Player Matchup

Ymir
Ymir
AtiIIuh
Ymir
Level 80
God Stats
5W - 9L
1,422 SR
Queue Stats
21W - 29L
1,428 Elo+
Party 1
Cthulhu
Cthulhu
SimpForNIC
Cthulhu
Level 102
God Stats
0W - 2L
1,332 SR
Queue Stats
137W - 141L
1,464 Elo+
Party 1
Scylla
Scylla
henry_merk
Scylla
Level 106
God Stats
22W - 15L
1,650 SR
Queue Stats
111W - 114L
1,436 Elo+
Party 1
Thanatos
Thanatos
jaydenisout
Thanatos
Level 68
God Stats
6W - 6L
1,669 SR
Queue Stats
65W - 82L
1,435 Elo+
Party 1
Jing Wei
Jing Wei
scqreboard
Jing Wei
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 29L
1,369 Elo+
Party 1
Team Averages
Level 86
1,515 SR
1,426 Elo+

VS

Team Averages
Level 114
1,491 SR
1,488 Elo+
Arachne
Arachne
Ecchi-Kami
Arachne
Level 122
God Stats
11W - 8L
1,607 SR
Queue Stats
22W - 27L
1,490 Elo+
Party 2
Ratatoskr
Ratatoskr
Gambler_Legend
Ratatoskr
Level 103
God Stats
2W - 2L
1,471 SR
Queue Stats
19W - 21L
1,490 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Pawn20xx
Ah Muzen Cab
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,539 Elo+
Party 2
Vulcan
Vulcan
ProblemPlay
Vulcan
Level 112
God Stats
8W - 15L
1,412 SR
Queue Stats
343W - 329L
1,440 Elo+
Solo
Cthulhu
Cthulhu
Stitxhh_
Cthulhu
Level 125
God Stats
1W - 2L
1,467 SR
Queue Stats
33W - 40L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AtiIIuh
Ymir
8
0 / 2 / 1
5,534
461
3,192
10,296
8,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cthulhu
SimpForNIC
Cthulhu
11
3 / 3 / 0
6,758
563
7,617
10,019
8,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
henry_merk
Scylla
11
1 / 3 / 2
5,944
495
6,100
7,128
1,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
jaydenisout
Thanatos
9
1 / 8 / 3
5,516
460
2,563
11,918
4,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
scqreboard
Jing Wei
11
0 / 3 / 1
6,139
512
973
6,275
1,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ecchi-Kami
Arachne
12
4 / 2 / 4
6,986
582
5,178
13,795
5,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ratatoskr
Gambler_Legend
Ratatoskr
12
5 / 1 / 6
7,733
644
6,486
8,580
5,134
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
Pawn20xx
Ah Muzen Cab
13
4 / 0 / 7
7,517
626
7,424
5,722
2,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
13
1 / 0 / 6
7,435
620
6,724
4,671
1,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
Stitxhh_
Cthulhu
13
5 / 2 / 4
7,676
640
6,351
12,075
8,676
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
5
Kills
19
19
Deaths
5
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ymir
AtiIIuh
Ymir
0
2
1
0.25
W
Arachne
Ecchi-Kami
Arachne
4
2
4
3
W
Ratatoskr
Gambler_Legend
Ratatoskr
5
1
6
8
W
Ah Muzen Cab
Pawn20xx
Ah Muzen Cab
4
0
7
7.5
W
Vulcan
1
0
6
4
L
Cthulhu
SimpForNIC
Cthulhu
3
3
0
1
W
Cthulhu
Stitxhh_
Cthulhu
5
2
4
3.5
L
Scylla
henry_merk
Scylla
1
3
2
0.67
L
Thanatos
jaydenisout
Thanatos
1
8
3
0.31
L
Jing Wei
scqreboard
Jing Wei
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,445
Damage
32,163
45,636
Taken
44,843
24,846
Mitigated
23,785
10,610
Healing
12,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
AtiIIuh
Ymir
3,192
365
0
2,399
10,296
8,326
0
1,633
8,663
20,998
0
W
Arachne
Ecchi-Kami
Arachne
5,178
3,008
0
4,302
13,795
5,943
54
4,508
9,185
0
42,520
W
Ratatoskr
Gambler_Legend
Ratatoskr
6,486
808
0
3,681
8,580
5,134
566
2,764
5,720
0
33,352
W
Ah Muzen Cab
Pawn20xx
Ah Muzen Cab
7,424
1,574
0
424
5,722
2,274
945
1,436
4,244
0
50,377
W
Vulcan
6,724
3,540
0
521
4,671
1,758
0
2,262
2,399
58,303
1,145
L
Cthulhu
SimpForNIC
Cthulhu
7,617
836
0
1,556
10,019
8,452
0
4,462
5,452
37,673
2,100
W
Cthulhu
Stitxhh_
Cthulhu
6,351
824
149
2,965
12,075
8,676
0
4,871
6,567
50,516
477
L
Scylla
henry_merk
Scylla
6,100
423
0
1,326
7,128
1,909
0
3,243
3,635
34,625
0
L
Thanatos
jaydenisout
Thanatos
2,563
555
0
3,888
11,918
4,171
0
3,231
8,541
0
19,354
L
Jing Wei
scqreboard
Jing Wei
973
705
0
1,441
6,275
1,988
188
0
6,275
0
42,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,891
Gold Earned
37,347
298
Minions Killed
368
0
Camps Cleared
0
1,134,652
Distance Traveled
1,326,709
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,534
461
33
3
0
226,389
4
W
Arachne
6,986
582
68
6
0
263,880
0
W
Ratatoskr
7,733
644
44
4
0
286,784
2
W
Ah Muzen Cab
7,517
626
82
7
0
245,017
0
W
Vulcan
7,435
620
84
7
0
276,471
6
L
Cthulhu
6,758
563
76
6
0
219,311
3
W
Cthulhu
7,676
640
90
8
0
254,557
2
L
Scylla
5,944
495
65
5
0
253,218
3
L
Thanatos
5,516
460
41
3
0
226,255
0
L
Jing Wei
6,139
512
83
7
0
209,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role