Player Matchup

Baron Samedi
Baron Samedi
Bangaroojack
Baron Samedi
Level 84
God Stats
13W - 2L
2,056 SR
Queue Stats
41W - 24L
1,614 Elo+
Party 1
Bellona
Bellona
Carvick
Bellona
Level 11
God Stats
13W - 4L
1,829 SR
Queue Stats
23W - 10L
1,616 Elo+
Party 1
Sobek
Sobek
JAMDAN2
Sobek
Level 16
God Stats
10W - 6L
1,653 SR
Queue Stats
15W - 9L
1,489 Elo+
Party 1
Team Averages
Level 37
1,846 SR
1,573 Elo+

VS

Team Averages
Level 26
1,713 SR
1,626 Elo+
Nemesis
Nemesis
BoardingHawk
Nemesis
Level 14
God Stats
5W - 3L
1,671 SR
Queue Stats
10W - 8L
1,657 Elo+
Party 2
Skadi
Skadi
XinoBlast03
Skadi
Level 37
God Stats
5W - 6L
1,647 SR
Queue Stats
14W - 14L
1,657 Elo+
Party 2
Sylvanus
Sylvanus
hacsaw2000
Sylvanus
Level 26
God Stats
3W - 1L
1,821 SR
Queue Stats
10W - 9L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bangaroojack
Baron Samedi
14
8 / 1 / 6
9,779
889
16,823
9,056
5,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Carvick
Bellona
14
5 / 1 / 9
9,051
823
9,316
10,486
9,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
JAMDAN2
Sobek
13
2 / 1 / 11
8,635
785
8,083
12,097
11,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BoardingHawk
Nemesis
10
1 / 5 / 2
6,906
628
8,222
11,357
4,733
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 6 / 1
7,383
671
8,080
11,891
5,296
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
hacsaw2000
Sylvanus
11
0 / 4 / 3
6,666
606
7,950
15,283
13,622
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
15
Kills
3
3
Deaths
15
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Bangaroojack
Baron Samedi
8
1
6
11
L
Nemesis
BoardingHawk
Nemesis
1
5
2
0.4
W
Bellona
Carvick
Bellona
5
1
9
9.5
W
Sobek
JAMDAN2
Sobek
2
1
11
7.5
L
2
6
1
0.42
L
Sylvanus
hacsaw2000
Sylvanus
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,222
Damage
24,252
31,639
Taken
38,531
26,419
Mitigated
23,651
11,789
Healing
3,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Bangaroojack
Baron Samedi
16,823
1,827
2,874
3,521
9,056
5,303
977
1,937
7,109
52,939
0
L
Nemesis
BoardingHawk
Nemesis
8,222
2,494
0
755
11,357
4,733
0
7,328
3,709
0
13,264
W
Bellona
Carvick
Bellona
9,316
2,954
0
1,395
10,486
9,495
680
2,614
7,845
0
21,292
W
Sobek
JAMDAN2
Sobek
8,083
608
0
3,999
12,097
11,621
396
3,444
8,626
13,735
2,127
L
8,080
3,714
0
681
11,891
5,296
0
5,902
5,624
0
33,198
L
Sylvanus
hacsaw2000
Sylvanus
7,950
2,164
539
1,211
15,283
13,622
11
9,612
5,120
16,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,465
Gold Earned
20,955
124
Minions Killed
79
0
Camps Cleared
0
653,836
Distance Traveled
547,070
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,779
889
75
7
0
207,265
0
L
Nemesis
6,906
628
14
1
0
193,487
0
W
Bellona
9,051
823
34
3
0
236,499
0
W
Sobek
8,635
785
15
1
0
210,072
0
L
Skadi
7,383
671
49
4
0
184,201
0
L
Sylvanus
6,666
606
16
1
0
169,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role