Player Matchup

Achilles
Achilles
SodiumPull
Achilles
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
VersacePineapple
Hou Yi
Level 131
God Stats
0W - 2L
1,761 SR
Queue Stats
20W - 33L
1,439 Elo+
Party 1
Ao Kuang
Ao Kuang
brikybrik
Ao Kuang
Level 27
God Stats
7W - 6L
1,500 SR
Queue Stats
69W - 85L
1,395 Elo+
Party 1
Team Averages
Level 75
1,587 SR
1,445 Elo+

VS

Team Averages
Level 83
1,565 SR
1,575 Elo+
Arachne
Arachne
Fernand0_42OLV
Arachne
Level 44
God Stats
62W - 59L
1,483 SR
Queue Stats
76W - 87L
1,395 Elo+
Solo
Hachiman
Hachiman
MasterCheefer420
Hachiman
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,793 Elo+
Solo
Cthulhu
Cthulhu
thebadshroud
Cthulhu
Level 96
God Stats
6W - 3L
1,711 SR
Queue Stats
126W - 119L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
SodiumPull
Achilles
11
0 / 4 / 1
6,586
599
4,086
12,516
9,593
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 1 / 0
7,249
659
8,482
9,756
4,525
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
brikybrik
Ao Kuang
10
0 / 4 / 0
6,220
565
2,821
10,417
5,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 3
8,884
808
6,453
6,654
3,836
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

12
0 / 0 / 6
7,548
686
6,143
8,226
3,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
thebadshroud
Cthulhu
14
3 / 1 / 6
8,290
754
14,963
11,513
11,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
9
9
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
6
0
3
7.5
W
0
0
6
3
L
Achilles
SodiumPull
Achilles
0
4
1
0.13
L
1
1
0
1
L
Ao Kuang
brikybrik
Ao Kuang
0
4
0
0
W
Cthulhu
thebadshroud
Cthulhu
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,389
Damage
27,559
32,689
Taken
26,393
19,527
Mitigated
18,706
6,471
Healing
8,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,453
4,248
0
3,069
6,654
3,836
1,082
674
5,980
0
26,441
W
6,143
2,637
0
2,460
8,226
3,363
1,058
321
7,905
0
30,890
L
Achilles
SodiumPull
Achilles
4,086
991
0
2,839
12,516
9,593
0
4,614
7,170
0
16,471
L
8,482
3,011
0
1,783
9,756
4,525
0
4,267
4,902
0
35,813
L
Ao Kuang
brikybrik
Ao Kuang
2,821
622
0
1,849
10,417
5,409
0
3,695
6,223
8,923
692
W
Cthulhu
thebadshroud
Cthulhu
14,963
1,194
699
2,092
11,513
11,507
0
1,745
9,768
34,266
960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,055
Gold Earned
24,722
105
Minions Killed
140
0
Camps Cleared
0
560,268
Distance Traveled
623,524
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,884
808
26
2
0
212,669
0
W
Hachiman
7,548
686
53
5
0
194,444
0
L
Achilles
6,586
599
18
2
0
190,515
0
L
Hou Yi
7,249
659
61
6
0
189,456
0
L
Ao Kuang
6,220
565
26
2
0
180,297
0
W
Cthulhu
8,290
754
61
6
0
216,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role