Player Matchup

Hel
Hel
Disasterasuarus
Hel
Level 127
God Stats
2W - 0L
1,944 SR
Queue Stats
14W - 7L
1,738 Elo+
Party 1
Chaac
Chaac
ImChoji
Chaac
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 3L
1,912 Elo+
Party 1
Bastet
Bastet
glyssando
Bastet
Level 171
God Stats
2W - 0L
1,979 SR
Queue Stats
54W - 24L
1,801 Elo+
Party 1
Team Averages
Level 136
1,808 SR
1,817 Elo+

VS

Team Averages
Level 133
1,685 SR
1,685 Elo+
Ares
Ares
ChupaHuevos
Ares
Level 149
God Stats
2W - 2L
1,768 SR
Queue Stats
122W - 49L
1,751 Elo+
Party 2
Atlas
Atlas
Nоbody
Atlas
Level 108
God Stats
1W - 1L
1,715 SR
Queue Stats
124W - 52L
1,743 Elo+
Party 2
Medusa
Medusa
TubieGaymerJr
Medusa
Level 141
God Stats
30W - 15L
1,572 SR
Queue Stats
238W - 180L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 3
7,120
712
6,203
4,721
1,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chaac
ImChoji
Chaac
12
0 / 1 / 3
6,597
660
6,584
8,168
6,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
glyssando
Bastet
13
3 / 0 / 1
7,661
766
8,431
5,787
2,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
6,177
618
2,994
9,053
6,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Atlas
Nоbody
Atlas
11
1 / 2 / 0
6,492
649
6,722
9,536
6,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 1 / 1
6,570
657
5,548
6,215
2,238
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
4
Kills
1
1
Deaths
4
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
1
0
3
2.5
W
Chaac
ImChoji
Chaac
0
1
3
1.5
L
Atlas
Nоbody
Atlas
1
2
0
0.5
L
0
1
1
0.5
W
Bastet
glyssando
Bastet
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,218
Damage
15,264
18,676
Taken
24,804
10,593
Mitigated
15,422
10,515
Healing
2,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,994
366
0
600
9,053
6,801
0
2,451
6,031
8,038
796
W
6,203
321
2,163
2,997
4,721
1,798
0
2,853
1,384
26,922
0
W
Chaac
ImChoji
Chaac
6,584
1,708
0
3,711
8,168
6,577
0
2,975
4,632
0
17,861
L
Atlas
Nоbody
Atlas
6,722
2,198
0
1,145
9,536
6,383
0
2,528
6,415
17,976
0
L
5,548
1,894
0
797
6,215
2,238
0
666
5,297
0
37,810
W
Bastet
glyssando
Bastet
8,431
1,867
0
1,644
5,787
2,218
0
2,319
3,026
0
35,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,378
Gold Earned
19,239
146
Minions Killed
119
0
Camps Cleared
0
640,221
Distance Traveled
571,325
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,177
618
22
2
0
193,740
0
W
Hel
7,120
712
69
7
0
198,719
0
W
Chaac
6,597
660
29
3
0
211,910
0
L
Atlas
6,492
649
31
3
0
178,742
0
L
Medusa
6,570
657
66
7
0
198,843
0
W
Bastet
7,661
766
48
5
0
229,592
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role