Player Matchup

Kukulkan
Kukulkan
AlejoTuPapi
Kukulkan
Level 32
God Stats
4W - 0L
1,926 SR
Queue Stats
13W - 0L
2,177 Elo+
Solo
Cthulhu
Cthulhu
ImEtchh
Cthulhu
Level 78
God Stats
2W - 2L
1,432 SR
Queue Stats
64W - 63L
1,529 Elo+
Party 2
Arachne
Arachne
ItsBlaze94
Arachne
Level 55
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 44L
1,498 Elo+
Party 2
Team Averages
Level 55
1,619 SR
1,735 Elo+

VS

Team Averages
Level 77
1,694 SR
1,497 Elo+
Ganesha
Ganesha
GodZballSac696
Ganesha
Level 82
God Stats
4W - 3L
1,606 SR
Queue Stats
104W - 129L
1,483 Elo+
Solo
King Arthur
King Arthur
Y33tusd3letus
King Arthur
Level 68
God Stats
7W - 2L
1,845 SR
Queue Stats
46W - 62L
1,492 Elo+
Party 1
Hou Yi
Hou Yi
notbillymays1
Hou Yi
Level 80
God Stats
3W - 1L
1,631 SR
Queue Stats
19W - 19L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AlejoTuPapi
Kukulkan
13
2 / 1 / 2
7,722
772
9,963
3,494
1,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
ImEtchh
Cthulhu
12
1 / 1 / 3
7,619
762
9,164
8,635
6,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
ItsBlaze94
Arachne
12
2 / 1 / 2
7,335
734
4,279
6,765
3,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 3
6,610
661
4,921
8,215
6,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

King Arthur
Y33tusd3letus
King Arthur
11
2 / 2 / 1
6,938
694
3,751
10,930
10,635
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 2 / 2
7,010
701
6,087
7,504
3,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
9
5
Kills
3
3
Deaths
5
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AlejoTuPapi
Kukulkan
2
1
2
3
L
0
1
3
1.5
W
Cthulhu
ImEtchh
Cthulhu
1
1
3
2.5
W
Arachne
ItsBlaze94
Arachne
2
1
2
3
L
King Arthur
Y33tusd3letus
King Arthur
2
2
1
1.25
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,406
Damage
14,759
18,894
Taken
26,649
11,422
Mitigated
20,185
3,164
Healing
1,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AlejoTuPapi
Kukulkan
9,963
552
0
489
3,494
1,256
132
1,069
2,425
40,462
0
L
4,921
175
344
654
8,215
6,119
0
4,922
2,859
25,002
0
W
Cthulhu
ImEtchh
Cthulhu
9,164
321
84
750
8,635
6,534
0
2,009
6,626
29,737
2,016
W
Arachne
ItsBlaze94
Arachne
4,279
2,718
0
1,841
6,765
3,632
266
1,876
4,889
0
14,122
L
King Arthur
Y33tusd3letus
King Arthur
3,751
651
0
793
10,930
10,635
0
6,191
3,816
0
12,912
L
6,087
1,001
0
0
7,504
3,431
0
6,042
1,041
0
17,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,676
Gold Earned
20,558
151
Minions Killed
98
0
Camps Cleared
0
614,017
Distance Traveled
594,447
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,722
772
68
7
0
206,233
0
L
Ganesha
6,610
661
1
0
0
207,299
0
W
Cthulhu
7,619
762
61
6
0
213,704
0
W
Arachne
7,335
734
22
2
0
194,080
0
L
King Arthur
6,938
694
36
4
0
201,550
1
L
Hou Yi
7,010
701
61
6
0
185,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role