Player Matchup

Shiva
Shiva
BallzamicVinegar
Shiva
Level 156
God Stats
8W - 10L
1,525 SR
Queue Stats
131W - 124L
1,547 Elo+
Solo
King Arthur
King Arthur
CobaltDragon921
King Arthur
Level 137
God Stats
2W - 3L
1,485 SR
Queue Stats
225W - 236L
1,516 Elo+
Party 1
Baron Samedi
Baron Samedi
Needyjhio
Baron Samedi
Level 280
God Stats
27W - 23L
1,492 SR
Queue Stats
783W - 756L
1,526 Elo+
Solo
Izanami
Izanami
WarriorKOB
Izanami
Level 158
God Stats
9W - 6L
1,471 SR
Queue Stats
575W - 611L
1,505 Elo+
Party 1
Cerberus
Cerberus
raynour
Cerberus
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 33L
1,495 Elo+
Solo
Team Averages
Level 173
1,495 SR
1,518 Elo+

VS

Team Averages
Level 143
1,636 SR
1,641 Elo+
Jing Wei
Jing Wei
Icyy2606
Jing Wei
Level 139
God Stats
1W - 0L
1,659 SR
Queue Stats
7W - 2L
1,682 Elo+
Party 2
Discordia
Discordia
MagnumAbyss
Discordia
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,682 Elo+
Party 2
Medusa
Medusa
NoobyQuark
Medusa
Level 158
God Stats
6W - 3L
1,603 SR
Queue Stats
143W - 141L
1,520 Elo+
Solo
Da Ji
Da Ji
Vodzilla
Da Ji
Level 169
God Stats
1W - 0L
1,844 SR
Queue Stats
8W - 2L
1,709 Elo+
Party 2
Athena
Athena
lviohazardl
Athena
Level 129
God Stats
5W - 4L
1,572 SR
Queue Stats
11W - 11L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 3
8,475
605
11,200
16,579
8,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
CobaltDragon921
King Arthur
14
2 / 2 / 0
8,123
580
8,154
14,775
15,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Needyjhio
Baron Samedi
13
1 / 4 / 8
7,472
534
9,338
10,726
4,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Izanami
WarriorKOB
Izanami
13
0 / 2 / 2
7,403
529
2,357
9,990
2,964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
raynour
Cerberus
9
0 / 4 / 3
6,359
454
3,043
15,088
10,649
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Icyy2606
Jing Wei
15
3 / 0 / 4
9,194
657
11,646
11,900
4,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
MagnumAbyss
Discordia
12
2 / 5 / 2
7,218
516
5,249
9,738
3,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
NoobyQuark
Medusa
15
2 / 1 / 2
8,703
622
8,347
7,202
2,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Da Ji
Vodzilla
Da Ji
15
5 / 3 / 3
8,684
620
8,661
13,465
5,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Athena
12
2 / 2 / 8
7,761
554
6,198
12,852
13,094
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
33
11
Kills
14
14
Deaths
11
16
Assists
19
Player
Kills
Deaths
Assists
KDA
L
8
2
3
4.75
L
King Arthur
CobaltDragon921
King Arthur
2
2
0
1
W
Jing Wei
Icyy2606
Jing Wei
3
0
4
5
W
Discordia
MagnumAbyss
Discordia
2
5
2
0.6
L
Baron Samedi
Needyjhio
Baron Samedi
1
4
8
1.25
W
Medusa
NoobyQuark
Medusa
2
1
2
3
W
Da Ji
Vodzilla
Da Ji
5
3
3
2.17
L
Izanami
WarriorKOB
Izanami
0
2
2
0.5
W
Athena
2
2
8
3
L
Cerberus
raynour
Cerberus
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,092
Damage
40,101
67,158
Taken
55,157
42,611
Mitigated
29,632
20,765
Healing
17,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,200
2,393
140
8,344
16,579
8,829
0
2,191
14,388
0
78,637
L
King Arthur
CobaltDragon921
King Arthur
8,154
843
0
2,972
14,775
15,334
0
1,486
13,289
1,175
68,957
W
Jing Wei
Icyy2606
Jing Wei
11,646
7,993
0
6,472
11,900
4,753
1,029
1,778
10,122
0
79,178
W
Discordia
MagnumAbyss
Discordia
5,249
374
0
500
9,738
3,356
4
3,931
5,807
38,893
0
L
Baron Samedi
Needyjhio
Baron Samedi
9,338
529
909
2,769
10,726
4,835
138
3,486
7,240
57,715
1,247
W
Medusa
NoobyQuark
Medusa
8,347
3,114
0
2,572
7,202
2,538
2,003
796
6,406
0
88,125
W
Da Ji
Vodzilla
Da Ji
8,661
1,621
0
5,317
13,465
5,891
0
2,216
11,249
0
55,174
L
Izanami
WarriorKOB
Izanami
2,357
1,747
0
2,354
9,990
2,964
315
1,057
8,933
0
65,729
W
Athena
6,198
1,947
0
2,402
12,852
13,094
0
4,388
8,464
18,683
490
L
Cerberus
raynour
Cerberus
3,043
283
0
3,277
15,088
10,649
0
2,737
12,351
18,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,832
Gold Earned
41,560
495
Minions Killed
446
0
Camps Cleared
0
1,431,059
Distance Traveled
1,439,487
15
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,475
605
115
8
0
324,379
1
L
King Arthur
8,123
580
124
9
0
287,464
3
W
Jing Wei
9,194
657
140
10
0
271,109
0
W
Discordia
7,218
516
64
5
0
241,976
0
L
Baron Samedi
7,472
534
91
7
0
266,467
4
W
Medusa
8,703
622
128
9
0
268,559
0
W
Da Ji
8,684
620
86
6
0
318,969
0
L
Izanami
7,403
529
120
9
0
273,197
3
W
Athena
7,761
554
28
2
0
338,874
0
L
Cerberus
6,359
454
45
3
0
279,552
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role