Player Matchup

Bastet
Bastet
Silver II
 
Bastet
Silver II
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
 
Erlang Shen
Silver I
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver I
ahoyflabbyone
Medusa
Silver I
Level 82
God Stats
8W - 10L
1,507 SR
Queue Stats
126W - 133L
1,213 MMR
Solo
Poseidon
Poseidon
Bronze V
manķoyaki
Poseidon
Bronze V
Level 102
God Stats
0W - 2L
1,708 SR
Queue Stats
1W - 12L
1,087 MMR
Solo
Nike
Nike
Silver I
vRiddler
Nike
Silver I
Level 86
God Stats
4W - 7L
1,417 SR
Queue Stats
100W - 118L
1,191 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 104
1,527 SR
1,298 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 119
1,587 SR
1,245 MMR
Arachne
Arachne
Silver IV
 
Arachne
Silver IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Silver I
ASAF_tuxx
Janus
Silver I
Level 145
God Stats
16W - 18L
1,552 SR
Queue Stats
102W - 116L
1,168 MMR
Party 1
Hachiman
Hachiman
Bronze I
HappyChillMore30
Hachiman
Bronze I
Level 106
God Stats
1W - 0L
1,300 SR
Queue Stats
46W - 70L
1,147 MMR
Party 2
Sun Wukong
Sun Wukong
Gold V
LawyersGunsMoney
Sun Wukong
Gold V
Level 129
God Stats
10W - 7L
1,678 SR
Queue Stats
162W - 183L
1,228 MMR
Solo
Bacchus
Bacchus
Silver V
SL1CK_RIC
Bacchus
Silver V
Level 89
God Stats
4W - 2L
1,905 SR
Queue Stats
77W - 115L
1,182 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
3 / 1 / 0
5,385
598
3,931
7,730
2,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Erlang Shen
 
Erlang Shen
8
0 / 4 / 0
4,704
523
2,766
8,572
4,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

9
1 / 0 / 1
4,880
542
2,819
3,956
1,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poseidon
manķoyaki
Poseidon
9
0 / 3 / 0
4,882
542
2,371
3,902
1,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Nike
9
1 / 1 / 2
5,416
602
1,513
7,728
5,073
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
ThanatosAnhurCharybdisAthena

VS

Bans
ThorOdinBellonaKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
1 / 1 / 3
5,212
579
2,431
7,008
2,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Janus
ASAF_tuxx
Janus
11
3 / 2 / 2
6,392
710
3,562
4,220
1,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 1 / 0
5,140
571
4,190
4,533
1,463
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
LawyersGunsMoney
Sun Wukong
12
4 / 0 / 0
7,093
788
5,817
7,988
4,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bacchus
SL1CK_RIC
Bacchus
8
0 / 1 / 2
4,598
511
3,228
5,297
4,383
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
5
Kills
9
9
Deaths
5
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
3
1
0
3
L
Erlang Shen
 
Erlang Shen
0
4
0
0
W
Arachne
 
Arachne
1
1
3
2.5
W
Janus
ASAF_tuxx
Janus
3
2
2
2
W
1
1
0
1
W
Sun Wukong
LawyersGunsMoney
Sun Wukong
4
0
0
4
W
Bacchus
SL1CK_RIC
Bacchus
0
1
2
1
L
1
0
1
1.5
L
Poseidon
manķoyaki
Poseidon
0
3
0
0
L
Nike
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,400
Damage
19,228
31,888
Taken
29,046
14,425
Mitigated
14,103
11,392
Healing
8,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
3,931
905
0
4,753
7,730
2,373
0
1,180
6,482
0
33,803
L
Erlang Shen
 
Erlang Shen
2,766
1,190
0
1,902
8,572
4,276
0
0
8,572
0
28,285
W
Arachne
 
Arachne
2,431
1,375
0
1,513
7,008
2,521
0
1,356
5,652
0
22,001
W
Janus
ASAF_tuxx
Janus
3,562
346
0
616
4,220
1,455
0
1,015
3,205
41,953
1,420
W
4,190
1,879
0
1,648
4,533
1,463
694
0
4,533
0
29,546
W
Sun Wukong
LawyersGunsMoney
Sun Wukong
5,817
2,020
0
3,441
7,988
4,281
672
0
7,502
0
48,283
W
Bacchus
SL1CK_RIC
Bacchus
3,228
238
0
1,153
5,297
4,383
137
0
5,297
13,330
373
L
2,819
692
0
1,380
3,956
1,363
0
790
3,166
0
35,796
L
Poseidon
manķoyaki
Poseidon
2,371
178
0
748
3,902
1,340
0
1,961
1,699
29,485
0
L
Nike
1,513
34
0
2,609
7,728
5,073
0
2,437
5,251
0
18,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,267
Gold Earned
28,435
250
Minions Killed
260
0
Camps Cleared
0
961,518
Distance Traveled
987,701
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,385
598
61
7
0
237,420
0
L
Erlang Shen
4,704
523
45
5
0
133,665
0
W
Arachne
5,212
579
31
3
0
228,614
2
W
Janus
6,392
710
99
11
0
204,800
0
W
Hachiman
5,140
571
44
5
0
167,643
0
W
Sun Wukong
7,093
788
72
8
0
180,602
1
W
Bacchus
4,598
511
14
2
0
206,042
0
L
Medusa
4,880
542
61
7
0
202,554
2
L
Poseidon
4,882
542
53
6
0
195,982
4
L
Nike
5,416
602
30
3
0
191,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role