Player Matchup

Bacchus
Bacchus
DarthXerxes
Bacchus
Level 26
God Stats
1W - 1L
1,815 SR
Queue Stats
1W - 5L
1,265 Elo+
Party 1
King Arthur
King Arthur
ImZenGamin
King Arthur
Level 11
God Stats
0W - 1L
1,319 SR
Queue Stats
1W - 5L
1,265 Elo+
Party 1
Camazotz
Camazotz
ItsPriority
Camazotz
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,156 Elo+
Party 1
Janus
Janus
LoverOfBBC
Janus
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,265 Elo+
Party 1
Charybdis
Charybdis
fyechip
Charybdis
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 80L
1,385 Elo+
Solo
Team Averages
Level 31
1,527 SR
1,267 Elo+

VS

Team Averages
Level 39
1,528 SR
1,387 Elo+
Chronos
Chronos
EVOL K1NG
Chronos
Level 31
God Stats
2W - 2L
1,695 SR
Queue Stats
11W - 15L
1,271 Elo+
Solo
Cliodhna
Cliodhna
HighrollerBFC
Cliodhna
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Junior6x_
Yemoja
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 24L
1,405 Elo+
Party 2
Neith
Neith
NotSimp
Neith
Level 6
God Stats
4W - 0L
1,500 SR
Queue Stats
9W - 1L
1,347 Elo+
Party 2
Mulan
Mulan
PHILDAPAIN
Mulan
Level 44
God Stats
5W - 5L
1,445 SR
Queue Stats
92W - 90L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DarthXerxes
Bacchus
9
0 / 2 / 1
5,935
424
5,336
12,146
12,055
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
ImZenGamin
King Arthur
12
3 / 3 / 1
7,467
533
12,533
17,454
19,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Camazotz
ItsPriority
Camazotz
12
3 / 2 / 0
6,434
460
6,344
14,851
5,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Janus
10
0 / 3 / 0
6,221
444
3,705
7,938
2,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
fyechip
Charybdis
11
0 / 4 / 1
6,163
440
6,315
9,011
3,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
EVOL K1NG
Chronos
12
1 / 1 / 2
7,186
513
5,855
8,369
3,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cliodhna
HighrollerBFC
Cliodhna
13
1 / 0 / 9
7,433
531
9,890
9,848
4,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Junior6x_
Yemoja
12
1 / 1 / 7
7,716
551
3,406
12,447
8,222
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
NotSimp
Neith
14
7 / 0 / 1
8,225
588
9,996
8,264
3,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mulan
13
4 / 4 / 1
8,289
592
10,071
15,879
10,248
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
6
Kills
14
14
Deaths
6
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DarthXerxes
Bacchus
0
2
1
0.25
W
Chronos
EVOL K1NG
Chronos
1
1
2
2
W
Cliodhna
HighrollerBFC
Cliodhna
1
0
9
5.5
L
King Arthur
ImZenGamin
King Arthur
3
3
1
1.17
L
Camazotz
ItsPriority
Camazotz
3
2
0
1.5
W
Yemoja
Junior6x_
Yemoja
1
1
7
4.5
L
Janus
0
3
0
0
W
Neith
NotSimp
Neith
7
0
1
7.5
W
Mulan
4
4
1
1.13
L
Charybdis
fyechip
Charybdis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,233
Damage
39,218
61,400
Taken
54,807
43,569
Mitigated
29,320
13,651
Healing
21,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DarthXerxes
Bacchus
5,336
599
0
2,583
12,146
12,055
265
2,209
9,937
18,495
0
W
Chronos
EVOL K1NG
Chronos
5,855
1,932
0
2,263
8,369
3,291
265
2,560
5,809
43,845
1,156
W
Cliodhna
HighrollerBFC
Cliodhna
9,890
574
0
5,411
9,848
4,221
0
764
9,084
0
58,064
L
King Arthur
ImZenGamin
King Arthur
12,533
2,206
0
1,654
17,454
19,816
0
1,888
15,566
0
47,466
L
Camazotz
ItsPriority
Camazotz
6,344
1,956
0
6,452
14,851
5,681
0
919
13,932
0
37,101
W
Yemoja
Junior6x_
Yemoja
3,406
791
2,182
3,536
12,447
8,222
0
3,411
9,036
24,442
0
L
Janus
3,705
227
0
382
7,938
2,606
240
3,689
4,249
43,881
754
W
Neith
NotSimp
Neith
9,996
5,191
0
2,678
8,264
3,338
647
1,916
6,348
0
71,752
W
Mulan
10,071
2,398
0
5,014
15,879
10,248
0
354
15,525
0
51,351
L
Charybdis
fyechip
Charybdis
6,315
2,310
0
2,580
9,011
3,411
0
931
8,080
0
41,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,220
Gold Earned
38,849
281
Minions Killed
388
0
Camps Cleared
0
1,322,854
Distance Traveled
1,327,192
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,935
424
21
2
0
275,633
4
W
Chronos
7,186
513
76
5
0
236,474
0
W
Cliodhna
7,433
531
73
5
0
345,404
0
L
King Arthur
7,467
533
63
5
0
251,040
1
L
Camazotz
6,434
460
62
4
0
328,090
0
W
Yemoja
7,716
551
45
3
0
249,979
6
L
Janus
6,221
444
69
5
0
246,848
0
W
Neith
8,225
588
107
8
0
256,860
0
W
Mulan
8,289
592
87
6
0
238,475
1
L
Charybdis
6,163
440
66
5
0
221,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role