Player Matchup

Sobek
Sobek
MarianoBS29
Sobek
Level 83
God Stats
8W - 10L
1,553 SR
Queue Stats
237W - 275L
1,363 Elo+
Party 1
Nu Wa
Nu Wa
Tianshi07
Nu Wa
Level 129
God Stats
13W - 17L
1,763 SR
Queue Stats
325W - 317L
1,508 Elo+
Solo
Rama
Rama
antraxtor
Rama
Level 154
God Stats
3W - 6L
1,289 SR
Queue Stats
484W - 528L
1,395 Elo+
Party 1
Gilgamesh
Gilgamesh
nachoji1299
Gilgamesh
Level 133
God Stats
1W - 2L
1,732 SR
Queue Stats
198W - 217L
1,494 Elo+
Party 1
Lancelot
Lancelot
rubenseven7verde
Lancelot
Level 155
God Stats
4W - 9L
1,072 SR
Queue Stats
321W - 380L
1,374 Elo+
Party 1
Team Averages
Level 131
1,482 SR
1,427 Elo+

VS

Team Averages
Level 95
1,515 SR
1,479 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Alpha28
Ares
Level 118
God Stats
3W - 1L
1,477 SR
Queue Stats
170W - 151L
1,515 Elo+
Party 2
Osiris
Osiris
Yayo7200
Osiris
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
174W - 169L
1,473 Elo+
Solo
Odin
Odin
jacklegger
Odin
Level 108
God Stats
59W - 43L
1,599 SR
Queue Stats
450W - 437L
1,421 Elo+
Solo
The Morrigan
The Morrigan
sexyElbows
The Morrigan
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 12L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 0 / 3
4,026
805
1,204
4,045
2,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
Tianshi07
Nu Wa
3
0 / 2 / 0
2,725
545
383
1,690
388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rama
5
3 / 2 / 0
3,670
734
2,071
3,066
880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
nachoji1299
Gilgamesh
6
2 / 2 / 0
3,758
752
2,161
5,913
3,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 0 / 3
3,680
736
1,757
3,015
996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
5
0 / 2 / 1
3,094
619
1,862
2,759
699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ares
Alpha28
Ares
4
1 / 3 / 0
3,307
661
1,222
4,615
2,956
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Osiris
Yayo7200
Osiris
5
0 / 2 / 1
3,346
669
2,047
4,285
2,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
3 / 0 / 1
4,244
849
2,208
3,262
1,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
sexyElbows
The Morrigan
7
2 / 0 / 1
3,979
796
1,284
1,811
522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
10
7
Kills
6
6
Deaths
7
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
0
2
1
0.25
W
Ares
Alpha28
Ares
1
3
0
0.33
L
2
0
3
3.5
L
Nu Wa
Tianshi07
Nu Wa
0
2
0
0
W
Osiris
Yayo7200
Osiris
0
2
1
0.25
L
Rama
3
2
0
1.5
W
3
0
1
3.5
L
Gilgamesh
nachoji1299
Gilgamesh
2
2
0
1
L
0
0
3
1.5
W
The Morrigan
sexyElbows
The Morrigan
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,576
Damage
8,623
17,729
Taken
16,732
8,133
Mitigated
7,955
6,474
Healing
5,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
1,862
1,299
0
554
2,759
699
0
327
2,432
0
11,076
W
Ares
Alpha28
Ares
1,222
181
0
981
4,615
2,956
0
812
3,803
4,787
0
L
1,204
244
0
2,191
4,045
2,100
0
556
3,489
4,839
173
L
Nu Wa
Tianshi07
Nu Wa
383
111
0
0
1,690
388
0
457
1,147
4,181
150
W
Osiris
Yayo7200
Osiris
2,047
887
0
1,137
4,285
2,699
0
0
3,860
0
11,281
L
Rama
2,071
1,811
0
576
3,066
880
0
637
2,429
0
16,617
W
2,208
704
0
2,149
3,262
1,079
0
64
3,198
0
26,906
L
Gilgamesh
nachoji1299
Gilgamesh
2,161
616
0
1,414
5,913
3,769
0
177
5,682
0
17,682
L
1,757
473
0
2,293
3,015
996
0
253
2,722
0
21,853
W
The Morrigan
sexyElbows
The Morrigan
1,284
432
0
490
1,811
522
0
303
1,508
12,566
1,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,859
Gold Earned
17,970
117
Minions Killed
106
0
Camps Cleared
0
476,536
Distance Traveled
518,236
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
3,094
619
9
2
0
103,466
0
W
Ares
3,307
661
3
1
0
105,257
0
L
Sobek
4,026
805
4
1
0
117,768
2
L
Nu Wa
2,725
545
7
1
0
42,776
0
W
Osiris
3,346
669
16
3
0
86,540
0
L
Rama
3,670
734
25
5
0
86,045
1
W
Odin
4,244
849
52
10
0
119,258
0
L
Gilgamesh
3,758
752
37
7
0
93,973
0
L
Lancelot
3,680
736
44
9
0
135,974
0
W
The Morrigan
3,979
796
26
5
0
103,715
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role