Player Matchup

Baron Samedi
Baron Samedi
Bangaroojack
Baron Samedi
Level 84
God Stats
13W - 2L
2,047 SR
Queue Stats
41W - 24L
1,625 Elo+
Party 1
Bellona
Bellona
Carvick
Bellona
Level 11
God Stats
13W - 4L
1,896 SR
Queue Stats
23W - 10L
1,635 Elo+
Party 1
Sobek
Sobek
JAMDAN2
Sobek
Level 16
God Stats
10W - 6L
1,676 SR
Queue Stats
15W - 9L
1,497 Elo+
Party 1
Team Averages
Level 37
1,873 SR
1,586 Elo+

VS

Team Averages
Level 24
1,465 SR
1,316 Elo+
Geb
Geb
Coresavager
Geb
Level 20
God Stats
4W - 3L
1,606 SR
Queue Stats
6W - 10L
1,342 Elo+
Party 2
Scylla
Scylla
MrPillage6527
Scylla
Level 38
God Stats
6W - 12L
1,288 SR
Queue Stats
239W - 234L
1,316 Elo+
Party 2
Odin
Odin
jveleas
Odin
Level 15
God Stats
11W - 18L
1,500 SR
Queue Stats
67W - 67L
1,289 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bangaroojack
Baron Samedi
15
9 / 0 / 4
10,232
930
16,529
7,159
4,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Carvick
Bellona
14
3 / 0 / 10
8,868
806
6,248
9,412
7,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sobek
JAMDAN2
Sobek
14
1 / 0 / 11
8,386
762
3,894
9,972
8,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,708
610
5,406
10,642
8,756
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
0 / 4 / 0
6,885
626
4,524
7,391
2,782
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
jveleas
Odin
10
0 / 4 / 0
6,580
598
3,216
12,484
10,234
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
0
13
Kills
0
0
Deaths
13
25
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Bangaroojack
Baron Samedi
9
0
4
11
W
Bellona
Carvick
Bellona
3
0
10
8
L
0
5
0
0
W
Sobek
JAMDAN2
Sobek
1
0
11
6.5
L
0
4
0
0
L
Odin
jveleas
Odin
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,671
Damage
13,146
26,543
Taken
30,517
20,404
Mitigated
21,772
11,116
Healing
730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Bangaroojack
Baron Samedi
16,529
2,123
2,562
3,394
7,159
4,216
1,272
3,188
3,971
64,909
1,113
W
Bellona
Carvick
Bellona
6,248
1,875
0
1,970
9,412
7,223
451
3,908
5,504
0
24,633
L
5,406
162
0
0
10,642
8,756
0
6,205
4,144
13,878
882
W
Sobek
JAMDAN2
Sobek
3,894
397
0
3,190
9,972
8,965
87
3,341
6,631
10,821
2,316
L
4,524
195
0
0
7,391
2,782
0
4,564
2,691
19,756
0
L
Odin
jveleas
Odin
3,216
345
0
730
12,484
10,234
0
7,975
4,095
2,945
12,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,486
Gold Earned
20,173
157
Minions Killed
87
0
Camps Cleared
0
648,902
Distance Traveled
576,400
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,232
930
105
10
0
200,584
0
W
Bellona
8,868
806
31
3
0
242,821
0
L
Geb
6,708
610
14
1
0
163,336
0
W
Sobek
8,386
762
21
2
0
205,497
0
L
Scylla
6,885
626
46
4
0
198,839
0
L
Odin
6,580
598
27
2
0
214,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role