Player Matchup

Ra
Ra
Fungus_Sniffer
Ra
Level 126
God Stats
20W - 14L
1,641 SR
Queue Stats
253W - 221L
1,616 Elo+
Party 2
Sun Wukong
Sun Wukong
Indemcheeks
Sun Wukong
Level 103
God Stats
28W - 11L
1,654 SR
Queue Stats
284W - 238L
1,616 Elo+
Solo
Ratatoskr
Ratatoskr
SpeakOut
Ratatoskr
Level 94
God Stats
1W - 3L
1,469 SR
Queue Stats
244W - 215L
1,596 Elo+
Solo
Anhur
Anhur
SvenntheSeal
Anhur
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,726 Elo+
Party 2
Ymir
Ymir
bathman011
Ymir
Level 122
God Stats
14W - 16L
1,575 SR
Queue Stats
259W - 239L
1,601 Elo+
Party 2
Team Averages
Level 94
1,568 SR
1,631 Elo+

VS

Team Averages
Level 131
1,495 SR
1,515 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Heitzey
Fenrir
Level 143
God Stats
2W - 1L
1,521 SR
Queue Stats
262W - 210L
1,551 Elo+
Party 1
Neith
Neith
I Settzer I
Neith
Level 127
God Stats
9W - 2L
1,298 SR
Queue Stats
130W - 126L
1,464 Elo+
Solo
Osiris
Osiris
Kingcoyote73
Osiris
Level 88
God Stats
3W - 1L
1,500 SR
Queue Stats
94W - 80L
1,540 Elo+
Solo
Sylvanus
Sylvanus
iI D4RK II 8
Sylvanus
Level 143
God Stats
36W - 27L
1,658 SR
Queue Stats
141W - 111L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
6,258
569
3,026
5,370
1,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Indemcheeks
Sun Wukong
12
2 / 1 / 0
7,174
652
7,495
12,122
7,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ratatoskr
SpeakOut
Ratatoskr
10
0 / 5 / 3
5,353
487
4,398
12,305
4,224
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

12
2 / 0 / 0
6,117
556
4,304
7,240
2,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
0 / 3 / 2
5,024
457
2,027
8,726
5,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
4 / 0 / 5
7,554
687
10,334
5,207
2,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Heitzey
Fenrir
10
5 / 1 / 1
6,249
568
4,914
9,150
3,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

11
2 / 1 / 2
6,161
560
5,353
5,362
1,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
10
0 / 2 / 0
5,560
505
7,197
10,299
10,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
iI D4RK II 8
Sylvanus
10
0 / 1 / 5
5,587
508
5,299
7,555
5,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
5
Kills
11
11
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
4
0
5
6.5
L
1
2
0
0.5
W
Fenrir
Heitzey
Fenrir
5
1
1
5.5
W
2
1
2
3
L
Sun Wukong
Indemcheeks
Sun Wukong
2
1
0
2
W
Osiris
0
2
0
0
L
Ratatoskr
SpeakOut
Ratatoskr
0
5
3
0.3
L
2
0
0
2
L
0
3
2
0.33
W
Sylvanus
iI D4RK II 8
Sylvanus
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,250
Damage
33,097
45,763
Taken
37,573
21,187
Mitigated
22,586
14,177
Healing
14,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
10,334
968
578
2,744
5,207
2,003
703
955
4,073
56,945
942
L
3,026
500
357
780
5,370
1,924
0
3,338
1,776
47,652
869
W
Fenrir
Heitzey
Fenrir
4,914
1,378
0
3,830
9,150
3,532
0
767
8,283
0
35,744
W
5,353
1,665
0
1,130
5,362
1,623
508
841
4,521
0
41,476
L
Sun Wukong
Indemcheeks
Sun Wukong
7,495
2,269
0
3,798
12,122
7,032
0
1,972
10,108
0
56,254
W
Osiris
7,197
2,729
0
2,790
10,299
10,368
0
0
10,299
1,516
33,114
L
Ratatoskr
SpeakOut
Ratatoskr
4,398
1,697
0
3,442
12,305
4,224
0
4,126
7,951
0
33,398
L
4,304
1,741
0
3,250
7,240
2,340
0
1,541
5,631
0
40,978
L
2,027
282
0
2,550
8,726
5,667
0
4,083
4,533
11,218
739
W
Sylvanus
iI D4RK II 8
Sylvanus
5,299
1,515
710
3,210
7,555
5,060
0
1,991
5,484
25,817
16,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,926
Gold Earned
31,111
366
Minions Killed
343
0
Camps Cleared
0
1,118,308
Distance Traveled
1,094,797
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,554
687
115
10
0
222,995
1
L
Ra
6,258
569
106
10
0
248,926
3
W
Fenrir
6,249
568
51
5
0
257,101
0
W
Neith
6,161
560
69
6
0
200,267
0
L
Sun Wukong
7,174
652
102
9
0
203,667
0
W
Osiris
5,560
505
52
5
0
203,550
0
L
Ratatoskr
5,353
487
63
6
0
252,034
0
L
Anhur
6,117
556
81
7
0
199,077
0
L
Ymir
5,024
457
14
1
0
214,604
1
W
Sylvanus
5,587
508
56
5
0
210,884
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role