Player Matchup

Cthulhu
Cthulhu
Chaddaddy69
Cthulhu
Level 40
God Stats
11W - 3L
1,646 SR
Queue Stats
83W - 16L
1,866 Elo+
Party 1
Chang'e
Chang'e
Gliitchy
Chang'e
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 6L
1,854 Elo+
Party 1
Neith
Neith
K3WLsieve
Neith
Level 29
God Stats
2W - 1L
1,614 SR
Queue Stats
38W - 6L
1,885 Elo+
Party 1
Team Averages
Level 63
1,587 SR
1,868 Elo+

VS

Team Averages
Level 109
1,403 SR
1,447 Elo+
Da Ji
Da Ji
 
Da Ji
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
FATWILLY3
Poseidon
Level 155
God Stats
0W - 1L
1,210 SR
Queue Stats
14W - 25L
1,261 Elo+
Solo
Fenrir
Fenrir
LotusMisery
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chaddaddy69
Cthulhu
13
3 / 0 / 7
8,114
811
9,091
7,935
6,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Chang'e
Gliitchy
Chang'e
15
6 / 0 / 5
8,829
883
7,349
6,815
2,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
K3WLsieve
Neith
13
2 / 1 / 7
8,154
815
7,776
6,381
2,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
1 / 4 / 0
6,596
660
6,839
11,532
12,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
FATWILLY3
Poseidon
11
0 / 4 / 0
6,429
643
4,628
6,989
2,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
11
0 / 3 / 0
6,392
639
5,048
11,841
9,413
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
1
11
Kills
1
1
Deaths
11
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
4
0
0.25
W
Cthulhu
Chaddaddy69
Cthulhu
3
0
7
6.5
L
Poseidon
FATWILLY3
Poseidon
0
4
0
0
W
Chang'e
Gliitchy
Chang'e
6
0
5
8.5
W
Neith
K3WLsieve
Neith
2
1
7
5.5
L
Fenrir
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,216
Damage
16,515
21,131
Taken
30,362
12,224
Mitigated
23,991
11,183
Healing
4,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
6,839
1,226
0
1,386
11,532
12,071
0
4,904
5,495
551
16,170
W
Cthulhu
Chaddaddy69
Cthulhu
9,091
120
867
2,069
7,935
6,687
0
2,978
4,721
32,793
703
L
Poseidon
FATWILLY3
Poseidon
4,628
629
202
1,522
6,989
2,507
0
3,380
3,401
28,194
0
W
Chang'e
Gliitchy
Chang'e
7,349
1,051
2,977
4,127
6,815
2,649
319
1,351
5,271
23,112
532
W
Neith
K3WLsieve
Neith
7,776
1,592
0
1,143
6,381
2,888
530
872
5,269
0
32,332
L
Fenrir
5,048
939
0
1,880
11,841
9,413
0
5,882
5,303
0
19,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,097
Gold Earned
19,417
161
Minions Killed
109
0
Camps Cleared
0
667,435
Distance Traveled
560,812
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,596
660
26
3
0
188,749
0
W
Cthulhu
8,114
811
50
5
0
223,776
0
L
Poseidon
6,429
643
56
6
0
174,461
2
W
Chang'e
8,829
883
49
5
0
226,526
0
W
Neith
8,154
815
62
6
0
217,133
0
L
Fenrir
6,392
639
27
3
0
197,602
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role