Player Matchup

Eset
Eset
Gaby513PR
Eset
Level 89
God Stats
2W - 0L
1,742 SR
Queue Stats
93W - 81L
1,447 Elo+
Party 1
Maui
Maui
Im-Bugman
Maui
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 78L
1,390 Elo+
Party 3
Medusa
Medusa
IvanDrago_99
Medusa
Level 68
God Stats
7W - 1L
1,873 SR
Queue Stats
58W - 68L
1,445 Elo+
Solo
Tsukuyomi
Tsukuyomi
iPassive-z
Tsukuyomi
Level 32
God Stats
5W - 2L
1,690 SR
Queue Stats
73W - 63L
1,462 Elo+
Party 1
Achilles
Achilles
upBrisk
Achilles
Level 27
God Stats
24W - 25L
1,465 SR
Queue Stats
66W - 78L
1,391 Elo+
Party 3
Team Averages
Level 57
1,654 SR
1,427 Elo+

VS

Team Averages
Level 80
1,432 SR
1,391 Elo+
Merlin
Merlin
 
Merlin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
A-Rubberduck671
Danzaburou
Level 57
God Stats
1W - 1L
1,481 SR
Queue Stats
29W - 43L
1,347 Elo+
Party 2
Bacchus
Bacchus
Dosuki-671
Bacchus
Level 31
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 6L
1,131 Elo+
Party 2
Loki
Loki
ROBBYOWNZ
Loki
Level 124
God Stats
0W - 5L
1,269 SR
Queue Stats
62W - 74L
1,564 Elo+
Solo
King Arthur
King Arthur
fuhz671
King Arthur
Level 63
God Stats
0W - 2L
1,409 SR
Queue Stats
78W - 84L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
10
2 / 3 / 0
5,536
554
4,793
5,890
2,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Maui
9
1 / 1 / 1
5,406
541
1,870
6,654
5,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
11
2 / 0 / 3
6,105
611
5,973
3,525
1,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tsukuyomi
iPassive-z
Tsukuyomi
12
4 / 1 / 2
6,130
613
3,455
9,238
4,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
upBrisk
Achilles
11
3 / 2 / 1
6,750
675
4,560
7,650
4,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
2 / 1 / 1
5,873
587
5,079
5,638
2,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
A-Rubberduck671
Danzaburou
9
0 / 3 / 1
4,965
497
2,116
7,408
2,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Dosuki-671
Bacchus
9
0 / 2 / 0
5,103
510
1,675
7,790
6,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
11
2 / 2 / 1
5,688
569
2,090
9,274
2,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
fuhz671
King Arthur
11
2 / 4 / 0
5,659
566
1,160
7,463
2,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
12
Kills
6
7
Deaths
12
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
1
1
2.5
L
Danzaburou
A-Rubberduck671
Danzaburou
0
3
1
0.17
L
Bacchus
Dosuki-671
Bacchus
0
2
0
0
W
Eset
2
3
0
0.67
W
Maui
1
1
1
1.5
W
Medusa
2
0
3
3.5
L
Loki
2
2
1
1.25
L
King Arthur
fuhz671
King Arthur
2
4
0
0.5
W
Tsukuyomi
iPassive-z
Tsukuyomi
4
1
2
5
W
Achilles
upBrisk
Achilles
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,651
Damage
12,120
32,957
Taken
37,573
17,660
Mitigated
17,398
8,809
Healing
9,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,079
409
0
500
5,638
2,126
0
4,392
926
36,175
1,008
L
Danzaburou
A-Rubberduck671
Danzaburou
2,116
749
0
1,787
7,408
2,780
0
274
7,134
0
36,596
L
Bacchus
Dosuki-671
Bacchus
1,675
146
0
1,951
7,790
6,902
0
438
7,352
13,267
590
W
Eset
4,793
488
107
764
5,890
2,340
0
3,210
2,680
33,740
269
W
Maui
1,870
439
0
1,458
6,654
5,040
0
1,472
5,182
12,537
0
W
Medusa
5,973
1,194
0
904
3,525
1,465
0
904
2,621
0
44,373
L
Loki
2,090
517
0
4,782
9,274
2,970
0
1,122
8,031
0
40,802
L
King Arthur
fuhz671
King Arthur
1,160
314
0
750
7,463
2,620
0
0
6,870
0
21,416
W
Tsukuyomi
iPassive-z
Tsukuyomi
3,455
1,018
0
2,864
9,238
4,129
0
584
8,654
0
49,516
W
Achilles
upBrisk
Achilles
4,560
634
0
2,712
7,650
4,686
0
0
7,650
0
38,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,927
Gold Earned
27,288
298
Minions Killed
242
0
Camps Cleared
0
1,020,242
Distance Traveled
1,051,145
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,873
587
50
5
0
194,625
0
L
Danzaburou
4,965
497
60
6
0
203,557
0
L
Bacchus
5,103
510
18
2
0
212,072
0
W
Eset
5,536
554
64
6
0
188,209
0
W
Maui
5,406
541
20
2
0
205,653
2
W
Medusa
6,105
611
70
7
0
178,098
2
L
Loki
5,688
569
76
8
0
240,487
3
L
King Arthur
5,659
566
38
4
0
200,404
0
W
Tsukuyomi
6,130
613
77
8
0
261,218
3
W
Achilles
6,750
675
67
7
0
187,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role