2.75
W
2
1
3
3.5
L
1
4
1
0.38
W
Fenrir
Vaduroth
Fenrir
2
1
5
4.5
W
Athena
ZenAku316
Athena
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,256
Damage
36,111
63,901
Taken
69,005
44,658
Mitigated
38,408
29,368
Healing
27,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Avaister
Scylla
9,827
595
0
560
7,814
3,231
415
4,153
3,661
63,734
2,969
L
1,796
757
0
4,560
13,346
5,407
0
4,594
8,662
0
56,190
L
Odin
8,919
1,557
0
3,393
11,751
11,604
0
6,318
4,574
0
63,363
L
Aphrodite
EternityApex
Aphrodite
4,495
370
4,029
7,818
17,934
10,428
99
11,299
6,484
40,203
0
W
19,373
10,735
0
8,547
14,306
5,547
803
1,793
12,440
87,570
12,951
W
Aphrodite
Nixele
Aphrodite
8,216
578
3,237
6,146
10,517
5,498
415
4,170
5,804
65,841
1,480
W
8,992
1,053
629
4,642
11,856
14,039
26
657
10,326
61,341
1,961
L
11,074
5,943
0
6,681
18,160
7,738
720
11,267
6,844
0
74,565
W
Fenrir
Vaduroth
Fenrir
5,885
999
0
3,538
15,503
8,421
203
3,206
12,073
0
83,792
W
Athena
ZenAku316
Athena
3,790
943
0
2,629
11,719
11,153
161
3,382
8,087
17,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,640
Gold Earned
41,808
534
Minions Killed
506
0
Camps Cleared
0
1,648,134
Distance Traveled
1,630,741
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,863
554
132
8
0
340,010
0
L
Awilix
7,808
488
95
6
0
349,766
0
L
Odin
8,788
549
106
7
0
327,381
2
L
Aphrodite
7,747
484
52
3
0
323,813
3
W
Sol
9,746
609
142
9
0
294,787
1
W
Aphrodite
8,970
561
130
8
0
298,202
0
W
Cthulhu
8,805
550
123
8
0
336,738
4
L
Nut
8,602
538
121
8
0
289,771
0
W
Fenrir
8,275
517
120
8
0
355,559
0
W
Athena
7,844
490
19
1
0
362,848
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role