Player Matchup

Hera
Hera
PotatoOnKeys
Hera
Level 60
God Stats
2W - 2L
1,500 SR
Queue Stats
47W - 58L
1,386 Elo+
Party 1
Mulan
Mulan
The1Editor
Mulan
Level 11
God Stats
2W - 2L
1,402 SR
Queue Stats
2W - 4L
1,076 Elo+
Party 1
Amaterasu
Amaterasu
TzCorrupt
Amaterasu
Level 46
God Stats
5W - 2L
1,666 SR
Queue Stats
28W - 29L
1,425 Elo+
Party 1
Team Averages
Level 39
1,523 SR
1,296 Elo+

VS

Team Averages
Level 29
1,353 SR
922 Elo+
Ymir
Ymir
faded_Loner
Ymir
Level 15
God Stats
0W - 2L
1,179 SR
Queue Stats
0W - 4L
922 Elo+
Party 2
Cthulhu
Cthulhu
javiers2095
Cthulhu
Level 15
God Stats
0W - 2L
1,131 SR
Queue Stats
0W - 4L
922 Elo+
Party 2
Vamana
Vamana
takis0421
Vamana
Level 56
God Stats
0W - 1L
1,748 SR
Queue Stats
0W - 4L
922 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 0 / 22
13,523
845
21,483
7,095
3,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
18
11 / 0 / 30
13,160
823
30,136
17,297
22,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amaterasu
TzCorrupt
Amaterasu
18
20 / 0 / 18
13,767
860
19,926
12,777
12,602
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 16 / 0
8,376
524
5,489
32,347
27,366
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
javiers2095
Cthulhu
13
0 / 16 / 0
8,579
536
10,647
31,663
30,869
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
takis0421
Vamana
12
0 / 13 / 0
8,435
527
8,111
25,209
23,416
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
0
44
Kills
0
0
Deaths
45
70
Assists
0
Player
Kills
Deaths
Assists
KDA
W
13
0
22
24
W
Mulan
11
0
30
26
W
Amaterasu
TzCorrupt
Amaterasu
20
0
18
29
L
0
16
0
0
L
Cthulhu
javiers2095
Cthulhu
0
16
0
0
L
Vamana
takis0421
Vamana
0
13
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,545
Damage
24,247
37,169
Taken
89,219
38,073
Mitigated
81,651
12,129
Healing
1,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,483
6,104
0
2,168
7,095
3,278
1,627
1,878
5,217
78,156
517
W
Mulan
30,136
5,882
1,254
6,462
17,297
22,193
123
8,400
8,897
0
59,482
W
Amaterasu
TzCorrupt
Amaterasu
19,926
14,048
74
2,171
12,777
12,602
729
4,731
8,046
0
50,624
L
5,489
1,568
0
0
32,347
27,366
118
9,076
22,591
12,213
0
L
Cthulhu
javiers2095
Cthulhu
10,647
1,352
489
166
31,663
30,869
70
5,752
25,280
29,104
1,192
L
Vamana
takis0421
Vamana
8,111
3,963
0
362
25,209
23,416
204
6,576
17,848
0
29,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,450
Gold Earned
25,390
220
Minions Killed
88
0
Camps Cleared
0
904,623
Distance Traveled
749,795
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,523
845
107
7
0
301,458
3
W
Mulan
13,160
823
62
4
0
274,269
0
W
Amaterasu
13,767
860
51
3
0
328,896
0
L
Ymir
8,376
524
9
1
0
221,626
0
L
Cthulhu
8,579
536
42
3
0
243,172
1
L
Vamana
8,435
527
37
2
0
284,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role