Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
BigFing3ring
Bastet
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 28L
1,573 Elo+
Party 1
Neith
Neith
LatinaSlapper
Neith
Level 5
God Stats
1W - 1L
1,694 SR
Queue Stats
5W - 7L
1,394 Elo+
Party 3
Cernunnos
Cernunnos
RqQuality57
Cernunnos
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,405 Elo+
Party 1
Chronos
Chronos
YoJimbei
Chronos
Level 106
God Stats
2W - 1L
1,746 SR
Queue Stats
22W - 21L
1,512 Elo+
Party 3
Team Averages
Level 43
1,588 SR
1,477 Elo+

VS

Team Averages
Level 63
1,570 SR
1,452 Elo+
Discordia
Discordia
 
Discordia
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
AverageRizzler
Arachne
Level 101
God Stats
2W - 0L
1,752 SR
Queue Stats
29W - 25L
1,494 Elo+
Party 2
Sylvanus
Sylvanus
ExlAjolote
Sylvanus
Level 16
God Stats
4W - 3L
1,500 SR
Queue Stats
55W - 46L
1,314 Elo+
Party 4
Charybdis
Charybdis
adybich71
Charybdis
Level 106
God Stats
6W - 5L
1,412 SR
Queue Stats
234W - 227L
1,430 Elo+
Party 4
Ao Kuang
Ao Kuang
mogiman
Ao Kuang
Level 49
God Stats
6W - 3L
1,685 SR
Queue Stats
21W - 17L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
1 / 5 / 0
5,227
475
3,370
13,945
8,066
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
9
0 / 1 / 2
5,176
471
3,057
8,830
2,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
0 / 2 / 0
4,979
453
4,124
4,588
1,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cernunnos
RqQuality57
Cernunnos
8
1 / 5 / 0
4,737
431
3,605
9,673
3,456
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
YoJimbei
Chronos
10
0 / 1 / 0
5,328
484
2,297
4,958
1,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
0 / 0 / 1
5,553
505
1,941
3,412
1,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 0 / 1
6,440
585
2,769
7,900
2,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sylvanus
ExlAjolote
Sylvanus
11
2 / 1 / 3
6,152
559
6,537
8,635
5,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
adybich71
Charybdis
13
6 / 1 / 4
7,602
691
13,785
7,234
2,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
mogiman
Ao Kuang
11
5 / 0 / 1
6,206
564
4,532
8,346
3,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
14
14
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
5
0
0.2
W
Discordia
 
Discordia
0
0
1
0.5
W
1
0
1
1.5
L
Bastet
0
1
2
1
W
Sylvanus
ExlAjolote
Sylvanus
2
1
3
3.5
L
0
2
0
0
L
Cernunnos
RqQuality57
Cernunnos
1
5
0
0.2
L
Chronos
YoJimbei
Chronos
0
1
0
0
W
Charybdis
adybich71
Charybdis
6
1
4
8
W
Ao Kuang
mogiman
Ao Kuang
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,453
Damage
29,564
41,994
Taken
35,527
17,627
Mitigated
15,908
12,528
Healing
16,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,370
1,491
1,990
3,409
13,945
8,066
0
2,799
11,146
15,751
0
W
Discordia
 
Discordia
1,941
87
0
860
3,412
1,055
0
930
2,482
28,495
1,126
W
2,769
1,550
0
4,839
7,900
2,892
0
0
7,900
0
34,170
L
Bastet
3,057
845
0
4,642
8,830
2,987
0
1,302
7,528
0
34,683
W
Sylvanus
ExlAjolote
Sylvanus
6,537
3,052
700
3,315
8,635
5,609
102
2,115
6,520
32,016
14,312
L
4,124
2,258
0
327
4,588
1,449
0
1,482
3,106
0
22,971
L
Cernunnos
RqQuality57
Cernunnos
3,605
1,890
0
816
9,673
3,456
0
3,139
6,534
0
23,654
L
Chronos
YoJimbei
Chronos
2,297
565
0
1,344
4,958
1,669
144
3,181
1,777
28,132
1,427
W
Charybdis
adybich71
Charybdis
13,785
9,796
0
3,579
7,234
2,941
312
1,973
5,261
0
64,401
W
Ao Kuang
mogiman
Ao Kuang
4,532
594
0
2,989
8,346
3,411
0
609
7,737
38,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,447
Gold Earned
31,953
234
Minions Killed
342
0
Camps Cleared
0
1,007,494
Distance Traveled
1,034,585
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,227
475
29
3
0
187,073
2
W
Discordia
5,553
505
48
4
0
209,103
0
W
Arachne
6,440
585
61
6
0
214,793
0
L
Bastet
5,176
471
62
6
0
244,459
1
W
Sylvanus
6,152
559
69
6
0
180,906
1
L
Neith
4,979
453
52
5
0
185,314
0
L
Cernunnos
4,737
431
34
3
0
193,758
0
L
Chronos
5,328
484
57
5
0
196,890
0
W
Charybdis
7,602
691
102
9
0
193,132
0
W
Ao Kuang
6,206
564
62
6
0
236,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role